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Rapid Fire

Rapid Fire

Energy Cost: — Lucky Hit Chance: — Rapidly fire — arrows, each dealing — damage and ricocheting — times. Combo Points increase damage and arrows fired: 1 Point: — damage, — arrows 2 Points: — damage, — arrows 3 Points: — damage, — arrows

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
355926
Yerelleştirme SNO
1119140
Kaynak etiketleri
Skill_MarksmanSkill_ImbueableSearch_DamageSearch_PhysicalSearch_ResourceEnergy

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Rogue_RapidFire.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Rogue_RapidFire.stl.json
Kaynak SNO
355926

Sabit kaynak kaydını aç ↗

SHA256: 4e5363f00fc0e331230ef0cc27aca1f7192782b8fb97893eaa375e990c418742

{c_label}Energy Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Rapidly fire {c_number}{SF_5}{/c} arrows, each dealing {c_number}{payload:IMPACT}{/c} damage and ricocheting {c_number}{SF_36}{/c} times.{if:SF_14}

{c_important}Combo Points{/c} increase damage and arrows fired:
{icon:bullet,1.2} {c_label}1 Point:{/c} {c_number}{payload:DAMAGE_TOOLTIP_1CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*{SF_22})]{/c} arrows
{icon:bullet,1.2} {c_label}2 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_2CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*2*{SF_22})]{/c} arrows
{icon:bullet,1.2} {c_label}3 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_3CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*3*{SF_22})]{/c} arrows{/if}
221 ham ifade · Henüz çözümlenmedi

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0

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Attacks_Per_Second_Total

$.tCombatEffectChance

SF_7

$.arResourceCosts.0.tMinRequired

Mod.UpgradeC ? SF_38 : 25

$.arResourceCosts.0.tInitialCost

Mod.UpgradeC ? SF_38 : 25

$.arResourceCosts.0.tChannellingCost

0

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0

$.tChargeCost

0

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0

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0

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1

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0

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1

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1

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0

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0

$.unk_807540f

6

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0

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0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

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0

$.arBuffs.3.tDuration

2

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0

$.arBuffs.3.tMaxStackCount

SF_18

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

SF_1 * Table(34, sLevel)

$.ptScriptFormulas.1.tFormula

0.3

$.ptScriptFormulas.2.tFormula

30

$.ptScriptFormulas.3.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 0"

$.ptScriptFormulas.4.tFormula

SF_3/SF_2

$.ptScriptFormulas.5.tFormula

7 + (Mod.Side4 * SF_32)

$.ptScriptFormulas.6.tFormula

0.6 / Attacks_Per_Second_Total

$.ptScriptFormulas.7.tFormula

20

$.ptScriptFormulas.8.tFormula

100 / 100

$.ptScriptFormulas.9.tFormula

220

$.ptScriptFormulas.10.tFormula

SF_5 + (SF_12 * 3)*SF_14

$.ptScriptFormulas.11.tFormula

SF_1 * 100 * Table(34, 3)

$.ptScriptFormulas.12.tFormula

1

$.ptScriptFormulas.13.tFormula

0.1

$.ptScriptFormulas.14.tFormula

RogueComboPointsEnabled()

$.ptScriptFormulas.15.tFormula

1

$.ptScriptFormulas.16.tFormula

Affix_Value_1#2HBow_Unique_Rogue_001 / 100

$.ptScriptFormulas.17.tFormula

Affix.2HBow_Unique_Rogue_001."Static Value 0"

$.ptScriptFormulas.18.tFormula

Affix.2HBow_Unique_Rogue_001."Static Value 1"

$.ptScriptFormulas.19.tFormula

0.01

$.ptScriptFormulas.20.tFormula

0.05

$.ptScriptFormulas.21.tFormula

SF_0 * 1.6

$.ptScriptFormulas.22.tFormula

1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 0"

$.ptScriptFormulas.23.tFormula

Percent_Bonus_Projectiles_Per_Power#Rogue_RapidFire + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman

$.ptScriptFormulas.24.tFormula

2.75

$.ptScriptFormulas.25.tFormula

55/100

$.ptScriptFormulas.26.tFormula

Damage_Bonus_Percent_Per_Combo_Point

$.ptScriptFormulas.27.tFormula

1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 4"

$.ptScriptFormulas.28.tFormula

1.5 * SF_39

$.ptScriptFormulas.29.tFormula

SF_0 * 0.75

$.ptScriptFormulas.30.tFormula

0.75

$.ptScriptFormulas.31.tFormula

0.07

$.ptScriptFormulas.32.tFormula

1

$.ptScriptFormulas.33.tFormula

2

$.ptScriptFormulas.34.tFormula

1

$.ptScriptFormulas.35.tFormula

1

$.ptScriptFormulas.36.tFormula

2

$.ptScriptFormulas.37.tFormula

0.5

$.ptScriptFormulas.38.tFormula

15

$.ptScriptFormulas.39.tFormula

ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_056_Dexterity_Side) ? (1 + PowerTag.ParagonGlyph_056."Script Formula 0") : 1

$.arPayloads.0.tDamage.tHitpointScalar

SF_0

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

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0

$.arPayloads.0.unk_7c2668d

0

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0

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0

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0

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0

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0

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0

$.arPayloads.0.tCombatEffectOverride

100

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SF_21

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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100

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SF_29

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

$.arPayloads.2.tCombatEffectOverride

100

$.arPayloads.3.tDamage.tHitpointScalar

SF_0*(1+SF_13) * SF_22

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0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

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0

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0

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0

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0

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0

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0

$.arPayloads.3.tCombatEffectOverride

100

$.arPayloads.4.tDamage.tHitpointScalar

SF_0*(1+(SF_13*2.25)) * SF_22

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

100

$.arPayloads.5.tDamage.tHitpointScalar

SF_0*(1+(SF_13*4)) * SF_22

$.arPayloads.5.tDamage.tFlatLevel

0

$.arPayloads.5.tDamageVariance

0

$.arPayloads.5.tVulnerableDurationSecondsOverride

0

$.arPayloads.5.unk_7c2668d

0

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0

$.arPayloads.5.tFortifiedHealth.tFlatLevel

0

$.arPayloads.5.tApplyFreeze

0

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0

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0

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0

$.arPayloads.5.tCombatEffectOverride

100

$.unk_143fe9f

10

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0