Rogue
Haydut
24 ana yetenek ve 168 geliştirme. 270 kaynak düğümü ve 264 bağlantı.
192 kayıt
Haydut · Temel
Accumulating Strike
Invigorating Strike now deals — damage and every —rd cast grants — stack of Resolve and — stack of Ferocity.
Haydut · Çekirdek
Additional Projectiles
Rapid Fire fires — additional arrow. Casting Rapid Fire consumes — stack of Overpower to fire — more additional arrow.
Haydut · Çeviklik
Artifice
Shadow Step no longer requires a target, and it leaves a decoy at your starting location that Taunts Nearby enemies and explodes after — seconds, dealing — Shadow damage. Shadow Step's Cooldown is increased to — seconds.
Haydut · Ulti
Awakening
Passive: After spending — Energy, your next Core Skill Cast becomes a Shade Skill and spawns a Shade that deals — of its damage. Shadow Clone is now also a Shade Skill and its duration is reduced by —.
Haydut · Çekirdek
Ballista
Penetrating Shot takes — longer to fire, but shoots a larger, more powerful arrow dealing — damage.
Haydut · Çekirdek
Barrage
Energy Cost: — Lucky Hit Chance: — Unleash a barrage of — arrows that expands outwards, each dealing — damage and piercing up to — times. Arrows cannot hit the same target more than once. Combo Points increase damage and arrows fired: 1 Point: — damage, — arrows 2 Points: — damage, — arrows 3 Points: — damage, — arrow
Haydut · Hile
Best Served Cold
When a Dark Shroud shadow is consumed, it explodes in a frigid nova that deals — Cold damage to surrounding enemies and Chills them for —.
Haydut · Temel
Blade Shift
Energy Cost: — Generate Combo Point: — Lucky Hit Chance: — Quickly stab your victim for — damage and shift, making you Unhindered for — seconds. Moving through enemies refreshes the shift duration.
Haydut · Çekirdek
Bladedancer
Twisting Blades now cleaves and spirals outward around you for a short time after they return, dealing — damage per hit.
Haydut · Temel
Blight Burst
Puncture now also applies — of its Base damage as Poisoning damage over — seconds and also Poisons up to — enemies near your target. Enemies Poisoned this way are always pierced by Puncture and your Critical Strike Chance against them is increased by —.
Haydut · Çekirdek
Breakneck Quiver
Rapid Fire gains — increased Cast Speed, and its Energy Cost is reduced to —.
Haydut · Çekirdek
Broadside
Barrage no longer pierces and fires — less arrows. Its arrows each drop — Stun Grenade that deals — damage.
Haydut · Aşılama
Buffered Battery
Lucky Hit: Cold Imbued Skills have up to a — chance to encase you in a Barrier for — of your Maximum Life, up to —, for — seconds. This Barrier reduces your Energy costs by —.
Haydut · Hile
Calculation
Casting Concealment grants — stacks of Overpower. After breaking Concealment, you gain — increased Critical Strike Chance for the next — seconds.
Haydut · Çeviklik
Caltrops
Charges: — Charge Cooldown: — seconds Lucky Hit Chance: — Throw caltrops on the ground, dealing — damage. Affected enemies take — damage every second and are Slowed by —. Lasts — seconds.
Haydut · Çekirdek
Cast Speed
Flurry gains — increased Cast Speed.
Haydut · Temel
Cast Speed
Increases Invigorating Strike Cast Speed by — when hitting an enemy for the first time, up to —, for — seconds.
Haydut · Çekirdek
Cast Speed
Barrage gains — increased Cast Speed.
Haydut · Ulti
Cast Speed and Lucky Hit
Rain of Arrows' Cast Speed is increased by — and Lucky Hit Chance is increased by —.
Haydut · Çeviklik
Catch Cold
Caltrops now deals Cold damage and Chills enemies for —% per second.
Haydut · Hile
Charge or Energy Cost Reduction
Smoke Grenade gains — Charge or costs — less Energy.
Haydut · Hile
Charges
Poison Trap gains — Charge.
