Druid · Çekirdek
Land Mine
Land Mine
When cast, Landslide is dormant at the target location for — second. Afterwards, Landslide will automatically trigger when an enemy steps on it, dealing —% bonus damage split between all enemies damaged. Max — Landslides can be active at a time and last — seconds. Landslide is also a Trap Skill.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Geliştirme
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 313893
- Yerelleştirme SNO
- 1115292
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Druid_landslide.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Druid_Landslide.stl.json
- Kaynak SNO
- 313893
SHA256: 2baa469321d76235462607d6c8ccc09b94cdef06bc5bfdcbc121424748b107e6
When cast, {c_important}Landslide{/c} is dormant at the target location for {c_number}[SF_24]{/c} second. Afterwards, {c_important}Landslide{/c} will automatically trigger when an enemy steps on it, dealing {c_number}[SF_23 * 100]%{/c} bonus damage split between all enemies damaged.
Max {c_number}[SF_25]{/c} {c_important}Landslides{/c} can be active at a time and last {c_number}[SF_26]{/c} seconds. {c_important}Landslide{/c} is also a {c_important}Trap{/c} Skill.