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Barrage

Barrage

Energy Cost: — Lucky Hit Chance: — Unleash a barrage of — arrows that expands outwards, each dealing — damage and piercing up to — times. Arrows cannot hit the same target more than once. Combo Points increase damage and arrows fired: 1 Point: — damage, — arrows 2 Points: — damage, — arrows 3 Points: — damage, — arrows

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
439762
Yerelleştirme SNO
1118463
Kaynak etiketleri
Skill_MarksmanSkill_ImbueableSearch_DamageSearch_PhysicalSearch_ResourceEnergySkill_Chain

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Rogue_Barrage.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Rogue_Barrage.stl.json
Kaynak SNO
439762

Sabit kaynak kaydını aç ↗

SHA256: 1b034b6a2d45772dc34b84acf0a739d4cb383e545d79681e3ba13ceff039595e

{c_label}Energy Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Unleash a barrage of {c_number}{SF_5}{/c} arrows that expands outwards, each dealing {c_number}{payload:IMPACT}{/c} damage and piercing up to {c_number}{SF_8}{/c} times. Arrows cannot hit the same target more than once.{if:SF_14}

{c_important}Combo Points{/c} increase damage and arrows fired:
{icon:bullet,1.2} {c_label}1 Point:{/c} {c_number}{payload:DAMAGE_TOOLTIP_1CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*{SF_22})]{/c} arrows
{icon:bullet,1.2} {c_label}2 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_2CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*2*{SF_22})]{/c} arrows
{icon:bullet,1.2} {c_label}3 Points:{/c} {c_number}{payload:DAMAGE_TOOLTIP_3CP}{/c} damage, {c_number}[Floor({SF_5}+{SF_12}*3*{SF_22})]{/c} arrows{/if}
311 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

SF_7

$.arResourceCosts.0.tMinRequired

SF_18

$.arResourceCosts.0.tInitialCost

SF_18

$.arResourceCosts.0.tChannellingCost

0

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

SF_20

$.tMovementPowerData.unk_b1f0f4e

SF_20

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

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0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

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0

$.arCCInfo.3.tBreaksCC

0

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1

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

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0

$.arCCInfo.7.tImmuneToCCDuring

0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

.15

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

$.arBuffs.2.tDuration

1

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0

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1

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

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0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

$.arBuffs.2.tDamageShield.tFlatLevel

0

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1

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0

$.arBuffs.3.tMaxStackCount

5

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

$.arBuffs.3.tCrowdControl.tSlowAmount

0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

1

$.arBuffs.4.tMaxExtendDuration

0

$.arBuffs.4.tMaxStackCount

1

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.arBuffs.5.tDuration

1

$.arBuffs.5.tMaxExtendDuration

0

$.arBuffs.5.tMaxStackCount

99

$.arBuffs.5.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.5.tDOT.tDamage.tFlatLevel

0

$.arBuffs.5.tDOT.tCombatEffectOverride

100

$.arBuffs.5.tCrowdControl.tSlowAmount

0

$.arBuffs.5.tCrowdControl.tChillAmount

0

$.arBuffs.5.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.5.tDamageShield.tHitpointScalar

0

$.arBuffs.5.tDamageShield.tFlatLevel

0

$.arBuffs.6.tDuration

SF_49

$.arBuffs.6.tMaxExtendDuration

0

$.arBuffs.6.tMaxStackCount

SF_50

$.arBuffs.6.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.6.tDOT.tDamage.tFlatLevel

0

$.arBuffs.6.tDOT.tCombatEffectOverride

100

$.arBuffs.6.tCrowdControl.tSlowAmount

SF_25

$.arBuffs.6.tCrowdControl.tChillAmount

0

$.arBuffs.6.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.6.tDamageShield.tHitpointScalar

0

$.arBuffs.6.tDamageShield.tFlatLevel

0

$.arBuffs.7.tDuration

0.15

$.arBuffs.7.tMaxExtendDuration

0

$.arBuffs.7.tMaxStackCount

1

$.arBuffs.7.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.7.tDOT.tDamage.tFlatLevel

0

$.arBuffs.7.tDOT.tCombatEffectOverride

100

$.arBuffs.7.tCrowdControl.tSlowAmount

0

$.arBuffs.7.tCrowdControl.tChillAmount

0

$.arBuffs.7.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.7.tDamageShield.tHitpointScalar

0

$.arBuffs.7.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

SF_1 * Table(34, sLevel)

$.ptScriptFormulas.1.tFormula

1

$.ptScriptFormulas.2.tFormula

30 + (Mod.UpgradeA * SF_26)

$.ptScriptFormulas.3.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 0"

$.ptScriptFormulas.4.tFormula

SF_3/SF_2

$.ptScriptFormulas.5.tFormula

5 + (Mod.UpgradeA * SF_25) - (Mod.UpgradeB * SF_45)

$.ptScriptFormulas.6.tFormula

.1

$.ptScriptFormulas.7.tFormula

40

$.ptScriptFormulas.8.tFormula

2

$.ptScriptFormulas.9.tFormula

$.ptScriptFormulas.10.tFormula

SF_1 * 100 * Table(34, 3)

$.ptScriptFormulas.11.tFormula

$.ptScriptFormulas.12.tFormula

1

$.ptScriptFormulas.13.tFormula

0.2

$.ptScriptFormulas.14.tFormula

RogueComboPointsEnabled()