Haydut · Çeviklik
Charges and Cooldown Reduction
Dash has — additional Charge and its Charge Cooldown is reduced by — seconds.
Haydut · Çeviklik
Cleave
Shadow Step's stab now cleaves, dealing — of the original damage to the cleaved targets.
Haydut · Temel
Cloudburst
Forceful Arrow's Propel no longer Knocks Back Close enemies and instead creates an Arrow Storm every — arrows, dealing — damage and Slowing enemies hit by — for — seconds.
Haydut · Aşılama
Cold Imbuement
Cooldown: — seconds Lucky Hit Chance: — Imbue your weapons with frigid energies for — seconds. While imbued, your Imbueable Skills deal Cold damage, Chill enemies for — per hit, and Weaken enemies for — seconds.
Haydut · Hile
Concealing Fate
When you break Concealment, all Nearby enemies are covered in a shadowy mist for — seconds, causing them to become Vulnerable and explode for — Shadow damage when it expires.
Haydut · Hile
Concealment
Generates Energy: — Cooldown: — seconds Vanish from sight, gaining an advanced form of Stealth for — seconds that will not be removed by taking damage. Concealment also makes you Unstoppable, grants — Movement Speed, and Unhindered for its duration. Using an attack Skill during Concealment will break Concealment.
Haydut · Temel
Confluence
Heartseeker now has a —— second Cooldown and fires 2 additional arrows to your left and right dealing — damage. If at least 2 arrows hit the same enemy, surrounding enemies will be Pulled In.
Haydut · Hile
Consume Chance
Dark Shroud shadows have a — chance to not be consumed.
Haydut · Hile
Contamination
Poison Trap bursts for an additional — damage when it triggers. Enemies hit by this burst take — increased damage from Poison Trap.
Haydut · Çeviklik
Cooldown
Casting Shadow Step reduces its Cooldown by — seconds.
Haydut · Ulti
Cooldown
Shadow Clone's Cooldown is reduced by — seconds.
Haydut · Aşılama
Cooldown
Lucky Hit: Poison Imbued Skills have up to a — chance to reduce the Cooldown of Poison Imbuement by — seconds.
Haydut · Aşılama
Cooldown
When Cold Imbuement Chills an enemy, Cold Imbuement's Cooldown is reduced by — seconds.
Haydut · Ulti
Cooldown
Rain of Arrows' Cooldown is reduced by — seconds.
Haydut · Ulti
Cooldown
Killing an enemy or dealing damage to an Elite for the first time with Death Trap reduces its Cooldown by — second.
Haydut · Aşılama
Corrosive Ring
Passive: Poison Imbuement corrodes enemies around you, dealing — Poisoning damage over — seconds. While imbued, the size of the corrosion is increased by —. Each enemy affected by Poison Imbuement increases your Energy Regeneration by —, up to —.
Haydut · Ulti
Crashing Waves
Rain of Arrows now comes in from the sides in shorter waves and no longer Immobilizes, but instead deals — damage, Knocks Back enemies towards the center, and makes them Vulnerable for — seconds.
Haydut · Çekirdek
Critical Strike
Rapid Fire gains — increased Critical Strike Chance. Each subsequent arrow of Rapid Fire has — increased Critical Strike Chance, up to — on the —th arrow.
Haydut · Aşılama
Critical Strike
Critical Strikes with Poison Imbued Skills increase its Poisoning damage by —.
Haydut · Çeviklik
Critical Strike
You now have — Critical Strike Chance against enemies inside your Caltrops. Double this amount against Vulnerable enemies.
Haydut · Hile
Critical Strike
While you have at least — active shadow from Dark Shroud, gain — Critical Strike Chance.
Haydut · Çeviklik
Critical Strike Chance
Damaging enemies with Dash increases their chance to be Critically Struck by — for — seconds.
Haydut · Temel
Critical Strike Chance
When Heartseeker hits an enemy, your Critical Strike Chance against them is increased by — for — seconds, up to —.
Haydut · Temel
Crowd Control
Puncture Slows enemies by — for — seconds. Critical Strikes will Immobilize enemies for — seconds.
