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Skeleton Mage

Skeleton Mage

Essence Cost: — Lucky Hit Chance: — Raise a skeletal mage, up to a maximum of — mages. Skeletal mages deal — damage with each attack.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
440313
Yerelleştirme SNO
1119748
Kaynak etiketleri
Skill_Primary_SummoningSkill_Primary_MinionSearch_Copy_CoreSearch_DamageSearch_Minion

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Necromancer_SkeletonMage.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Necromancer_SkeletonMage.stl.json
Kaynak SNO
440313

Sabit kaynak kaydını aç ↗

SHA256: 1f96d06f49ea4aef8a9d893e94c20126a0ca93b3cf1888d7773d674ff8dd229a

{c_label}Essence Cost: {/c}{c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Raise a skeletal mage, up to a maximum of {c_number}{SF_3}{/c} mages. Skeletal mages deal {c_number}{payload:TOOLTIP_SHADOW}{/c} damage with each attack.
248 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

SF_44

$.arResourceCosts.0.tMinRequired

SF_1

$.arResourceCosts.0.tInitialCost

SF_1

$.arResourceCosts.0.tChannellingCost

0

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

0

$.tMovementPowerData.unk_b1f0f4e

0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

$.arCCInfo.10.tBreaksCC

0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

0

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

0

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

$.arCCInfo.12.tImmuneToCCDuring

0

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

1

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

$.arBuffs.0.tCrowdControl.tSlowAmount

0

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.0.tDamageShield.tHitpointScalar

0

$.arBuffs.0.tDamageShield.tFlatLevel

0

$.arBuffs.1.tDuration

1

$.arBuffs.1.tMaxExtendDuration

0

$.arBuffs.1.tMaxStackCount

1

$.arBuffs.1.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.1.tDOT.tDamage.tFlatLevel

0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

$.arBuffs.1.tCrowdControl.tSlowAmount

0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.1.tDamageShield.tHitpointScalar

0

$.arBuffs.1.tDamageShield.tFlatLevel

0

$.arBuffs.2.tDuration

1

$.arBuffs.2.tMaxExtendDuration

0

$.arBuffs.2.tMaxStackCount

1

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

0

$.arBuffs.2.tCrowdControl.tChillAmount

0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.2.tDamageShield.tHitpointScalar

0

$.arBuffs.2.tDamageShield.tFlatLevel

0

$.arBuffs.3.tDuration

1

$.arBuffs.3.tMaxExtendDuration

0

$.arBuffs.3.tMaxStackCount

1

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

$.arBuffs.3.tCrowdControl.tSlowAmount

0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

1

$.arBuffs.4.tMaxExtendDuration

0

$.arBuffs.4.tMaxStackCount

SF_7

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.arBuffs.5.tDuration

1

$.arBuffs.5.tMaxExtendDuration

0

$.arBuffs.5.tMaxStackCount

1

$.arBuffs.5.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.5.tDOT.tDamage.tFlatLevel

0

$.arBuffs.5.tDOT.tCombatEffectOverride

100

$.arBuffs.5.tCrowdControl.tSlowAmount

0

$.arBuffs.5.tCrowdControl.tChillAmount

0

$.arBuffs.5.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.5.tDamageShield.tHitpointScalar

0

$.arBuffs.5.tDamageShield.tFlatLevel

0

$.arBuffs.6.tDuration

1

$.arBuffs.6.tMaxExtendDuration

0

$.arBuffs.6.tMaxStackCount

SF_3

$.arBuffs.6.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.6.tDOT.tDamage.tFlatLevel

0

$.arBuffs.6.tDOT.tCombatEffectOverride

100

$.arBuffs.6.tCrowdControl.tSlowAmount

0

$.arBuffs.6.tCrowdControl.tChillAmount

0

$.arBuffs.6.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.6.tDamageShield.tHitpointScalar

0

$.arBuffs.6.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

(0.8 * Table(34, sLevel))

$.ptScriptFormulas.1.tFormula

30

$.ptScriptFormulas.2.tFormula

(.41 * Table(34, sLevel)) * (1 + .1 * SkillRank(SNO.Power.Necromancer_Talent_SkeletonMage))

$.ptScriptFormulas.3.tFormula

Floor((3 + Necro_Bonus_Max_Mages + SF_13) * (SF_53 * SF_54 * SF_55))

$.ptScriptFormulas.4.tFormula

15

$.ptScriptFormulas.5.tFormula

0.01

$.ptScriptFormulas.6.tFormula

(0.8* Table(34, sLevel))

$.ptScriptFormulas.7.tFormula

10

$.ptScriptFormulas.8.tFormula

(0.8 * Table(34, sLevel))

$.ptScriptFormulas.9.tFormula

NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Sacrifice_Passive_UpgradeA) ? SF_25 : SF_31