$.ptScriptFormulas.15.tFormula

0.6

$.ptScriptFormulas.16.tFormula

$.ptScriptFormulas.17.tFormula

30

$.ptScriptFormulas.18.tFormula

Mod.Side1 ? SF_54 : SF_17

$.ptScriptFormulas.19.tFormula

SF_0 * 1.7

$.ptScriptFormulas.20.tFormula

Mod.UpgradeC ? SF_21 : 0

$.ptScriptFormulas.21.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 1"

$.ptScriptFormulas.22.tFormula

1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 0"

$.ptScriptFormulas.23.tFormula

1+ PowerTag.Paragon_Rogue_Legendary_012."Script Formula 4"

$.ptScriptFormulas.24.tFormula

2

$.ptScriptFormulas.25.tFormula

2

$.ptScriptFormulas.26.tFormula

20

$.ptScriptFormulas.27.tFormula

1

$.ptScriptFormulas.28.tFormula

SF_0 * 0.25

$.ptScriptFormulas.29.tFormula

8

$.ptScriptFormulas.30.tFormula

0

$.ptScriptFormulas.31.tFormula

0.4

$.ptScriptFormulas.32.tFormula

$.ptScriptFormulas.33.tFormula

0.2

$.ptScriptFormulas.34.tFormula

0.08

$.ptScriptFormulas.35.tFormula

0.20

$.ptScriptFormulas.36.tFormula

4

$.ptScriptFormulas.37.tFormula

Percent_Bonus_Projectiles_Per_Power#Rogue_Barrage + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Marksman

$.ptScriptFormulas.38.tFormula

$.ptScriptFormulas.39.tFormula

Damage_Bonus_Percent_Per_Combo_Point

$.ptScriptFormulas.40.tFormula

3

$.ptScriptFormulas.41.tFormula

1

$.ptScriptFormulas.42.tFormula

0.5

$.ptScriptFormulas.43.tFormula

1.5

$.ptScriptFormulas.44.tFormula

0.2

$.ptScriptFormulas.45.tFormula

2

$.ptScriptFormulas.46.tFormula

SF_0 / 5

$.ptScriptFormulas.47.tFormula

0.2

$.ptScriptFormulas.48.tFormula

0.15

$.ptScriptFormulas.49.tFormula

4

$.ptScriptFormulas.50.tFormula

5

$.ptScriptFormulas.51.tFormula

2

$.ptScriptFormulas.52.tFormula

SF_8 + (Mod.UpgradeA * SF_51)

$.ptScriptFormulas.53.tFormula

16

$.ptScriptFormulas.54.tFormula

24

$.ptScriptFormulas.55.tFormula

8

$.ptScriptFormulas.56.tFormula

4

$.ptScriptFormulas.57.tFormula

0.2

$.ptScriptFormulas.58.tFormula

2

$.ptScriptFormulas.59.tFormula

1

$.ptScriptFormulas.60.tFormula

Mod.UpgradeA ? 0 : (Mod.UpgradeB ? 0 : (Mod.UpgradeC ? 0 : 1))

$.ptScriptFormulas.61.tFormula

SF_0 / SF_5

$.arPayloads.0.tDamage.tHitpointScalar

SF_0

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_19

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_46

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

SF_53

$.arPayloads.3.tDamage.tHitpointScalar

SF_0*(1+SF_13) * SF_22

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

100

$.arPayloads.4.tDamage.tHitpointScalar

SF_0*(1+(SF_13*2)) * SF_22

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

100

$.arPayloads.5.tDamage.tHitpointScalar

SF_0*(1+(SF_13*3)) * SF_22

$.arPayloads.5.tDamage.tFlatLevel

0

$.arPayloads.5.tDamageVariance

0

$.arPayloads.5.tVulnerableDurationSecondsOverride

0

$.arPayloads.5.unk_7c2668d

0

$.arPayloads.5.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.5.tFortifiedHealth.tFlatLevel

0

$.arPayloads.5.tApplyFreeze

0

$.arPayloads.5.tApplyChillAmount

0

$.arPayloads.5.tHeal.tHitpointScalar

0

$.arPayloads.5.tHeal.tFlatLevel

0

$.arPayloads.5.tCombatEffectOverride

100

$.arPayloads.6.tDamage.tHitpointScalar

SF_28

$.arPayloads.6.tDamage.tFlatLevel

0

$.arPayloads.6.tDamageVariance

0

$.arPayloads.6.tVulnerableDurationSecondsOverride

0

$.arPayloads.6.unk_7c2668d

0

$.arPayloads.6.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.6.tFortifiedHealth.tFlatLevel

0

$.arPayloads.6.tApplyFreeze

0

$.arPayloads.6.tApplyChillAmount

0

$.arPayloads.6.tHeal.tHitpointScalar

0

$.arPayloads.6.tHeal.tFlatLevel

0

$.arPayloads.6.tCombatEffectOverride

100

$.arPayloads.7.tDamage.tHitpointScalar

SF_61

$.arPayloads.7.tDamage.tFlatLevel

0

$.arPayloads.7.tDamageVariance

0

$.arPayloads.7.tVulnerableDurationSecondsOverride

0

$.arPayloads.7.unk_7c2668d

0

$.arPayloads.7.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.7.tFortifiedHealth.tFlatLevel

0

$.arPayloads.7.tApplyFreeze

0

$.arPayloads.7.tApplyChillAmount

0

$.arPayloads.7.tHeal.tHitpointScalar

0

$.arPayloads.7.tHeal.tFlatLevel

0

$.arPayloads.7.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0