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Druid · Çekirdek

Tornado

Tornado

Spirit Cost: — Lucky Hit Chance: — Conjure a swirling tornado for — seconds that deals — damage to enemies.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
304065
Yerelleştirme SNO
1118262
Kaynak etiketleri
Skill_Nature_MagicSkill_Nature_Magic_StormSkill_HumanDruid_Skill_Default_Shapeshift_Human

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Druid_Tornado.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Druid_Tornado.stl.json
Kaynak SNO
304065

Sabit kaynak kaydını aç ↗

SHA256: 945d333e74d3c24cadc0656dd9fe917094dbc8e7224f3e6c0c2b6c0336ed475b

{c_label}Spirit Cost: {/c}{c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Conjure a swirling tornado for {c_number}[SF_4]{/c} seconds that deals {c_number}{PAYLOAD:DAMAGE}{/c} damage to enemies.
277 ham ifade · Henüz çözümlenmedi

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0

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Attacks_Per_Second_Total * (1+(Mod.Upgrade3 ? SF_24 : 0))

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SF_26

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SF_3

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SF_3

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0

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0

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0

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0

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0

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1

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0

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1

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1

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0

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0

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6

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0

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0

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0

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0

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1

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0

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1

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0

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0

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0

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1

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0

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1

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1

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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45/60

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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0

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1

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100

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0

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0

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1

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0

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0

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10

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0

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1

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0

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0

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100

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0

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0

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1

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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100

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0

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1

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0

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0

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SF_23

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0

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1

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0

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0

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100

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SF_22

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_39

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

$.ptScriptFormulas.0.tFormula

4

$.ptScriptFormulas.1.tFormula

SF_7 * Table(34,sLevel) * (Mod.Shapeshift_Default ? (1 + SF_11) : 1)

$.ptScriptFormulas.2.tFormula

20

$.ptScriptFormulas.3.tFormula

35

$.ptScriptFormulas.4.tFormula

4 + (Mod.Upgrade2 ? SF_18 : 0)

$.ptScriptFormulas.5.tFormula

1.47

$.ptScriptFormulas.6.tFormula

0.5

$.ptScriptFormulas.7.tFormula

0.35

$.ptScriptFormulas.8.tFormula

15

$.ptScriptFormulas.9.tFormula

SF_7 * Table(34,3) * 100

$.ptScriptFormulas.10.tFormula

2

$.ptScriptFormulas.11.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 7"

$.ptScriptFormulas.12.tFormula

Affix_Value_1#legendary_druid_110

$.ptScriptFormulas.13.tFormula

0

$.ptScriptFormulas.14.tFormula

PowerTag.Druid_Cataclysm."Script Formula 19"

$.ptScriptFormulas.15.tFormula

PowerTag.Druid_Cataclysm."Script Formula 20"

$.ptScriptFormulas.16.tFormula

PowerTag.Druid_Cataclysm."Script Formula 12"

$.ptScriptFormulas.17.tFormula

0.2

$.ptScriptFormulas.18.tFormula

1

$.ptScriptFormulas.19.tFormula

0.5

$.ptScriptFormulas.20.tFormula

2

$.ptScriptFormulas.21.tFormula

SF_20 / SF_19

$.ptScriptFormulas.22.tFormula

0.7

$.ptScriptFormulas.23.tFormula

2

$.ptScriptFormulas.24.tFormula

0.2

$.ptScriptFormulas.25.tFormula

1

$.ptScriptFormulas.26.tFormula

8

$.ptScriptFormulas.27.tFormula

4

$.ptScriptFormulas.28.tFormula

0.75

$.ptScriptFormulas.29.tFormula

4

$.ptScriptFormulas.30.tFormula

SF_1 * 0.4

$.ptScriptFormulas.31.tFormula

2.5

$.ptScriptFormulas.32.tFormula

Percent_Bonus_Projectiles_Per_Power#Druid_Tornado + Percent_Bonus_Projectiles_All

$.ptScriptFormulas.33.tFormula

0.5

$.ptScriptFormulas.34.tFormula

1

$.ptScriptFormulas.35.tFormula

0.35

$.ptScriptFormulas.36.tFormula

3

$.ptScriptFormulas.37.tFormula

0.5

$.ptScriptFormulas.38.tFormula

Affix.legendary_druid_110."Static Value 0"

$.ptScriptFormulas.39.tFormula

0.5

$.ptScriptFormulas.40.tFormula

Affix_Value_1#1HMace_Unique_Druid_001

$.ptScriptFormulas.41.tFormula

3

$.ptScriptFormulas.42.tFormula

SF_7 * Table(34,Affix_Value_2#Runeword_Rain) * (Mod.Shapeshift_Default ? (1 + SF_11) : 1)

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SF_1

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0

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0

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0

$.arPayloads.0.unk_7c2668d

0

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0

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0

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0

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0

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0

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0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_30

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0

$.arPayloads.1.tDamageVariance

0

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0

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0

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0

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0

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0

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0

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0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_1 * (1+SF_34)

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0

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0

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0

$.arPayloads.2.unk_7c2668d

0

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0

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0

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0

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0

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0

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0

$.arPayloads.2.tCombatEffectOverride

100

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0

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0

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0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

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0

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0

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0

$.arPayloads.3.tApplyFreeze

0

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0

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0

$.arPayloads.3.tHeal.tFlatLevel

0

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0

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0