Rapid Fire
Rapid Fire
Energy Cost: — Lucky Hit Chance: — Rapidly fire — arrows, each dealing — damage and ricocheting — times. Combo Points increase damage and arrows fired: 1 Point: — damage, — arrows 2 Points: — damage, — arrows 3 Points: — damage, — arrows
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 355926
- Yerelleştirme SNO
- 1119140
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Rogue_RapidFire.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Rogue_RapidFire.stl.json
- Kaynak SNO
- 355926
SHA256: 4e5363f00fc0e331230ef0cc27aca1f7192782b8fb97893eaa375e990c418742
{c_label}Energy Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Rapidly fire {c_number}{SF_5}{/c} arrows, each dealing {c_number}{payload:IMPACT}{/c} damage and ricocheting {c_number}{SF_36}{/c} times.{if:SF_14}
{c_important}Combo Points{/c} increase damage and arrows fired:
{icon:bullet,1.2} {c_label}1 Point:{/c} {c_number}{payload:DAMAGE_TOOLTIP_1CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*{SF_22})]{/c} arrows
{icon:bullet,1.2} {c_label}2 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_2CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*2*{SF_22})]{/c} arrows
{icon:bullet,1.2} {c_label}3 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_3CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*3*{SF_22})]{/c} arrows{/if} 221 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_7
$.arResourceCosts.0.tMinRequired
Mod.UpgradeC ? SF_38 : 25
$.arResourceCosts.0.tInitialCost
Mod.UpgradeC ? SF_38 : 25
$.arResourceCosts.0.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
0
$.tMovementPowerData.unk_b1f0f4e
0
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
1
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
1
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
1
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
2
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
SF_18
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
SF_1 * Table(34, sLevel)
$.ptScriptFormulas.1.tFormula
0.3
$.ptScriptFormulas.2.tFormula
30
$.ptScriptFormulas.3.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 0"
$.ptScriptFormulas.4.tFormula
SF_3/SF_2
$.ptScriptFormulas.5.tFormula
7 + (Mod.Side4 * SF_32)
$.ptScriptFormulas.6.tFormula
0.6 / Attacks_Per_Second_Total
$.ptScriptFormulas.7.tFormula
20
$.ptScriptFormulas.8.tFormula
100 / 100
$.ptScriptFormulas.9.tFormula
220
$.ptScriptFormulas.10.tFormula
SF_5 + (SF_12 * 3)*SF_14
$.ptScriptFormulas.11.tFormula
SF_1 * 100 * Table(34, 3)
$.ptScriptFormulas.12.tFormula
1
$.ptScriptFormulas.13.tFormula
0.1
$.ptScriptFormulas.14.tFormula
RogueComboPointsEnabled()
$.ptScriptFormulas.15.tFormula
1
$.ptScriptFormulas.16.tFormula
Affix_Value_1#2HBow_Unique_Rogue_001 / 100
$.ptScriptFormulas.17.tFormula
Affix.2HBow_Unique_Rogue_001."Static Value 0"
$.ptScriptFormulas.18.tFormula
Affix.2HBow_Unique_Rogue_001."Static Value 1"
$.ptScriptFormulas.19.tFormula
0.01
$.ptScriptFormulas.20.tFormula
0.05
$.ptScriptFormulas.21.tFormula
SF_0 * 1.6
$.ptScriptFormulas.22.tFormula
1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 0"
$.ptScriptFormulas.23.tFormula
Percent_Bonus_Projectiles_Per_Power#Rogue_RapidFire + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman
$.ptScriptFormulas.24.tFormula
2.75
$.ptScriptFormulas.25.tFormula
55/100
$.ptScriptFormulas.26.tFormula
Damage_Bonus_Percent_Per_Combo_Point
$.ptScriptFormulas.27.tFormula
1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 4"
$.ptScriptFormulas.28.tFormula
1.5 * SF_39
$.ptScriptFormulas.29.tFormula
SF_0 * 0.75
$.ptScriptFormulas.30.tFormula
0.75
$.ptScriptFormulas.31.tFormula
0.07
$.ptScriptFormulas.32.tFormula
1
$.ptScriptFormulas.33.tFormula
2
$.ptScriptFormulas.34.tFormula
1
$.ptScriptFormulas.35.tFormula
1
$.ptScriptFormulas.36.tFormula
2
$.ptScriptFormulas.37.tFormula
0.5
$.ptScriptFormulas.38.tFormula
15
$.ptScriptFormulas.39.tFormula
ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_056_Dexterity_Side) ? (1 + PowerTag.ParagonGlyph_056."Script Formula 0") : 1
$.arPayloads.0.tDamage.tHitpointScalar
SF_0
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_21
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_29
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_0*(1+SF_13) * SF_22
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.arPayloads.4.tDamage.tHitpointScalar
SF_0*(1+(SF_13*2.25)) * SF_22
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.4.tFortifiedHealth.tFlatLevel
0
$.arPayloads.4.tApplyFreeze
0
$.arPayloads.4.tApplyChillAmount
0
$.arPayloads.4.tHeal.tHitpointScalar
0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.arPayloads.5.tDamage.tHitpointScalar
SF_0*(1+(SF_13*4)) * SF_22
$.arPayloads.5.tDamage.tFlatLevel
0
$.arPayloads.5.tDamageVariance
0
$.arPayloads.5.tVulnerableDurationSecondsOverride
0
$.arPayloads.5.unk_7c2668d
0
$.arPayloads.5.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.5.tFortifiedHealth.tFlatLevel
0
$.arPayloads.5.tApplyFreeze
0
$.arPayloads.5.tApplyChillAmount
0
$.arPayloads.5.tHeal.tHitpointScalar
0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0