Smoke Grenade
Smoke Grenade
Energy Cost: — Charges: — Charge Cooldown: — seconds Cooldown: — seconds Lucky Hit Chance: — Throw a smoky concoction at enemies that deals — damage and Dazes them for — seconds. Combo Points increase damage and Shade damage. 1 Point: — damage, — Shade damage 2 Points: — damage, — Shade damage 3 Points: — damage, — Shade damage
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 356162
- Yerelleştirme SNO
- 1120116
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Rogue_SmokeBomb.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Rogue_SmokeBomb.stl.json
- Kaynak SNO
- 356162
SHA256: ff534e3c235d47c96149c76b29dc3004438f3fc2b60f1ea8c690adda9b49a4f4
{if:SF_52}{c_label}Energy Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}
{/if}{if:SF_47}{c_label}Charges:{/c} {c_resource}{SF_44}{/c}
{c_label}Charge Cooldown:{/c} {c_resource}{Recharge Time}{/c_resource} seconds
{/if}{if:SF_48}{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds
{/if}{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Throw a smoky concoction at enemies that deals {c_number}{payload:SMOKE_PAYLOAD}{/c} damage and {c_important}{u}Dazes{/u}{/c} them for {c_number}{buffduration:SMOKE_BLINDNESS}{/c} seconds. {if:SF_55}{if:Mod.UpgradeC}
{c_important}Combo Points{/c} increase damage and {c_important}Shade{/c} damage.
{icon:bullet,1.2} {c_label}1 Point:{/c} {c_number}{payload:UPGRADE_C_PAYLOAD_1CP}{/c} damage, {c_number}{payload:UPGRADE_C_PAYLOAD_SHADE_1CP}{/c} {c_important}Shade{/c} damage
{icon:bullet,1.2} {c_label}2 Points:{/c} {c_number}{payload:UPGRADE_C_PAYLOAD_2CP}{/c} damage, {c_number}{payload:UPGRADE_C_PAYLOAD_SHADE_2CP}{/c} {c_important}Shade{/c} damage
{icon:bullet,1.2} {c_label}3 Points:{/c} {c_number}{payload:UPGRADE_C_PAYLOAD_3CP}{/c} damage, {c_number}{payload:UPGRADE_C_PAYLOAD_SHADE_3CP}{/c} {c_important}Shade{/c} damage{/if}{/if} 321 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_25
$.arResourceCosts.0.tMinRequired
Mod.UpgradeC ? SF_51 : 0
$.arResourceCosts.0.tInitialCost
Mod.UpgradeC ? SF_51 : 0
$.arResourceCosts.0.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
Mod.UpgradeC ? 0 : (Mod.Side4 ? 1 : 0)
$.tMaxCharges
Mod.UpgradeC ? 0 : (Mod.Side4 ? SF_44 : 0)
$.tRechargeTime
Mod.UpgradeC ? 0 : (Mod.Side4 ? SF_45 : 0)
$.tRechargeAmount
1
$.tCooldownTime
Mod.UpgradeC ? 0 : (Mod.Side4 ? 0.25 : SF_3)
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
SF_20
$.tMovementPowerData.unk_b1f0f4e
SF_20
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
SF_0
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
SF_21
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
SF_16/SF_21
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
SF_22
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
2
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
1
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
1
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.arBuffs.4.tDuration
1
$.arBuffs.4.tMaxExtendDuration
0
$.arBuffs.4.tMaxStackCount
1
$.arBuffs.4.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
$.arBuffs.4.tCrowdControl.tChillAmount
0
$.arBuffs.4.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.4.tDamageShield.tHitpointScalar
0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
SF_50+0.1
$.arBuffs.5.tMaxExtendDuration
0
$.arBuffs.5.tMaxStackCount
