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Paladin · Cesaret

Rally

Rally

Charges: — Charge Cooldown: — secondsHealth Cost:— Rally forth, generating — Faith and gaining — Movement Speed for — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
2303677
Yerelleştirme SNO
2303678
Kaynak etiketleri
Skill_ZealotSearch_ResourceFaithSearch_MovementSpeed

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Paladin_Sacrifice.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Paladin_Sacrifice.stl.json
Kaynak SNO
2303677

Sabit kaynak kaydını aç ↗

SHA256: b0eb017925b02d5a709ec96b936f5fa71a7ec114f27852a1599283ce8c765e32

{if:SF_8}{c_label}Charges:{/c} {c_resource}{SF_6}{/c}
{c_label}Charge Cooldown:{/c_label} {c_resource}{Recharge Time}{/c} seconds{else}{c_label}Health Cost:{/c}{c_resource}[SF_7*100|%|]{/c}{/if}
Rally forth, generating {c_number}[SF_3]{/c} Faith and gaining {c_number}[SF_2*100|+%|]{/c} Movement Speed for {c_number}{buffduration:BUFF_MOVESPEED}{/c} seconds.
154 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

0

$.tHealthCost

Mod.UpgradeC ? (SF_7  * Hitpoints_Max_Total)  : 0

$.tChargeCost

Mod.UpgradeC ? 0 : 1

$.tMaxCharges

Mod.UpgradeC ? 0 : SF_6

$.tRechargeTime

Mod.UpgradeC ? 0 : SF_0

$.tRechargeAmount

1

$.tCooldownTime

Mod.UpgradeC ? 0 : SF_5

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

0

$.tMovementPowerData.unk_b1f0f4e

0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

$.arCCInfo.10.tBreaksCC

0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

0

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

0

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

$.arCCInfo.12.tImmuneToCCDuring

0

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

SF_4

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

$.arBuffs.0.tCrowdControl.tSlowAmount

0

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.0.tDamageShield.tHitpointScalar

0

$.arBuffs.0.tDamageShield.tFlatLevel

0

$.arBuffs.1.tDuration

SF_4

$.arBuffs.1.tMaxExtendDuration

0

$.arBuffs.1.tMaxStackCount

SF_24

$.arBuffs.1.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.1.tDOT.tDamage.tFlatLevel

0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

$.arBuffs.1.tCrowdControl.tSlowAmount

0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.1.tDamageShield.tHitpointScalar

0

$.arBuffs.1.tDamageShield.tFlatLevel

0

$.arBuffs.2.tDuration

SF_4

$.arBuffs.2.tMaxExtendDuration

0

$.arBuffs.2.tMaxStackCount

SF_24

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

0

$.arBuffs.2.tCrowdControl.tChillAmount

0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.2.tDamageShield.tHitpointScalar

0

$.arBuffs.2.tDamageShield.tFlatLevel

0

$.arBuffs.3.tDuration

$.arBuffs.3.tMaxExtendDuration

0

$.arBuffs.3.tMaxStackCount

1

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

$.arBuffs.3.tCrowdControl.tSlowAmount

0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

SF_4

$.arBuffs.4.tMaxExtendDuration

0

$.arBuffs.4.tMaxStackCount

1

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

Mod.Upgrade3 ? (16 * (1 - SF_14)) : 16

$.ptScriptFormulas.1.tFormula

0.30* Table(34,sLevel)

$.ptScriptFormulas.2.tFormula

.15

$.ptScriptFormulas.3.tFormula

15 +(sLevel)

$.ptScriptFormulas.4.tFormula

6 + SF_18

$.ptScriptFormulas.5.tFormula

.5

$.ptScriptFormulas.6.tFormula

3  + (Mod.UpgradeA ? SF_9 : 0)

$.ptScriptFormulas.7.tFormula

Mod.Upgrade3 ? (0.35 * (1 - SF_14)) : .35

$.ptScriptFormulas.8.tFormula

Mod.UpgradeC ? 0 : 1

$.ptScriptFormulas.9.tFormula

1

$.ptScriptFormulas.10.tFormula

10

$.ptScriptFormulas.11.tFormula

3

$.ptScriptFormulas.12.tFormula

3

$.ptScriptFormulas.13.tFormula

20

$.ptScriptFormulas.14.tFormula

0.15

$.ptScriptFormulas.15.tFormula

.05

$.ptScriptFormulas.16.tFormula

Affix_Value_1#Pants_Unique_Paladin_002

$.ptScriptFormulas.17.tFormula

.05

$.ptScriptFormulas.18.tFormula

Mod.Upgrade2 ? SF_19 : 0

$.ptScriptFormulas.19.tFormula

4

$.ptScriptFormulas.20.tFormula

$.ptScriptFormulas.21.tFormula

$.ptScriptFormulas.22.tFormula

Affix.Talisman_SetPower_Pala02_02."Static Value 1"/100

$.ptScriptFormulas.23.tFormula

AffixIsEquipped(SNO.Affix.Talisman_SetPower_Pala02_02)

$.ptScriptFormulas.24.tFormula

(Mod.UpgradeC ? SF_12 : 1)

$.arPayloads.0.tDamage.tHitpointScalar

0

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

SF_16

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0