Stinger
Stinger
Vigor Cost: — Lucky Hit Chance: — Strike a small area, dealing — damage to enemies within as well as all surrounding Poisoned enemies.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 1836008
- Yerelleştirme SNO
- 1836007
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Spiritborn_Centipede_Core.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Spiritborn_Centipede_Core.stl.json
- Kaynak SNO
- 1836008
SHA256: 3468d565970a50d6c2fe1a9b98613e5751e6682393795c49f1be65260f554e36
{c_label}Vigor Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat_Effect_Chance_Script_Formula_Override:17}|%|]{/c}
{/if}Strike a small area, dealing {c_number}{payload:IMPACT}{/c} damage to enemies within as well as all surrounding Poisoned enemies. 204 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_17
$.arResourceCosts.0.tMinRequired
SF_0
$.arResourceCosts.0.tInitialCost
SF_0
$.arResourceCosts.0.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
SF_26 ? SF_27 : 0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
SF_5
$.tMovementPowerData.unk_b1f0f4e
SF_5
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
2
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
SF_22
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
SF_24
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
SF_19
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
1.5
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
3
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
1.5
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
3
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
30
$.ptScriptFormulas.1.tFormula
SF_2 * Table(34,sLevel)
$.ptScriptFormulas.2.tFormula
1.4
$.ptScriptFormulas.3.tFormula
1.75 * SF_15
$.ptScriptFormulas.4.tFormula
10 * SF_15
$.ptScriptFormulas.5.tFormula
2
$.ptScriptFormulas.6.tFormula
Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Basic
$.ptScriptFormulas.7.tFormula
5
$.ptScriptFormulas.8.tFormula
.77 * Table(34,sLevel)
$.ptScriptFormulas.9.tFormula
SF_8/SF_7
$.ptScriptFormulas.10.tFormula
5
$.ptScriptFormulas.11.tFormula
3
$.ptScriptFormulas.12.tFormula
0.1
$.ptScriptFormulas.13.tFormula
3
$.ptScriptFormulas.14.tFormula
Bonus_Percent_Per_Power#Spiritborn_Centipede_Core + SF_21
$.ptScriptFormulas.15.tFormula
Min(1 +SF_30 +(AoE_Size_Bonus_Per_Power#Spiritborn_Centipede_Core / 2), PowerTag.SystemsTuningGlobals."Script Formula 3")
$.ptScriptFormulas.16.tFormula
1
$.ptScriptFormulas.17.tFormula
20
$.ptScriptFormulas.18.tFormula
(1-POW(1-SF_17/100,1/2))*100
$.ptScriptFormulas.19.tFormula
(1-POW(1-SF_18/100,1/(SF_7*2)))*100
$.ptScriptFormulas.20.tFormula
$.ptScriptFormulas.21.tFormula
Generic_Chance_For_Hit_Twice_Per_SkillTag#Skill_Primary_Core
$.ptScriptFormulas.22.tFormula
PowerTag.Spiritborn_Lightning_Storm."Script Formula 0"
$.ptScriptFormulas.23.tFormula
1.8 * Table(34,sLevel)
$.ptScriptFormulas.24.tFormula
1 * Table(34,sLevel)
$.ptScriptFormulas.25.tFormula
2 * SF_15
$.ptScriptFormulas.26.tFormula
((GetCollectiblePowerEquippedSlotIndex(SNO.CollectiblePower.S10_ChaosPerk_Spiritborn_Rare_001)) > -1) ? 1 : 0
$.ptScriptFormulas.27.tFormula
PowerTag.S10_ChaosPerk_Spiritborn_Rare_001."Script Formula 2"
$.ptScriptFormulas.28.tFormula
1 * Table(34,sLevel)
$.ptScriptFormulas.29.tFormula
0.3
$.ptScriptFormulas.30.tFormula
Mod.Side3 ?( SF_16/2 ): 0
$.ptScriptFormulas.31.tFormula
.25
$.ptScriptFormulas.32.tFormula
(Mod.Side2 ? SF_29 : 0) + 1
$.ptScriptFormulas.33.tFormula
0.5
$.ptScriptFormulas.34.tFormula
PowerTag.Spiritborn_Lightning_Storm."Script Formula 0"
$.arPayloads.0.tDamage.tHitpointScalar
SF_1
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_23
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_1
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_1
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
SF_18 / 5
$.arPayloads.4.tDamage.tHitpointScalar
SF_28
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.4.tFortifiedHealth.tFlatLevel
0
$.arPayloads.4.tApplyFreeze
0
$.arPayloads.4.tApplyChillAmount
0
$.arPayloads.4.tHeal.tHitpointScalar
0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0