1
$.arBuffs.5.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
$.arBuffs.5.tCrowdControl.tChillAmount
0
$.arBuffs.5.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.5.tDamageShield.tHitpointScalar
0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
4
$.ptScriptFormulas.1.tFormula
2 * SF_4 * SF_40
$.ptScriptFormulas.2.tFormula
50
$.ptScriptFormulas.3.tFormula
10
$.ptScriptFormulas.4.tFormula
Min(1.5, 1 + ((SF_5 + SF_26 + Mod.Side3*SF_42) / 2))
$.ptScriptFormulas.5.tFormula
AoE_Size_Bonus_Per_Skill_Tag#Skill_Grenade
$.ptScriptFormulas.6.tFormula
0.25
$.ptScriptFormulas.7.tFormula
25
$.ptScriptFormulas.8.tFormula
0.2
$.ptScriptFormulas.9.tFormula
0.5
$.ptScriptFormulas.10.tFormula
PowerTag.S10_x1_unique_rogue_128."Script Formula 1"
$.ptScriptFormulas.11.tFormula
0.3
$.ptScriptFormulas.12.tFormula
SF_11 * 3
$.ptScriptFormulas.13.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 1"
$.ptScriptFormulas.14.tFormula
2
$.ptScriptFormulas.15.tFormula
Power_Duration_Bonus_Pct#Rogue_SmokeBomb
$.ptScriptFormulas.16.tFormula
SF_18 * (1+SF_15)
$.ptScriptFormulas.17.tFormula
0.9
$.ptScriptFormulas.18.tFormula
SF_17 * Table(34,sLevel)
$.ptScriptFormulas.19.tFormula
SF_17 * 100 * Table(34,3)
$.ptScriptFormulas.20.tFormula
Mod.UpgradeA ? SF_23 : SF_13
$.ptScriptFormulas.21.tFormula
6
$.ptScriptFormulas.22.tFormula
(1-POW(1-SF_25/100,1/(SF_21*2)))*100
$.ptScriptFormulas.23.tFormula
0
$.ptScriptFormulas.24.tFormula
1
$.ptScriptFormulas.25.tFormula
25
$.ptScriptFormulas.26.tFormula
AoE_Size_Bonus_Per_Power#Rogue_SmokeBomb
$.ptScriptFormulas.27.tFormula
Affix_Value_1#legendary_rogue_019 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total)
$.ptScriptFormulas.28.tFormula
0.25
$.ptScriptFormulas.29.tFormula
4 * SF_4
$.ptScriptFormulas.30.tFormula
Chance_For_Double_Damage_Per_Power#Rogue_SmokeBomb
$.ptScriptFormulas.31.tFormula
8
$.ptScriptFormulas.32.tFormula
0.3
$.ptScriptFormulas.33.tFormula
(SF_17*SF_32) / SF_31
$.ptScriptFormulas.34.tFormula
SF_18 * 0.75
$.ptScriptFormulas.35.tFormula
2
$.ptScriptFormulas.36.tFormula
1
$.ptScriptFormulas.37.tFormula
1
$.ptScriptFormulas.38.tFormula
0.5
$.ptScriptFormulas.39.tFormula
0.05 * Table(37, sLevel)
$.ptScriptFormulas.40.tFormula
ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_056_Dexterity_Side) ? (1 + PowerTag.ParagonGlyph_056."Script Formula 0") : 1
$.ptScriptFormulas.41.tFormula
4
$.ptScriptFormulas.42.tFormula
.25
$.ptScriptFormulas.43.tFormula
10
$.ptScriptFormulas.44.tFormula
2
$.ptScriptFormulas.45.tFormula
SF_3
$.ptScriptFormulas.46.tFormula
1
$.ptScriptFormulas.47.tFormula
SF_52 ? 0 : (SF_49 ? 1 : 0)
$.ptScriptFormulas.48.tFormula
SF_52 ? 0 : (SF_49 ? 0 : 1)
$.ptScriptFormulas.49.tFormula
Mod.Side4 ? 1 : 0
$.ptScriptFormulas.50.tFormula
1
$.ptScriptFormulas.51.tFormula
40 - (Mod.Side4*SF_43)
$.ptScriptFormulas.52.tFormula
Mod.UpgradeC
$.ptScriptFormulas.53.tFormula
SF_18
$.ptScriptFormulas.54.tFormula
Rogue_Additional_Shade_Chance
$.ptScriptFormulas.55.tFormula
RogueComboPointsEnabled()
$.ptScriptFormulas.56.tFormula
0.25
$.ptScriptFormulas.57.tFormula
1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 0"
$.arPayloads.0.tDamage.tHitpointScalar
SF_18
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_18
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_18
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_53
