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Twisting Blades

Twisting Blades

Energy Cost: — Lucky Hit Chance: — Impale an enemy with your blades, dealing — damage. After — seconds the blades return to you, piercing enemies for — damage. Combo Points increase damage and and improve Lucky Hit Chance: 1 Point: — damage, — chance 2 Points: — damage, — chance 3 Points: — damage, — chance

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
398258
Yerelleştirme SNO
1118057
Kaynak etiketleri
Skill_CutthroatSkill_ImbueableSearch_DamageSearch_PhysicalSearch_ResourceEnergy

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Rogue_TwistingBlades.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Rogue_TwistingBlades.stl.json
Kaynak SNO
398258

Sabit kaynak kaydını aç ↗

SHA256: 48ecbfb90fbf1b5cb1d96ab07ec057e2f9e96e635d466445e31c346736facb48

{c_label}Energy Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Impale an enemy with your blades, dealing {c_number}{payload:IMPACT}{/c} damage. After {c_number}{buffduration:RETURN_TIMER}{/c} seconds the blades return to you, piercing enemies for {c_number}{payload:RETURN_HIT}{/c} damage.{if:SF_13}

{c_important}Combo Points{/c} increase damage and and improve Lucky Hit Chance:
{icon:bullet,1.2} {c_label}1 Point:{/c} {c_number}{payload:DAMAGE_TOOLTIP_1CP}{/c} damage, {c_number}[{SF_23}*{SF_34}|%+|]{/c} chance
{icon:bullet,1.2} {c_label}2 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_2CP}{/c} damage, {c_number}[{SF_23}*{SF_34}*2|%+|]{/c} chance
{icon:bullet,1.2} {c_label}3 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_3CP}{/c} damage, {c_number}[{SF_23}*{SF_34}*3|%+|]{/c} chance{/if}
283 ham ifade · Henüz çözümlenmedi

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0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

SF_8

$.arResourceCosts.0.tMinRequired

Mod.Side1 ? SF_18 : 30

$.arResourceCosts.0.tInitialCost

Mod.Side1 ? SF_18 : 30

$.arResourceCosts.0.tChannellingCost

0

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

1

$.tMovementPowerData.unk_b1f0f4e

1

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

$.arBuffs.0.tDuration

SF_27

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0

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2

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

$.arBuffs.1.tCrowdControl.tSlowAmount

0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.1.tDamageShield.tHitpointScalar

0

$.arBuffs.1.tDamageShield.tFlatLevel

0

$.arBuffs.2.tDuration

SF_12

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0

$.arBuffs.2.tMaxStackCount

1

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

0

$.arBuffs.2.tCrowdControl.tChillAmount

0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.2.tDamageShield.tFlatLevel

0

$.arBuffs.3.tDuration

SF_27

$.arBuffs.3.tMaxExtendDuration

0

$.arBuffs.3.tMaxStackCount

1

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

$.arBuffs.3.tCrowdControl.tSlowAmount

0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

SF_6

$.arBuffs.4.tMaxExtendDuration

0

$.arBuffs.4.tMaxStackCount

1

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

SF_1 * Table(34, sLevel)

$.ptScriptFormulas.1.tFormula

0.42

$.ptScriptFormulas.2.tFormula

SF_1 * 2.33 * Table(34, sLevel)

$.ptScriptFormulas.3.tFormula

1.5

$.ptScriptFormulas.4.tFormula

0.1

$.ptScriptFormulas.5.tFormula

20

$.ptScriptFormulas.6.tFormula

5

$.ptScriptFormulas.7.tFormula

SF_1 * 120 * Table(34, 3)

$.ptScriptFormulas.8.tFormula

33 + SF_37*SF_34*SF_24

$.ptScriptFormulas.9.tFormula

16*16

$.ptScriptFormulas.10.tFormula

21

$.ptScriptFormulas.11.tFormula

$.ptScriptFormulas.12.tFormula

$.ptScriptFormulas.13.tFormula

RogueComboPointsEnabled()

$.ptScriptFormulas.14.tFormula

0.15

$.ptScriptFormulas.15.tFormula

4

$.ptScriptFormulas.16.tFormula

2

$.ptScriptFormulas.17.tFormula

0.3

$.ptScriptFormulas.18.tFormula

24

$.ptScriptFormulas.19.tFormula

min(0.1 * Table(34, sLevel), SF_16)

$.ptScriptFormulas.20.tFormula

0.4

$.ptScriptFormulas.21.tFormula

0.2

$.ptScriptFormulas.22.tFormula

Rogue_Additional_Shade_Chance

$.ptScriptFormulas.23.tFormula

1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 0"

$.ptScriptFormulas.24.tFormula

1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 2"

$.ptScriptFormulas.25.tFormula

0.2

$.ptScriptFormulas.26.tFormula

Bonus_Percent_Per_Power#Rogue_TwistingBlades

$.ptScriptFormulas.27.tFormula

max(0.25, SF_3 * (1 - SF_26))

