Soar
Soar
Cooldown: — seconds Lucky Hit Chance: —% Fly into the air, creating a cloud which makes enemies at your target location Vulnerable for — seconds before you crash down upon them dealing — damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 1871821
- Yerelleştirme SNO
- 1871820
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Spiritborn_Eagle_Focus2.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Spiritborn_Eagle_Focus2.stl.json
- Kaynak SNO
- 1871821
SHA256: 6ae2f4a9bfd113fa50287e1cf54fe206856c7c2613fb3c458c157c4640e670cf
{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}Fly into the air, creating a cloud which makes enemies at your target location {c_important}{u}Vulnerable{/u}{/c} for {c_number}[SF_2|1|]{/c} seconds before you crash down upon them dealing {c_number}{payload:IMPACT}{/c} damage. 232 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
25
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
SF_0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
SF_4
$.unk_e7fc6fa
0
$.tAttackRadius
SF_4
$.tMovementPowerData.unk_b1f0f4e
SF_4
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
1
$.arCCInfo.1.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.1.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.1.tImmuneToCCDuring
1
$.arCCInfo.2.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.2.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.6.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.7.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.8.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.10.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.11.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
SF_6 ? 1 : 0
$.arCCInfo.13.tUsableDuringCC
SF_6 ? 1 : 0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
1
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
1
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
SF_2
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
SF_23
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
SF_10
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
1
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.arBuffs.4.tDuration
SF_5
$.arBuffs.4.tMaxExtendDuration
0
$.arBuffs.4.tMaxStackCount
1
$.arBuffs.4.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
$.arBuffs.4.tCrowdControl.tChillAmount
0
$.arBuffs.4.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.4.tDamageShield.tHitpointScalar
0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
SF_9
$.arBuffs.5.tMaxExtendDuration
0
$.arBuffs.5.tMaxStackCount
1
$.arBuffs.5.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
$.arBuffs.5.tCrowdControl.tChillAmount
0
$.arBuffs.5.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.5.tDamageShield.tHitpointScalar
0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.arBuffs.6.tDuration
SF_14
$.arBuffs.6.tMaxExtendDuration
0
$.arBuffs.6.tMaxStackCount
1
$.arBuffs.6.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
$.arBuffs.6.tCrowdControl.tSlowAmount
0
$.arBuffs.6.tCrowdControl.tChillAmount
0
$.arBuffs.6.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.6.tDamageShield.tHitpointScalar
SF_15
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.arBuffs.7.tDuration
SF_23
$.arBuffs.7.tMaxExtendDuration
0
$.arBuffs.7.tMaxStackCount
1
$.arBuffs.7.tDOT.tDamage.tHitpointScalar
SF_33
$.arBuffs.7.tDOT.tDamage.tFlatLevel
0
$.arBuffs.7.tDOT.tCombatEffectOverride
0
$.arBuffs.7.tCrowdControl.tSlowAmount
0
$.arBuffs.7.tCrowdControl.tChillAmount
0
$.arBuffs.7.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.7.tDamageShield.tHitpointScalar
0
$.arBuffs.7.tDamageShield.tFlatLevel
0
$.arBuffs.8.tDuration
SF_26
$.arBuffs.8.tMaxExtendDuration
0
$.arBuffs.8.tMaxStackCount
1
$.arBuffs.8.tDOT.tDamage.tHitpointScalar
SF_26
$.arBuffs.8.tDOT.tDamage.tFlatLevel
0
$.arBuffs.8.tDOT.tCombatEffectOverride
0
$.arBuffs.8.tCrowdControl.tSlowAmount
0
$.arBuffs.8.tCrowdControl.tChillAmount
0
$.arBuffs.8.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.8.tDamageShield.tHitpointScalar
0
$.arBuffs.8.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
15 - (SF_29 ? SF_21 : 0)
$.ptScriptFormulas.1.tFormula
0.5 * Table(38,sLevel)
$.ptScriptFormulas.2.tFormula
4 * Table(34,sLevel)
$.ptScriptFormulas.3.tFormula
2 * SF_12 * (SF_31 ? (1+ SF_30 / 2) : 1)
$.ptScriptFormulas.4.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 1"
$.ptScriptFormulas.5.tFormula
3
$.ptScriptFormulas.6.tFormula
Mod.UpgradeA
$.ptScriptFormulas.7.tFormula
0
$.ptScriptFormulas.8.tFormula
0.25
$.ptScriptFormulas.9.tFormula
3
$.ptScriptFormulas.10.tFormula
3
$.ptScriptFormulas.11.tFormula
1
$.ptScriptFormulas.12.tFormula
Min(1 + (AoE_Size_Bonus_Per_Power#Spiritborn_Eagle_Focus2 / 2), PowerTag.SystemsTuningGlobals."Script Formula 3")
$.ptScriptFormulas.13.tFormula
Bonus_Percent_Per_Power#Spiritborn_Eagle_Focus2
$.ptScriptFormulas.14.tFormula
1.5
$.ptScriptFormulas.15.tFormula
Spiritborn_Soar_Barrier
$.ptScriptFormulas.16.tFormula
Spiritborn_Soar_DamagePerDistance
$.ptScriptFormulas.17.tFormula
$.ptScriptFormulas.18.tFormula
1 * Table(34,sLevel)
$.ptScriptFormulas.19.tFormula
3 * SF_12
$.ptScriptFormulas.20.tFormula
0.1
$.ptScriptFormulas.21.tFormula
3
$.ptScriptFormulas.22.tFormula
PowerTag.S08_CollectibleBossPower_011_Duriel."Script Formula 20"
$.ptScriptFormulas.23.tFormula
PowerTag.Spiritborn_Lightning_Storm."Script Formula 0"
$.ptScriptFormulas.24.tFormula
.75
$.ptScriptFormulas.25.tFormula
5
$.ptScriptFormulas.26.tFormula
1 * Table(34,sLevel)
$.ptScriptFormulas.27.tFormula
PowerTag.Spiritborn_Lightning_Storm."Script Formula 2"
$.ptScriptFormulas.28.tFormula
2
$.ptScriptFormulas.29.tFormula
Mod.Side2
$.ptScriptFormulas.30.tFormula
0.5
$.ptScriptFormulas.31.tFormula
Mod.Side1
$.ptScriptFormulas.32.tFormula
3
$.ptScriptFormulas.33.tFormula
.75 * Table(34,sLevel)
$.ptScriptFormulas.34.tFormula
PowerTag.Spiritborn_Lightning_Storm."Script Formula 0"
$.arPayloads.0.tDamage.tHitpointScalar
SF_1
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
0
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
SF_2
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
0
$.arPayloads.2.tDamage.tHitpointScalar
SF_18
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0