$.ptScriptFormulas.10.tFormula

NecroArmy_Spec_For_Pet_Type#1==0

$.ptScriptFormulas.11.tFormula

NecroArmy_Spec_For_Pet_Type#1==1

$.ptScriptFormulas.12.tFormula

NecroArmy_Spec_For_Pet_Type#1==2

$.ptScriptFormulas.13.tFormula

Mod.VariantA ? SF_36 : 0

$.ptScriptFormulas.14.tFormula

PowerTag.Necromancer_Talent_Caster_T2_N1."Script Formula 0"

$.ptScriptFormulas.15.tFormula

PowerTag.Necromancer_Talent_Caster_T2_N1."Script Formula 1"

$.ptScriptFormulas.16.tFormula

0.15

$.ptScriptFormulas.17.tFormula

1 * Table(34, sLevel)

$.ptScriptFormulas.18.tFormula

6

$.ptScriptFormulas.19.tFormula

SF_17 / SF_18

$.ptScriptFormulas.20.tFormula

0.03 * Table(37, sLevel)

$.ptScriptFormulas.21.tFormula

4

$.ptScriptFormulas.22.tFormula

4

$.ptScriptFormulas.23.tFormula

4

$.ptScriptFormulas.24.tFormula

.15

$.ptScriptFormulas.25.tFormula

0.15

$.ptScriptFormulas.26.tFormula

0.75

$.ptScriptFormulas.27.tFormula

.4

$.ptScriptFormulas.28.tFormula

.03 * Table(34, sLevel)

$.ptScriptFormulas.29.tFormula

.3

$.ptScriptFormulas.30.tFormula

.1 * SkillRank(SNO.Power.Necromancer_Talent_SkeletonMage)

$.ptScriptFormulas.31.tFormula

0.15

$.ptScriptFormulas.32.tFormula

PowerTag.Necromancer_Talent_Caster_T2_N1."Script Formula 0"

$.ptScriptFormulas.33.tFormula

NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonWarrior_Reaper_Passive_Sacrifice) ? SF_34 : 1

$.ptScriptFormulas.34.tFormula

1 + PowerTag.Necromancer_SkeletonWarrior."Script Formula 35"

$.ptScriptFormulas.35.tFormula

SkillRank(SNO.Power.Necromancer_Talent_Caster_T5_N2)

$.ptScriptFormulas.36.tFormula

2

$.ptScriptFormulas.37.tFormula

0.005

$.ptScriptFormulas.38.tFormula

Min(1,1-Min(SF_37*(50-Level), 0.25))

$.ptScriptFormulas.39.tFormula

0.007

$.ptScriptFormulas.40.tFormula

Min(1,1-Min(SF_39*(50-Level), 0.35))

$.ptScriptFormulas.41.tFormula

0.03

$.ptScriptFormulas.42.tFormula

0.05

$.ptScriptFormulas.43.tFormula

0.3

$.ptScriptFormulas.44.tFormula

20

$.ptScriptFormulas.45.tFormula

0.05

$.ptScriptFormulas.46.tFormula

2 * Table(34, sLevel)

$.ptScriptFormulas.47.tFormula

0.1

$.ptScriptFormulas.48.tFormula

Resource_Cur#Essence

$.ptScriptFormulas.49.tFormula

0.5 * Table(34, sLevel)

$.ptScriptFormulas.50.tFormula

$.ptScriptFormulas.51.tFormula

0.03

$.ptScriptFormulas.52.tFormula

0.1

$.ptScriptFormulas.53.tFormula

NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Shadow_Passive_Sacrifice) ? SF_56 : 1

$.ptScriptFormulas.54.tFormula

NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Cold_Passive_Sacrifice) ? SF_56 : 1

$.ptScriptFormulas.55.tFormula

NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Sacrifice_Passive_Sacrifice) ? SF_56 : 1

$.ptScriptFormulas.56.tFormula

0.5

$.ptScriptFormulas.57.tFormula

4

$.arPayloads.0.tDamage.tHitpointScalar

SF_0 * (1 + SF_30)

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_8 * (1 + SF_30)

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_6 * (1 + SF_30)

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.arPetSpawns.0.tMax

SF_3

$.arPetSpawns.0.tHealth.tHitpointScalar

SF_2

$.arPetSpawns.0.tHealth.tFlatLevel

0

$.arPetSpawns.1.tMax

SF_3

$.arPetSpawns.1.tHealth.tHitpointScalar

SF_2

$.arPetSpawns.1.tHealth.tFlatLevel

0

$.arPetSpawns.2.tMax

SF_3

$.arPetSpawns.2.tHealth.tHitpointScalar

SF_2

$.arPetSpawns.2.tHealth.tFlatLevel

0

$.arPetSpawns.3.tMax

SF_3

$.arPetSpawns.3.tHealth.tHitpointScalar

SF_2

$.arPetSpawns.3.tHealth.tFlatLevel

0

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0