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Steel Grasp

Steel Grasp

Generate Fury: —Fury Cost: —Charges: — Charge Cooldown: — seconds Lucky Hit Chance: — Throw out a trio of chains that deal — damage and Pull In enemies.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
964631
Yerelleştirme SNO
1117513
Kaynak etiketleri
Search_CrowdControlSkill_CombatBarbarian_Skill_SteelGrasp

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Barbarian_SteelGrasp.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Barbarian_SteelGrasp.stl.json
Kaynak SNO
964631

Sabit kaynak kaydını aç ↗

SHA256: 1dbb6c83bd8b61ba5b5bbe841df23f103115eb479d02fa8b53df96b7e79bcc72

{if:SF_38}{c_label}Generate Fury:{/c_label} {c_resource}{SF_32}{/c_resource}{/if}{if:SF_39}{if:SF_38}{else}{c_label}Fury Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}{/if}{/if}{if:SF_41}{c_label}Charges:{/c} {c_resource}{SF_9}{/c}
{c_label}Charge Cooldown:{/c_label} {c_resource}{Recharge Time}{/c_resource} seconds{/if}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Throw out a trio of chains that deal {c_number}{payload:DAMAGE}{/c} damage and Pull In enemies.
203 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

SF_14

$.arResourceCosts.0.tMinRequired

SF_21 ? SF_22 : SF_39 ? SF_40 : 0

$.arResourceCosts.0.tInitialCost

SF_21 ? SF_22 : SF_39 ? SF_40 : 0

$.arResourceCosts.0.tChannellingCost

0

$.tHealthCost

0

$.tChargeCost

SF_21 ? 0 : (SF_39 ? 0 : 1)

$.tMaxCharges

SF_21 ? 0 : SF_43

$.tRechargeTime

SF_21 ? 0 : SF_8

$.tRechargeAmount

SF_21 ? 0 : 1

$.tCooldownTime

SF_21 ? 0 : (SF_39 ? 0 : 0.5)

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

0

$.tMovementPowerData.unk_b1f0f4e

0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

$.arCCInfo.10.tBreaksCC

0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

0

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

0

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

$.arCCInfo.12.tImmuneToCCDuring

0

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

SF_3

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

$.arBuffs.0.tCrowdControl.tSlowAmount

0

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.0.tDamageShield.tHitpointScalar

0

$.arBuffs.0.tDamageShield.tFlatLevel

0

$.arBuffs.1.tDuration

SF_25

$.arBuffs.1.tMaxExtendDuration

0

$.arBuffs.1.tMaxStackCount

1

$.arBuffs.1.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.1.tDOT.tDamage.tFlatLevel

0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

$.arBuffs.1.tCrowdControl.tSlowAmount

0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.1.tDamageShield.tHitpointScalar

0

$.arBuffs.1.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

8 * SF_42

$.ptScriptFormulas.1.tFormula

45 + (Mod.UpgradeA ? 30 : 0)

$.ptScriptFormulas.2.tFormula

40

$.ptScriptFormulas.3.tFormula

SF_0 / SF_2

$.ptScriptFormulas.4.tFormula

SF_29

$.ptScriptFormulas.5.tFormula

1.2

$.ptScriptFormulas.6.tFormula

4 * SF_26

$.ptScriptFormulas.7.tFormula

2 * SF_26

$.ptScriptFormulas.8.tFormula

11

$.ptScriptFormulas.9.tFormula

2 + (SF_10 *  Mod.UpgradeB) + (SF_37 *  Mod.Upgrade2)  + GetBonusMaxChargesForPower(SNO.Power.Barbarian_SteelGrasp)

$.ptScriptFormulas.10.tFormula

2

$.ptScriptFormulas.11.tFormula

1

$.ptScriptFormulas.12.tFormula

SF_11 * 100 * Table(34,3)

$.ptScriptFormulas.13.tFormula

SF_4 * 0.65

$.ptScriptFormulas.14.tFormula

25

$.ptScriptFormulas.15.tFormula

Affix_Value_1#x1_Legendary_Barb_114

$.ptScriptFormulas.16.tFormula

24

$.ptScriptFormulas.17.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 0"

$.ptScriptFormulas.18.tFormula

SF_17 / SF_16

$.ptScriptFormulas.19.tFormula

6

$.ptScriptFormulas.20.tFormula

Affix_Flat_Value_2#x1_Legendary_Barb_114

$.ptScriptFormulas.21.tFormula

SF_38? 1 : 0

$.ptScriptFormulas.22.tFormula

SF_38? 0 : 1

$.ptScriptFormulas.23.tFormula

SF_28 ? 0 : Affix_Value_2#S05_BSK_Barbarian_002

$.ptScriptFormulas.24.tFormula

SF_28 ? 1 : (AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 0)

$.ptScriptFormulas.25.tFormula

Bonus_Percent_Per_Power#Barbarian_SteelGrasp

$.ptScriptFormulas.26.tFormula

1 + Power_Duration_Bonus_Pct#Barbarian_SteelGrasp

$.ptScriptFormulas.27.tFormula

Chance_For_Double_Damage_Per_Power#Barbarian_SteelGrasp

$.ptScriptFormulas.28.tFormula

AffixIsEquipped(SNO.Affix.legendary_barb_118)

$.ptScriptFormulas.29.tFormula

SF_11 * Table(34,sLevel)

$.ptScriptFormulas.30.tFormula

AffixIsEquipped(SNO.Affix.S10_2HAxe_Unique_Barb_001 ? 30 : 0

$.ptScriptFormulas.31.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 5"

$.ptScriptFormulas.32.tFormula

7.5 * SF_9

$.ptScriptFormulas.33.tFormula

2

$.ptScriptFormulas.34.tFormula

3

$.ptScriptFormulas.35.tFormula

SF_29 / SF_34 * 0.75

$.ptScriptFormulas.36.tFormula

4 * SF_26

$.ptScriptFormulas.37.tFormula

2

$.ptScriptFormulas.38.tFormula

Mod.UpgradeC

$.ptScriptFormulas.39.tFormula

AffixIsEquipped(SNO.Affix.S05_BSK_Barbarian_002) == 1

$.ptScriptFormulas.40.tFormula

PowerTag.S05_BSK_Barbarian_002."Script Formula 2" - (SF_23 * Max(SF_9-2, 0))

$.ptScriptFormulas.41.tFormula

SF_39 ? 0 : (Mod.UpgradeC ? 0 : 1)

$.ptScriptFormulas.42.tFormula

Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_SteelGrasp / 2))

$.ptScriptFormulas.43.tFormula

SF_39 ? 0 : SF_9

$.arPayloads.0.tDamage.tHitpointScalar

SF_4

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_13

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

0

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.arPayloads.3.tDamage.tHitpointScalar

0

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

SF_6

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

100

$.arPayloads.4.tDamage.tHitpointScalar

0

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

SF_36

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

100

$.arPayloads.5.tDamage.tHitpointScalar

SF_35

$.arPayloads.5.tDamage.tFlatLevel

0

$.arPayloads.5.tDamageVariance

0

$.arPayloads.5.tVulnerableDurationSecondsOverride

0

$.arPayloads.5.unk_7c2668d

0

$.arPayloads.5.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.5.tFortifiedHealth.tFlatLevel

0

$.arPayloads.5.tApplyFreeze

0

$.arPayloads.5.tApplyChillAmount

0

$.arPayloads.5.tHeal.tHitpointScalar

0

$.arPayloads.5.tHeal.tFlatLevel

0

$.arPayloads.5.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0