Haydut · Çekirdek
Crowd Controlled or Weakened
Twisting Blades deals — increased damage to Crowd Controlled or Weakened enemies.
Haydut · Aşılama
Crystal Distillation
When Cold Imbuement is Cast it now also creates a frigid emanation around you for — seconds that deals — Cold damage and Chills any enemies within for — every — seconds.
Haydut · Çekirdek
Damage Increase
Casting Flurry increases its damage by —, up to —. This bonus resets after hitting the maximum.
Haydut · Çekirdek
Damage Increase
Penetrating Shot's arrows deal — increased damage. This bonus is reduced by — per enemy they pierce.
Haydut · Çekirdek
Damage Increase and Execute
Twisting Blades' initial impale Executes enemies. Twisting Blades' return damage is also increased by —.
Haydut · Çekirdek
Dance of Knives
Energy Cost: — per second Lucky Hit Chance: — Channel to launch knives at surrounding enemies with each knife dealing — damage. Attack Speed increases damage done rather than number of knives thrown. Combo Points increase damage and grant a Movement Speed bonus for — seconds. 1 Point: — damage, — movement 2 Points: —
Haydut · Aşılama
Dark Dance
Evading through an enemy infected by Shadow Imbuement grants Stealth for — seconds and explodes the infection for — increased damage.
Haydut · Hile
Dark Shroud
Cooldown: — seconds Surround yourself with up to — protective shadows. Gain — Resistance to All Elements per active shadow. If you have the maximum amount of shadows, direct damage is reduced by —. Each time you take direct damage, a shadow is consumed.
Haydut · Çeviklik
Dash
Charges: — Charge Cooldown: — seconds Lucky Hit Chance: — Dash forward and slash enemies for — damage. Any enemies hit are Slowed by — for — seconds.
Haydut · Ulti
Death Pit
Death Trap Pulls In enemies and makes them Vulnerable and Knocked Down for — seconds. Death Trap gains — additional charge and has its Cooldown reduced by — seconds.
Haydut · Ulti
Death Trap
Cooldown: — secondsCooldown: — seconds Lucky Hit Chance: — Place a trap that arms after — seconds. It activates once an enemy is within range, dealing a total of — damage in the area.
Haydut · Çeviklik
Detonation
Dash is also a Grenade Skill. At the end of Dash, explode and Knock Down surrounding enemies for — seconds, dealing — damage to them.
Haydut · Temel
Devouring Arrow
Heartseeker now pierces up to — additional time and deals — increased damage against the enemy it hits for the next — seconds, up to —.
Haydut · Ulti
Dodge
Casting Death Trap grants you — Dodge Chance for — seconds.
Haydut · Ulti
Double Damage
Rain of Arrows deals — increased damage and has a — chance to deal double damage.
Haydut · Aşılama
Duration
Poison Imbuement's duration is increased by — seconds. Casting Poison Imbuement consumes up to — stacks of Ferocity to further increase its duration by — per Ferocity spent.
Haydut · Aşılama
Duration
When Shadow Imbuement's infection expires, Shadow Imbuement's duration is increased by — seconds, up to — seconds.
Haydut · Çeviklik
Duration
Caltrops' duration is increased by — seconds.
Haydut · Çeviklik
Echo
A Shade Dashes after you, dealing — damage. Dash's Cooldown is reduced by — second per enemy you hit, up to — seconds.
Haydut · Çekirdek
Encircling Blades
Flurry now damages enemies in a circle around you and deals — damage.
Haydut · Aşılama
Endemic
Passive: Shadow Imbuement's Cooldown is reduced by — seconds each time you kill an enemy. Any enemies you infect with Shadow Imbuement take — damage every second until the infection ceases.
Haydut · Temel
Ender
Forceful Arrow pierces through the first enemy hit, deals — damage, and has a — chance to Execute enemies.
Haydut · Aşılama
Energy
Casting Poison Imbuement generates — Energy, increased by — for each Nearby Poisoned enemy.
Haydut · Aşılama
Energy
Cold Imbued Skills grant — Energy when hitting an enemy for the first time.
