Unstable Currents
Unstable Currents
Cooldown: — seconds Lightning surges within you for — seconds. Whenever you Cast, trigger a random Skill: Ball Lightning Chain Lightning Charged Bolts Lightning Spear
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 517417
- Yerelleştirme SNO
- 1117993
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Sorcerer_UnstableCurrents.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Sorcerer_UnstableCurrents.stl.json
- Kaynak SNO
- 517417
SHA256: 196c95c2a9125a3433c1e04ef0704233eaedd135d0b8058aeaceb6aaef2333ed
{c_label}Cooldown: {/c}{c_resource}{Cooldown Time}{/c} seconds
Lightning surges within you for {c_number}[{buffduration:CURRENTS_ACTIVE}|1|]{/c} seconds. Whenever you Cast, trigger a random Skill:
{icon:bullet,1.2} {c_important}Ball Lightning{/c}
{icon:bullet,1.2} {c_important}Chain Lightning{/c}
{icon:bullet,1.2} {c_important}Charged Bolts{/c}
{icon:bullet,1.2} {c_important}Lightning Spear{/c} 134 ham ifade · Henüz çözümlenmedi
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0
$.tAttackSpeed
Attacks_Per_Second_Total
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100
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0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
SF_3
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1
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1
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0
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0
$.unk_807540f
6
$.unk_e7fc6fa
0
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0
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0
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
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0
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0
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1
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0
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0
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1
$.arCCInfo.5.tImmuneToCCDuring
0
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0
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0
$.arCCInfo.6.tImmuneToCCDuring
0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
$.arCCInfo.10.tImmuneToCCDuring
0
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0
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0
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0
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0
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1
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0
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0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
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SF_0
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0
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1
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0
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0
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1
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0
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1
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0
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1
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0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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1
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0
$.arBuffs.2.tMaxStackCount
999
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
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0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
SF_9
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
6
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
0
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0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
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0
$.arBuffs.3.tCrowdControl.tChillAmount
0
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1
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0
$.arBuffs.3.tDamageShield.tFlatLevel
0
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1
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0
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1
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0
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
10 * Table(37,sLevel)
$.ptScriptFormulas.1.tFormula
0.25
$.ptScriptFormulas.2.tFormula
8
$.ptScriptFormulas.3.tFormula
Mod.Upgrade2? SF_12 : 120
$.ptScriptFormulas.4.tFormula
0.25 * Table(37,sLevel)
$.ptScriptFormulas.5.tFormula
25 * Table(37,sLevel)
$.ptScriptFormulas.6.tFormula
0.025 * Table(37,sLevel)
$.ptScriptFormulas.7.tFormula
0.1 * Table(37,sLevel)
$.ptScriptFormulas.8.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 1"
$.ptScriptFormulas.9.tFormula
1
$.ptScriptFormulas.10.tFormula
0.50 * Table(37,sLevel)
$.ptScriptFormulas.11.tFormula
2
$.ptScriptFormulas.12.tFormula
100
$.ptScriptFormulas.13.tFormula
0.20
$.ptScriptFormulas.14.tFormula
5
$.ptScriptFormulas.15.tFormula
0.2
$.ptScriptFormulas.16.tFormula
PowerTag.Sorcerer_CracklingEnergy_Passive."Script Formula 3"
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0