Withering Fist
Withering Fist
Generate Vigor: — Lucky Hit Chance: — Dart at and jab an enemy several times, dealing a total of — damage and applying — Poisoning damage over — seconds. Your 3rd attack bursts on your target, damaging surrounding enemies and Slowing them by — for — seconds.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 1834471
- Yerelleştirme SNO
- 1834470
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Spiritborn_Centipede_Basic.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Spiritborn_Centipede_Basic.stl.json
- Kaynak SNO
- 1834471
SHA256: aa24317dd6ce72dcff971433768ba5d3bc28b181bdbc47523b72f50cb96ec1c2
{c_label}Generate Vigor:{/c_label} {c_resource}{SF_0}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat_Effect_Chance_Script_Formula_Override:23}|%|]{/c}
{/if}Dart at and jab an enemy several times, dealing a total of {c_number}{payload:IMPACT_THIRD}{/c} damage and applying {c_number}{dot:POISON_DOT}{/c} Poisoning damage over {c_number}[{buffduration:POISON_DOT}]{/c} seconds.
Your {c_number}3rd{/c} attack bursts on your target, damaging surrounding enemies and Slowing them by {c_number}[{SF_11}*100|%|]{/c} for {c_number}{SF_12}{/c} seconds. 338 ham ifade · Henüz çözümlenmedi
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0
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Attacks_Per_Second_Total
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SF_24
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0
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0
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0
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0
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0
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0
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1
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0
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1
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1
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0
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0
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6
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0
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SF_14
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SF_14
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0
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0
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1
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0
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1
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0
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0
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0
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1
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0
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100
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0
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1
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0
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0
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1
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0
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100
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1
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0
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0
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0
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1
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100
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0
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1
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0
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SF_7
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0
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1
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SF_9
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0
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SF_25
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0
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0
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1
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0
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SF_4
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1.5
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0
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3
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0
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0
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100
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0
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0
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1
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0
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0
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1.5
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0
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3
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0
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0
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100
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0
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0
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1
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0
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0
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SF_12
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0
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1
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0
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0
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100
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SF_11
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0
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1
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0
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0
$.arBuffs.9.tDuration
SF_31
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0
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1
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0
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0
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100
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0
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0
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1
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0.0001
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0
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SF_42
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_7
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
$.ptScriptFormulas.0.tFormula
9
$.ptScriptFormulas.1.tFormula
0.05 * Table(34,sLevel)
$.ptScriptFormulas.2.tFormula
50
$.ptScriptFormulas.3.tFormula
2.75
$.ptScriptFormulas.4.tFormula
1.5
$.ptScriptFormulas.5.tFormula
SF_1
$.ptScriptFormulas.6.tFormula
1.5 * SF_21
$.ptScriptFormulas.7.tFormula
6 + (Mod.Side4 ? SF_44 : 0)
$.ptScriptFormulas.8.tFormula
0.8 * Table(34, sLevel)
$.ptScriptFormulas.9.tFormula
SF_8/SF_7
$.ptScriptFormulas.10.tFormula
5
$.ptScriptFormulas.11.tFormula
40 / 100
$.ptScriptFormulas.12.tFormula
3
$.ptScriptFormulas.13.tFormula
1.75
$.ptScriptFormulas.14.tFormula
SF_33 ? (6 * SF_34) : 6
$.ptScriptFormulas.15.tFormula
SF_14 + (SF_23 ? (1.3 * SF_34) : 1.3)
$.ptScriptFormulas.16.tFormula
5
$.ptScriptFormulas.17.tFormula
10
$.ptScriptFormulas.18.tFormula
10
$.ptScriptFormulas.19.tFormula
10
$.ptScriptFormulas.20.tFormula
5
$.ptScriptFormulas.21.tFormula
Min(1 + (AoE_Size_Bonus_Per_Power#Spiritborn_Centipede_Basic / 2), PowerTag.SystemsTuningGlobals."Script Formula 3")
$.ptScriptFormulas.22.tFormula
Bonus_Percent_Per_Power#Spiritborn_Centipede_Basic + SF_27
$.ptScriptFormulas.23.tFormula
25
$.ptScriptFormulas.24.tFormula
(1-POW(1-SF_23/100,1/2))*100
$.ptScriptFormulas.25.tFormula
(1-POW(1-SF_24/100,1/(SF_7*2)))*100
$.ptScriptFormulas.26.tFormula
Mod.UpgradeC
$.ptScriptFormulas.27.tFormula
Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Basic
$.ptScriptFormulas.28.tFormula
1.5 * Table(34,sLevel)
$.ptScriptFormulas.29.tFormula
4
$.ptScriptFormulas.30.tFormula
.05
$.ptScriptFormulas.31.tFormula
6
$.ptScriptFormulas.32.tFormula
.6
$.ptScriptFormulas.33.tFormula
((GetCollectiblePowerEquippedSlotIndex(SNO.CollectiblePower.S10_ChaosPerk_Spiritborn_Magic_001)) > -1) ? 1 : 0
$.ptScriptFormulas.34.tFormula
PowerTag.S10_ChaosPerk_Spiritborn_Magic_001."Script Formula 2" + 1
$.ptScriptFormulas.35.tFormula
.7
$.ptScriptFormulas.36.tFormula
6
$.ptScriptFormulas.37.tFormula
.4
$.ptScriptFormulas.38.tFormula
Mod.UpgradeB
$.ptScriptFormulas.39.tFormula
SF_37 +SF_11
$.ptScriptFormulas.40.tFormula
(1 + SF_36) * SF_9
$.ptScriptFormulas.41.tFormula
.1
$.ptScriptFormulas.42.tFormula
5
$.ptScriptFormulas.43.tFormula
Per_Damage_Type_Buff_Duration_Bonus_Percent#Poison
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2
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SF_1
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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100
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SF_1 / 2
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_1 / 3
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.2.tCombatEffectOverride
100
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SF_5
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.3.tCombatEffectOverride
100
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0
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0
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0
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2
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0
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0
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0
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0
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0
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0
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0
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100
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SF_28/2
$.arPayloads.5.tDamage.tFlatLevel
0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
$.arPayloads.6.tDamage.tHitpointScalar
SF_28/3
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0
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0
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0
$.arPayloads.6.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.6.tHeal.tFlatLevel
0
$.arPayloads.6.tCombatEffectOverride
100
$.arPayloads.7.tDamage.tHitpointScalar
SF_28
$.arPayloads.7.tDamage.tFlatLevel
0
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0
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0
$.arPayloads.7.unk_7c2668d
0
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0
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0
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0
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0
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0
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0
$.arPayloads.7.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0