Haydut · Temel
Energy
Gain — Energy when Heartseeker hits an enemy.
Haydut · Temel
Energy
Gain — Energy when Puncture damages an enemy and an additional — Energy if the enemy is Crowd Controlled.
Haydut · Temel
Energy
When you move through an enemy, gain — Energy.
Haydut · Temel
Energy
Gain — additional Energy once every — seconds after hitting an enemy with Invigorating Strike. If a Close enemy is Crowd Controlled, the additional Energy gain is increased to —.
Haydut · Temel
Energy
Gain — Energy when Forceful Arrow damages an enemy and an additional — Energy after attempting to Propel an enemy.
Haydut · Hile
Energy
Casting Concealment generates — Energy.
Haydut · Çekirdek
Energy Cost Reduction
Dance of Knives' Energy Cost is reduced to —.
Haydut · Çekirdek
Energy Cost Reduction
Twisted Blades' Energy Cost is reduced to —.
Haydut · Çekirdek
Energy Cost Reduction
Barrage's Energy Cost is reduced to —.
Haydut · Çekirdek
Energy Gain
For each arrow, gain — Energy when they first hit a Vulnerable or Weakened target.
Haydut · Temel
Enervating Strike
Invigorating Strike now cleaves, dealing — Cold damage and Chilling enemies for —% per attack.
Haydut · Çekirdek
Explosive Shot
Rapid Fire is also a Grenade Skill. Rapid Fire fires arrows tipped with grenades, causing them to no longer ricochet and instead explode, dealing — damage.
Haydut · Ulti
Explosive Trigger
Death Trap is also a Grenade Skill. Death Trap also releases — Stun Grenades that each explode for — damage.
Haydut · Çekirdek
Fan of Knives
Dance of Knives now throws a fan of — knives that each deal — damage.
Haydut · Çekirdek
Ferocity
Rapid Fire deals — increased damage per stack of Ferocity.
Haydut · Çekirdek
Ferocity
Penetrating Shot deals — increased damage per stack of Ferocity.
Haydut · Aşılama
Ferocity
When Shadow Imbuement's infection expires, you have a — chance to gain — stack of Ferocity.
Haydut · Çeviklik
Ferocity
Casting Caltrops grants — stack of Ferocity.
Haydut · Ulti
Ferocity
Rain of Arrows' damage is increased by — for every stack of Ferocity you have when Casting Rain of Arrows.
Haydut · Temel
Ferocity
Forceful Arrow grants — stacks of Ferocity after attempting to Propel an enemy.
Haydut · Hile
Ferocity
Gain — stacks of Ferocity after breaking Concealment when Cast.
Haydut · Ulti
Flash Flood
Rain of Arrows also unleashes — Arrow Storms that target Nearby enemies, each dealing — damage.
Haydut · Çekirdek
Flurry
Energy Cost: —— Lucky Hit Chance: — Unleash a flurry of stabs and slashes, striking enemies in front of you — times and dealing a total of — damage to each. Combo Points increase damage and grant an Attack Speed bonus for — seconds. 1 Point: — damage, — bonus 2 Points: — damage, — bonus 3 Points: — damage, — bonus
Haydut · Temel
Forceful Arrow
Energy Cost: — Generate Combo Point: — Lucky Hit Chance: — Fire a powerful arrow at an enemy, dealing — damage and Propelling Close enemies, Knocking Back the enemy. Propel can occur once every — seconds per enemy.
Haydut · Çekirdek
Fortify
Fortify for — of your Maximum Life (—) when Flurry hits an enemy for the first time.
Haydut · Hile
Frostbite Trap
Poison Trap no longer deals Poisoning damage and instead deals — Frostbite damage and Chills enemies for — per second.
Haydut · Aşılama
Frozen Heart
Cold Imbued Skills cause enemies to become Vulnerable for — seconds. Cold Imbuement's Duration is increased by —.
Haydut · Çekirdek
Grenade Jumper
Dance of Knives now drops grenades instead of knives, each dealing —. Dance of Knives is also a Grenade Skill.
