Tornado
Tornado
Spirit Cost: — Lucky Hit Chance: — Conjure a swirling tornado for — seconds that deals — damage to enemies.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 304065
- Yerelleştirme SNO
- 1118262
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Druid_Tornado.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Druid_Tornado.stl.json
- Kaynak SNO
- 304065
SHA256: 945d333e74d3c24cadc0656dd9fe917094dbc8e7224f3e6c0c2b6c0336ed475b
{c_label}Spirit Cost: {/c}{c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Conjure a swirling tornado for {c_number}[SF_4]{/c} seconds that deals {c_number}{PAYLOAD:DAMAGE}{/c} damage to enemies. 277 ham ifade · Henüz çözümlenmedi
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0
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Attacks_Per_Second_Total * (1+(Mod.Upgrade3 ? SF_24 : 0))
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SF_26
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SF_3
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SF_3
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0
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0
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0
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0
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0
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1
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0
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1
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1
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0
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0
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6
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0
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1
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1
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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0
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1
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0
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0
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0
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45/60
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1
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0
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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10
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0
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1
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0
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0
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100
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0
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0
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1
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0
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1
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0
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1
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0
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100
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_23
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0
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1
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0
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0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
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SF_22
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_39
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0
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1
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0
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0
$.arBuffs.8.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
$.arBuffs.9.tDuration
1
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0
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1
$.arBuffs.9.tDOT.tDamage.tHitpointScalar
0
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0
$.arBuffs.9.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
$.arBuffs.10.tDOT.tCombatEffectOverride
100
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0
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0
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1
$.arBuffs.10.tDamageShield.tHitpointScalar
0
$.arBuffs.10.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
4
$.ptScriptFormulas.1.tFormula
SF_7 * Table(34,sLevel) * (Mod.Shapeshift_Default ? (1 + SF_11) : 1)
$.ptScriptFormulas.2.tFormula
20
$.ptScriptFormulas.3.tFormula
35
$.ptScriptFormulas.4.tFormula
4 + (Mod.Upgrade2 ? SF_18 : 0)
$.ptScriptFormulas.5.tFormula
1.47
$.ptScriptFormulas.6.tFormula
0.5
$.ptScriptFormulas.7.tFormula
0.35
$.ptScriptFormulas.8.tFormula
15
$.ptScriptFormulas.9.tFormula
SF_7 * Table(34,3) * 100
$.ptScriptFormulas.10.tFormula
2
$.ptScriptFormulas.11.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 7"
$.ptScriptFormulas.12.tFormula
Affix_Value_1#legendary_druid_110
$.ptScriptFormulas.13.tFormula
0
$.ptScriptFormulas.14.tFormula
PowerTag.Druid_Cataclysm."Script Formula 19"
$.ptScriptFormulas.15.tFormula
PowerTag.Druid_Cataclysm."Script Formula 20"
$.ptScriptFormulas.16.tFormula
PowerTag.Druid_Cataclysm."Script Formula 12"
$.ptScriptFormulas.17.tFormula
0.2
$.ptScriptFormulas.18.tFormula
1
$.ptScriptFormulas.19.tFormula
0.5
$.ptScriptFormulas.20.tFormula
2
$.ptScriptFormulas.21.tFormula
SF_20 / SF_19
$.ptScriptFormulas.22.tFormula
0.7
$.ptScriptFormulas.23.tFormula
2
$.ptScriptFormulas.24.tFormula
0.2
$.ptScriptFormulas.25.tFormula
1
$.ptScriptFormulas.26.tFormula
8
$.ptScriptFormulas.27.tFormula
4
$.ptScriptFormulas.28.tFormula
0.75
$.ptScriptFormulas.29.tFormula
4
$.ptScriptFormulas.30.tFormula
SF_1 * 0.4
$.ptScriptFormulas.31.tFormula
2.5
$.ptScriptFormulas.32.tFormula
Percent_Bonus_Projectiles_Per_Power#Druid_Tornado + Percent_Bonus_Projectiles_All
$.ptScriptFormulas.33.tFormula
0.5
$.ptScriptFormulas.34.tFormula
1
$.ptScriptFormulas.35.tFormula
0.35
$.ptScriptFormulas.36.tFormula
3
$.ptScriptFormulas.37.tFormula
0.5
$.ptScriptFormulas.38.tFormula
Affix.legendary_druid_110."Static Value 0"
$.ptScriptFormulas.39.tFormula
0.5
$.ptScriptFormulas.40.tFormula
Affix_Value_1#1HMace_Unique_Druid_001
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3
$.ptScriptFormulas.42.tFormula
SF_7 * Table(34,Affix_Value_2#Runeword_Rain) * (Mod.Shapeshift_Default ? (1 + SF_11) : 1)
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SF_1
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0
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0
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0
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0
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0
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0
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0
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100
$.arPayloads.1.tDamage.tHitpointScalar
SF_30
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.1.tCombatEffectOverride
100
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SF_1 * (1+SF_34)
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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100
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.unk_143fe9f
10
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0