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Paladin · Cesaret

Shield Charge

Shield Charge

Faith Cost: — plus 1 more per secondCooldown: — seconds Lucky Hit Chance: — Charge with your shield and push enemies Back, granting — Armor and dealing — damage while Channeling.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
2466077
Yerelleştirme SNO
2466076
Kaynak etiketleri
Skill_JuggernautSkill_ChanneledSkill_MobilitySkill_Primary_ValorSearch_DamageSearch_Physical

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Paladin_ShieldCharge_Channel_Short.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Paladin_ShieldCharge_Channel_Short.stl.json
Kaynak SNO
2466077

Sabit kaynak kaydını aç ↗

SHA256: 9443f7cf3daa85e562f50a7030c983fb9d7ff6a5b78dbee221cdb0a925d5223a

{if:SF_30}{c_label}Faith Cost:{/c_label} {c_resource}{Resource Cost} plus 1 more per second{/c_resource}{else}{c_label}Cooldown: {/c}{c_resource}{Cooldown Time}{/c} seconds{/if}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Charge with your shield and push enemies Back, granting {c_number}[{SF_3}*100|%+|]{/c} Armor and dealing {c_number}{payload:END_BURST}{/c} damage while Channeling.
347 ham ifade · Henüz çözümlenmedi

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0

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1

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SF_0

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Mod.UpgradeA ? SF_13 : 0

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Mod.UpgradeA ? SF_13 : 0

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SF_14

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0

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0

$.tMaxCharges

0

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0

$.tRechargeAmount

1

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Mod.UpgradeA ? 0 : SF_43

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1

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1

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0

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0

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6

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0

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0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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0

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1

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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1

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0

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100

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0

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0

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1

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0

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0

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0

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1

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0

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1

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0

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0

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SF_5

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0

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1

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0

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100

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0

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0

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SF_18

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0

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1

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0

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100

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0

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0

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1

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0

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0

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SF_16

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0

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1

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100

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1

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0

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0

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1

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1

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100

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0

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0

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1

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0

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0

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_18 +SF_19  + .1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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5

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0

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SF_26

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0

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0

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100

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0

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0

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1

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0

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0

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3

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_36

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0

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SF_37

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0

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0

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100

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0

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0

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1

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0

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0

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35

$.ptScriptFormulas.1.tFormula

1.8* Table(34,sLevel)

$.ptScriptFormulas.2.tFormula

0.5

$.ptScriptFormulas.3.tFormula

0.6 * Table(37,sLevel)

$.ptScriptFormulas.4.tFormula

2.5

$.ptScriptFormulas.5.tFormula

Mod.UpgradeC ? SF_19 : 1.5

$.ptScriptFormulas.6.tFormula

0.3

$.ptScriptFormulas.7.tFormula

2

$.ptScriptFormulas.8.tFormula

90

$.ptScriptFormulas.9.tFormula

2.7

$.ptScriptFormulas.10.tFormula

5

$.ptScriptFormulas.11.tFormula

0.1 * Table(34,sLevel)

$.ptScriptFormulas.12.tFormula

5

$.ptScriptFormulas.13.tFormula

20

$.ptScriptFormulas.14.tFormula

1

$.ptScriptFormulas.15.tFormula

2

$.ptScriptFormulas.16.tFormula

1

$.ptScriptFormulas.17.tFormula

8

$.ptScriptFormulas.18.tFormula

.3

$.ptScriptFormulas.19.tFormula

0

$.ptScriptFormulas.20.tFormula

4 * SF_29

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SF_19 + SF_18

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SF_1 * 1.75

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(SF_1 * 1.2) / 5

$.ptScriptFormulas.24.tFormula

3 * SF_29

$.ptScriptFormulas.25.tFormula

0.20

$.ptScriptFormulas.26.tFormula

5

$.ptScriptFormulas.27.tFormula

3

$.ptScriptFormulas.28.tFormula

Chance_For_Double_Damage_Per_Power#Paladin_ShieldCharge_Channel_Short

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1 + AoE_Size_Bonus_Per_Skill_Tag#Skill_Juggernaut

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Mod.UpgradeA

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0.1

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3

$.ptScriptFormulas.33.tFormula

1

$.ptScriptFormulas.34.tFormula

1.5

$.ptScriptFormulas.35.tFormula

2.3

$.ptScriptFormulas.36.tFormula

6

$.ptScriptFormulas.37.tFormula

SF_39 / SF_38

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.1

$.ptScriptFormulas.39.tFormula

0.3

$.ptScriptFormulas.40.tFormula

.10

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5

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1.2

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8

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0

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0

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0

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0

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0

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0

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SF_10

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SF_1 * SF_42

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0

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0

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0

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0

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0

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0

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0

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SF_10

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0

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0

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0

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0

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0

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0

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0

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0

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SF_10

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SF_1

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0

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0

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0

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0

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0

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0

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0

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100

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SF_1

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0

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0

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0

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0

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0

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0

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0

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0

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0

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100

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SF_22

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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100

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SF_23

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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100

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10

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0