Haydut · Temel
Grenade Shift
Blade Shift now deals — damage and while Unhindered by Blade Shift, you drop — Stun Grenades that each deal — damage on the enemies you pass through.
Haydut · Temel
Healing
Heal for — of your Maximum Life once every — seconds for — seconds after hitting an enemy with Invigorating Strike.
Haydut · Hile
Healing
You Heal for — of your Maximum Life when a Dark Shroud shadow is consumed.
Haydut · Temel
Heartseeker
Energy Cost: — Generate Combo Point: — Lucky Hit Chance: — Fire an arrow that seeks an enemy and pierces through its heart, dealing — damage.
Haydut · Temel
Impossible Escape
Blade Shift now deals — Shadow damage and moving through an enemy while Unhindered by Blade Shift automatically attacks that enemy with Blade Shift.
Haydut · Hile
Increased Duration and Damage
Smoke Grenade gains — increased Duration and deals — increased damage.
Haydut · Hile
Infiltrator
Poison Trap's Cooldown is reduced by — seconds. Poison Trap has no arm time, no longer breaks Stealth, and triggers no Cooldown while you are in Stealth. All Poison Traps activate when you exit Stealth and begin Poison Trap's Cooldown.
Haydut · Temel
Invigorating Strike
Energy Cost: — Generate Combo Point: — Lucky Hit Chance: — Melee attack an enemy, dealing — damage and also gain — Energy once every — seconds for — seconds.
Haydut · Hile
Knock Down
Poison Trap Knocks Down enemies for — seconds when it activates.
Haydut · Çekirdek
Lucky Hit
Dance of Knives gains — increased Lucky Hit Chance.
Haydut · Çeviklik
Mired Sharpshooter
Caltrops no longer Slows enemies and instead is also a Marksman Skill that throws — piercing daggers over its duration, each dealing — Shadow damage. Enemies damaged by Caltrops become Vulnerable for — seconds.
Haydut · Ulti
Monsoon
Rain of Arrows no longer Immobilizes, and instead, its first wave Knocks Down enemies for — seconds. Casting Rain of Arrows consumes — stacks of Overpower to send out — additional waves, each dealing — damage.
Haydut · Hile
Movement Speed
Each active Dark Shroud shadow grants you — Movement Speed.
Haydut · Çekirdek
Multishot
Barrage deals — damage and fires — additional arrows and all of its arrows now travel faster and pierce through — additional enemies.
Haydut · Hile
Overflow
Dark Shroud no longer grants Resistance to All Elements, but instead grants you — increased Energy Regeneration per shadow.
Haydut · Aşılama
Overpower
When you Freeze an enemy while Cold Imbued, gain — stack of Overpower.
Haydut · Temel
Overpower
Every —rd Puncture grants — stack of Overpower.
Haydut · Aşılama
Overpower
Casting Shadow Imbuement grants — stacks of Overpower.
Haydut · Temel
Overpower
When you move through an enemy, gain — stack of Overpower.
Haydut · Temel
Overpower
Forceful Arrow grants — stack of Overpower after attempting to Propel an enemy.
Haydut · Çekirdek
Overpower
Casting Barrage consumes — stacks of Overpower to fire — additional arrows and all arrows to deal — increased damage.
Haydut · Çekirdek
Penetrating Shot
Energy Cost: — Lucky Hit Chance: —% Fire an arrow that pierces through all enemies in a line, dealing — damage. Combo Points increase damage and improve Lucky Hit Chance: 1 Point: — damage, — chance 2 Points: — damage, — chance 3 Points: — damage, — chance
Haydut · Çeviklik
Pernicious Poisons
Throw — smaller Caltrops that now deal Poison damage and — Poisoning damage over — seconds. Enemies affected by this Poisoning are Weakened
Haydut · Temel
Pierce
Heartseeker pierces through — additional enemy.
Haydut · Temel
Pierce
Puncture pierces through — enemy and has its range increased by —.
Haydut · Çekirdek
Pierce and Size
Dance of Knives' knives has a — chance to pierce and grenades' explosion area is increased by —.