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.arPayloads.4.tDamage.tHitpointScalar
SF_53*(1+SF_56*1) * SF_57
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.4.tFortifiedHealth.tFlatLevel
0
$.arPayloads.4.tApplyFreeze
0
$.arPayloads.4.tApplyChillAmount
0
$.arPayloads.4.tHeal.tHitpointScalar
0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.arPayloads.5.tDamage.tHitpointScalar
SF_53*(1+SF_56*2) * SF_57
$.arPayloads.5.tDamage.tFlatLevel
0
$.arPayloads.5.tDamageVariance
0
$.arPayloads.5.tVulnerableDurationSecondsOverride
0
$.arPayloads.5.unk_7c2668d
0
$.arPayloads.5.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.5.tFortifiedHealth.tFlatLevel
0
$.arPayloads.5.tApplyFreeze
0
$.arPayloads.5.tApplyChillAmount
0
$.arPayloads.5.tHeal.tHitpointScalar
0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
$.arPayloads.6.tDamage.tHitpointScalar
SF_53*(1+SF_56*3) * SF_57
$.arPayloads.6.tDamage.tFlatLevel
0
$.arPayloads.6.tDamageVariance
0
$.arPayloads.6.tVulnerableDurationSecondsOverride
0
$.arPayloads.6.unk_7c2668d
0
$.arPayloads.6.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.6.tFortifiedHealth.tFlatLevel
0
$.arPayloads.6.tApplyFreeze
0
$.arPayloads.6.tApplyChillAmount
0
$.arPayloads.6.tHeal.tHitpointScalar
0
$.arPayloads.6.tHeal.tFlatLevel
0
$.arPayloads.6.tCombatEffectOverride
100
$.arPayloads.7.tDamage.tHitpointScalar
SF_34
$.arPayloads.7.tDamage.tFlatLevel
0
$.arPayloads.7.tDamageVariance
0
$.arPayloads.7.tVulnerableDurationSecondsOverride
0
$.arPayloads.7.unk_7c2668d
0
$.arPayloads.7.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.7.tFortifiedHealth.tFlatLevel
0
$.arPayloads.7.tApplyFreeze
0
$.arPayloads.7.tApplyChillAmount
0
$.arPayloads.7.tHeal.tHitpointScalar
0
$.arPayloads.7.tHeal.tFlatLevel
0
$.arPayloads.7.tCombatEffectOverride
100
$.arPayloads.8.tDamage.tHitpointScalar
SF_34*(1+SF_56*1) * SF_57
$.arPayloads.8.tDamage.tFlatLevel
0
$.arPayloads.8.tDamageVariance
0
$.arPayloads.8.tVulnerableDurationSecondsOverride
0
$.arPayloads.8.unk_7c2668d
0
$.arPayloads.8.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.8.tFortifiedHealth.tFlatLevel
0
$.arPayloads.8.tApplyFreeze
0
$.arPayloads.8.tApplyChillAmount
0
$.arPayloads.8.tHeal.tHitpointScalar
0
$.arPayloads.8.tHeal.tFlatLevel
0
$.arPayloads.8.tCombatEffectOverride
100
$.arPayloads.9.tDamage.tHitpointScalar
SF_34*(1+SF_56*2) * SF_57
$.arPayloads.9.tDamage.tFlatLevel
0
$.arPayloads.9.tDamageVariance
0
$.arPayloads.9.tVulnerableDurationSecondsOverride
0
$.arPayloads.9.unk_7c2668d
0
$.arPayloads.9.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.9.tFortifiedHealth.tFlatLevel
0
$.arPayloads.9.tApplyFreeze
0
$.arPayloads.9.tApplyChillAmount
0
$.arPayloads.9.tHeal.tHitpointScalar
0
$.arPayloads.9.tHeal.tFlatLevel
0
$.arPayloads.9.tCombatEffectOverride
100
$.arPayloads.10.tDamage.tHitpointScalar
SF_34*(1+SF_56*3) * SF_57
$.arPayloads.10.tDamage.tFlatLevel
0
$.arPayloads.10.tDamageVariance
0
$.arPayloads.10.tVulnerableDurationSecondsOverride
0
$.arPayloads.10.unk_7c2668d
0
$.arPayloads.10.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.10.tFortifiedHealth.tFlatLevel
0
$.arPayloads.10.tApplyFreeze
0
$.arPayloads.10.tApplyChillAmount
0
$.arPayloads.10.tHeal.tHitpointScalar
0
$.arPayloads.10.tHeal.tFlatLevel
0
$.arPayloads.10.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0