$.ptScriptFormulas.28.tFormula

Damage_Bonus_Percent_Per_Combo_Point

$.ptScriptFormulas.29.tFormula

Chance_To_Hit_Twice_Per_Power#Rogue_TwistingBlades

$.ptScriptFormulas.30.tFormula

3

$.ptScriptFormulas.31.tFormula

2.5

$.ptScriptFormulas.32.tFormula

6

$.ptScriptFormulas.33.tFormula

1

$.ptScriptFormulas.34.tFormula

10

$.ptScriptFormulas.35.tFormula

1

$.ptScriptFormulas.36.tFormula

0.75

$.ptScriptFormulas.37.tFormula

Round(Resource_Cur#ComboPoints)

$.ptScriptFormulas.38.tFormula

0.05

$.ptScriptFormulas.39.tFormula

SF_27 * 1.25

$.ptScriptFormulas.40.tFormula

0.75

$.ptScriptFormulas.41.tFormula

3

$.ptScriptFormulas.42.tFormula

150

$.arPayloads.0.tDamage.tHitpointScalar

SF_0

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

SF_8 * 3 / 4

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$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

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0

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0

$.arPayloads.1.tApplyFreeze

0

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0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

SF_8 * 3 / 4

$.arPayloads.2.tDamage.tHitpointScalar

SF_0 * SF_36

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

SF_8 * 3 / 4

$.arPayloads.3.tDamage.tHitpointScalar

SF_2

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

SF_8 * 1 / 4

$.arPayloads.4.tDamage.tHitpointScalar

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

SF_8 * 1 / 4

$.arPayloads.5.tDamage.tHitpointScalar

SF_2 * SF_36

$.arPayloads.5.tDamage.tFlatLevel

0

$.arPayloads.5.tDamageVariance

0

$.arPayloads.5.tVulnerableDurationSecondsOverride

0

$.arPayloads.5.unk_7c2668d

0

$.arPayloads.5.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.5.tFortifiedHealth.tFlatLevel

0

$.arPayloads.5.tApplyFreeze

0

$.arPayloads.5.tApplyChillAmount

0

$.arPayloads.5.tHeal.tHitpointScalar

0

$.arPayloads.5.tHeal.tFlatLevel

0

$.arPayloads.5.tCombatEffectOverride

SF_8 * 1 / 4

$.arPayloads.6.tDamage.tHitpointScalar

SF_2 * SF_20

$.arPayloads.6.tDamage.tFlatLevel

0

$.arPayloads.6.tDamageVariance

0

$.arPayloads.6.tVulnerableDurationSecondsOverride

0

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0

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0

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0

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0

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0

$.arPayloads.6.tHeal.tHitpointScalar

0

$.arPayloads.6.tHeal.tFlatLevel

0

$.arPayloads.6.tCombatEffectOverride

SF_8 * 1 / 6

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SF_0*(1+SF_17*1) * SF_23

$.arPayloads.7.tDamage.tFlatLevel

0

$.arPayloads.7.tDamageVariance

0

$.arPayloads.7.tVulnerableDurationSecondsOverride

0

$.arPayloads.7.unk_7c2668d

0

$.arPayloads.7.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.7.tFortifiedHealth.tFlatLevel

0

$.arPayloads.7.tApplyFreeze

0

$.arPayloads.7.tApplyChillAmount

0

$.arPayloads.7.tHeal.tHitpointScalar

0

$.arPayloads.7.tHeal.tFlatLevel

0

$.arPayloads.7.tCombatEffectOverride

100

$.arPayloads.8.tDamage.tHitpointScalar

SF_0*(1+SF_17*2) * SF_23

$.arPayloads.8.tDamage.tFlatLevel

0

$.arPayloads.8.tDamageVariance

0

$.arPayloads.8.tVulnerableDurationSecondsOverride

0

$.arPayloads.8.unk_7c2668d

0

$.arPayloads.8.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.8.tFortifiedHealth.tFlatLevel

0

$.arPayloads.8.tApplyFreeze

0

$.arPayloads.8.tApplyChillAmount

0

$.arPayloads.8.tHeal.tHitpointScalar

0

$.arPayloads.8.tHeal.tFlatLevel

0

$.arPayloads.8.tCombatEffectOverride

100

$.arPayloads.9.tDamage.tHitpointScalar

SF_0*(1+SF_17*3) * SF_23

$.arPayloads.9.tDamage.tFlatLevel

0

$.arPayloads.9.tDamageVariance

0

$.arPayloads.9.tVulnerableDurationSecondsOverride

0

$.arPayloads.9.unk_7c2668d

0

$.arPayloads.9.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.9.tFortifiedHealth.tFlatLevel

0

$.arPayloads.9.tApplyFreeze

0

$.arPayloads.9.tApplyChillAmount

0

$.arPayloads.9.tHeal.tHitpointScalar

0

$.arPayloads.9.tHeal.tFlatLevel

0

$.arPayloads.9.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0