Haydut · Temel
Pin
Forceful Arrow now Immobilizes Knocked Back enemies for — |4second:seconds; and deals — damage. Forceful Arrow's Knock Back range is increased by —.
Haydut · Hile
Poison Grenade
Smoke Grenade now deals Poison damage and applies another — Poisoning damage over — seconds.
Haydut · Aşılama
Poison Imbuement
Cooldown: — seconds Lucky Hit Chance: — Imbue your weapons with lethal poison for — seconds. While imbued, your Imbueable Skills deal Poison damage and apply — of their Base damage as additional Poisoning damage over — seconds.
Haydut · Hile
Poison Trap
Charges: — Charge Cooldown: — seconds Cooldown: — seconds Lucky Hit Chance: — Place a trap that arms after — seconds. It activates when an enemy moves within range, applying — Poisoning damage over — seconds to enemies in the area. You can have — armed traps out at once.
Haydut · Çeviklik
Primer
At the end of Dash, you enter Stealth for — seconds and gain — stack of Ferocity, increased by — per — Skill Ranks.
Haydut · Temel
Procession
Heartseeker now has a — chance to fire an additional arrow. When Heartseeker Critically Strikes, it grants — stack of Overpower.
Haydut · Temel
Propulsion
Puncture now deals — damage and every —rd Puncture will also ricochet up to — times. Hits against Slowed enemies will always ricochet.
Haydut · Temel
Puncture
Energy Cost: — Generate Combo Point: 1 Lucky Hit Chance: — Throw blades a short distance, dealing — damage.
Haydut · Temel
Quick Strike
Invigorating Strike is also a Mobility Skill. Casting Invigorating Strike now dashes you to the target, dealing — damage and granting — increased Movement Speed for — seconds.
Haydut · Ulti
Rain of Arrows
Cooldown: — seconds Lucky Hit Chance: — Arrows rain down over a large area dealing — damage and Immobilizing enemies for — seconds.
Haydut · Temel
Range of Motion
Blade Shift's shift now lasts for — additional seconds and while active, grants you — increased Movement Speed. When you move through an enemy, Blade Shift is empowered to deal — increased damage while active.
Haydut · Çekirdek
Rapid Fire
Energy Cost: — Lucky Hit Chance: — Rapidly fire — arrows, each dealing — damage and ricocheting — times. Combo Points increase damage and arrows fired: 1 Point: — damage, — arrows 2 Points: — damage, — arrows 3 Points: — damage, — arrows
Haydut · Hile
Recuperate
Entering Concealment Fortifies you for — of your Maximum Life over — seconds. Breaking Concealment Knocks Down Close enemies for — seconds.
Haydut · Ulti
Relentless
Minimum Ferocity is increased by — as long as Shadow Clone is present. Shadow Clone's duration is increased by — seconds and deals — increased damage.
Haydut · Temel
Resistance
While Blade Shift is active, gain +— and — Resistance to All Elements.
Haydut · Ulti
Resolve
Casting Shadow Clone grants — stacks of Resolve. While any Shadow Clone is active, you gain — Resolve per — second.
Haydut · Çekirdek
Resolve
Casting Flurry grants — Dodge Chance for — seconds while you have Resolve.
Haydut · Çeviklik
Resolve
At the end of Dash, gain — stack of Resolve.
Haydut · Aşılama
Resolve
When Cold Imbuement Chills an enemy, you have a — chance to gain — stack of Resolve.
Haydut · Çekirdek
Resolve
When you impale an enemy with Twisting Blades, gain — stack of Resolve.
Haydut · Temel
Resolve
When you move through an enemy, gain — stack of Resolve.
Haydut · Hile
Resolve
Casting Poison Trap grants — stacks of Resolve.
Haydut · Ulti
Resolve
Death Trap's damage is increased by — while you have Resolve.
Haydut · Hile
Resolve
Casting Concealment grants — stacks of Resolve.
Haydut · Çekirdek
Ruckus
Rapid Fire deals — damage and ricochets to — additional target.
Haydut · Çeviklik
Safe Arrival
Shadow Step Dazes its primary target for — seconds and leaves — Stun Grenades at its feet that each deal — damage.
Haydut · Aşılama
Sapper
Lucky Hit: Poison Imbued Skills have up to a — chance to Fortify you — of your Maximum Life. While imbued, your Fortify heals you — faster.
Haydut · Ulti
Sentry
Shadow Clone becomes a Marksman Skill and now summons a stationary shadow that fires — piercing arrows every — seconds. Each arrow deals — damage. Shadow Clone gains — additional Charges, and its Cooldown is reduced by — seconds. You may have up to — Shadow Clones active at a time.
Haydut · Hile
Shade Grenade
Smoke Grenade no longer Dazes and deals — Shadow damage. When your Smoke Grenade detonates, it also creates a Shade that leaves behind — grenade, dealing — damage. Smoke Grenade is now also a Core Skill that no longer has a Cooldown and costs — Energy.
Haydut · Ulti
Shadow Clone
Charges: — Charge Cooldown: — per — seconds Cooldown: — seconds Lucky Hit Chance: — Summon a shadow that mimics your actions for — seconds. This Shadow Clone deals — of your damage.
Haydut · Hile
Shadow Dancer
Casting Dark Shroud increases your Dodge Chance by — for — seconds. While you have at least — active shadow from Dark Shroud, gain — Dodge Chance.
Haydut · Aşılama
Shadow Imbuement
Cooldown: — seconds Lucky Hit Chance: — Imbue your weapons with festering shadows for — seconds. While imbued, your Imbueable Skills deal Shadow damage and infect enemies for — seconds. Infected enemies explode on death, dealing — damage to all surrounding enemies. If the infection expires before the enemy dies, it wi
Haydut · Aşılama
Shadow Play
Lucky Hit: Shadow Imbued Skills have up to a — chance to create a Shade that explodes after — second, dealing — damage. This can only happen once every — seconds, affected by Attack Speed.
Haydut · Çekirdek
Shadow Shot
Penetrating Shot now summons — Shades that also fire at your target, each dealing — damage.
Haydut · Çeviklik
Shadow Step
Charges: — Charge Cooldown: — seconds Cooldown: — seconds Lucky Hit Chance: — Quickly move through the shadows to stab your victim from behind for — damage and Execute them. Gain — increased Movement Speed for — seconds afterwards.
Haydut · Çeviklik
Sight Unseen
Shadow Step has an additional Charge and refunds a Charge when it kills an enemy. Casting Shadow Step increases its damage by — for — seconds, up to —.
Haydut · Hile
Silhouette
Smoke Grenade no longer Dazes enemies and instead creates a cloud of shadows at your feet. While within the cloud, you gain — Critical Strike Chance and Stealth once every — second.
Haydut · Hile
Size
Smoke Grenade's size is increased by —.
Haydut · Çeviklik
Size
Caltrops' size is increased by —.
Haydut · Çekirdek
Sleight of Hand
Enemies impaled by Twisting Blades are Dazed. When your Twisting Blades return, your active Cooldowns are reduced by — seconds per enemy they passed through, up to — seconds. Twisting Blades damage is increased by —.
Haydut · Çekirdek
Slow
Penetrating Shot Slows enemies hit by — for — seconds.
Haydut · Çekirdek
Slow and Movement Speed
Dance of Knives Slows enemies hit by — for — seconds and grants — Movement Speed while Channeling.
Haydut · Hile
Smoke Grenade
Energy Cost: — Charges: — Charge Cooldown: — seconds Cooldown: — seconds Lucky Hit Chance: — Throw a smoky concoction at enemies that deals — damage and Dazes them for — seconds. Combo Points increase damage and Shade damage. 1 Point: — damage, — Shade damage 2 Points: — damage, — Shade damage 3 Points: — damage, — Sh
Haydut · Çekirdek
Star Shards
Knives have a — chance to shatter into — shards of metal on hit, dealing — damage. Dance of Knives becomes a Marksman Skill.
Haydut · Çekirdek
Succession
Barrage fires arrows into the air, dealing — damage upon landing. Each arrow causes the enemy it hits to take — increased damage from Barrage for the next — seconds, up to —. Barrage now also creates an Arrow Storm, dealing — damage.
Haydut · Ulti
Sudden Death
Death Trap's arm time is reduced by —, and it deals a total of — damage in the area. Casting Death Trap consumes — stack of Overpower to reduce arm time by — and increase its damage by —.
Haydut · Temel
Three of a Kind
Puncture becomes a Cutthroat Skill. Puncture now throws 3 blades in a spread, each dealing — of its Base damage. Hitting an enemy with all 3 blades at once makes them Vulnerable for — seconds.
Haydut · Aşılama
Toxic Touch
Poison Imbuement gains — increased Potency. Each successive time an enemy is Poisoned by Poison Imbuement, the Potency of Poison Imbuement against the enemy is increased by —, up to —.
Haydut · Çekirdek
Transporter
Flurry is also a Mobility Skill. Casting Flurry deals — increased damage, dashes you to the target, and grants — increased Movement Speed for — seconds.
Haydut · Çekirdek
Trick Shot
Whenever Penetrating Shot damages an enemy, — additional arrows split off to either side. These side arrows deal — of Penetrating Shot's Base damage and do not split.
Haydut · Çekirdek
Twisted Twin
Impaling an enemy with Twisting Blades also summons — Shade to strike a nearby target, dealing — damage on impale and — damage on returning.
Haydut · Çekirdek
Twisting Blades
Energy Cost: — Lucky Hit Chance: — Impale an enemy with your blades, dealing — damage. After — seconds the blades return to you, piercing enemies for — damage. Combo Points increase damage and and improve Lucky Hit Chance: 1 Point: — damage, — chance 2 Points: — damage, — chance 3 Points: — damage, — chance
Haydut · Çeviklik
Unstoppable
Casting Shadow Step grants Unstoppable for — seconds.
Haydut · Ulti
Unstoppable
Casting Shadow Clone grants Unstoppable for — seconds.
Haydut · Hile
Unstoppable
Unstoppable persists for — seconds after breaking Concealment when Cast.
Haydut · Çekirdek
Vehemence
Flurry's size is increased by — and its Energy Cost is reduced to —. Flurry now also gains — increased damage each time it hits an enemy, up to —, for — seconds.
Haydut · Çeviklik
Vulnerable
Damaging an enemy with Shadow Step applies Vulnerable to them for — seconds.
Haydut · Hile
Vulnerable
Enemies hit by Smoke Grenade become Vulnerable for — seconds.
Haydut · Çekirdek
Vulnerable
Penetrating Shot deals — increased damage to Vulnerable enemies.
Haydut · Aşılama
Vulnerable
Shadow Imbued Skills and Shadow Imbuement makes enemies Vulnerable for — seconds.
Haydut · Temel
Vulnerable
Hitting an enemy with Invigorating Strike makes them Vulnerable for — seconds.
Haydut · Temel
Vulnerable
Forceful Arrow causes enemies to become Vulnerable for — seconds.
Haydut · Hile
Vulnerable
Poison Trap makes enemies Vulnerable for — seconds when it activates.
Haydut · Çekirdek
Vulnerable or Weakened
Barrage deals — increased damage against Vulnerable or Weakened enemies.
Haydut · Çeviklik
Weaken
Enemies you Dash through become Weakened for — seconds.
Haydut · Ulti
Weaken
Death Trap makes enemies Weakened for — seconds.
Haydut · Ulti
Weaken & Vulnerable
Casting Shadow Clone makes all Nearby enemies Weakened and Vulnerable for — seconds.
Haydut · Temel
Weakened
When Heartseeker hits an enemy, they become Weakened for — seconds.
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Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/PlayerClass/Rogue.pcl.json
- Kaynak SNO
- 199275
SHA256: f72642b543fd766555bd8525433ed547e97a100eda5470ad144811f1d2203588
Bu kayıtta ham açıklama şablonu yok.






























































