Skeleton Mage
Skeleton Mage
Essence Cost: — Lucky Hit Chance: — Raise a skeletal mage, up to a maximum of — mages. Skeletal mages deal — damage with each attack.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 440313
- Yerelleştirme SNO
- 1119748
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Necromancer_SkeletonMage.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Necromancer_SkeletonMage.stl.json
- Kaynak SNO
- 440313
SHA256: 1f96d06f49ea4aef8a9d893e94c20126a0ca93b3cf1888d7773d674ff8dd229a
{c_label}Essence Cost: {/c}{c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Raise a skeletal mage, up to a maximum of {c_number}{SF_3}{/c} mages. Skeletal mages deal {c_number}{payload:TOOLTIP_SHADOW}{/c} damage with each attack. 248 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_44
$.arResourceCosts.0.tMinRequired
SF_1
$.arResourceCosts.0.tInitialCost
SF_1
$.arResourceCosts.0.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
0
$.tMovementPowerData.unk_b1f0f4e
0
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
1
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
1
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
1
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
1
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
1
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.arBuffs.4.tDuration
1
$.arBuffs.4.tMaxExtendDuration
0
$.arBuffs.4.tMaxStackCount
SF_7
$.arBuffs.4.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
$.arBuffs.4.tCrowdControl.tChillAmount
0
$.arBuffs.4.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.4.tDamageShield.tHitpointScalar
0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
1
$.arBuffs.5.tMaxExtendDuration
0
$.arBuffs.5.tMaxStackCount
1
$.arBuffs.5.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
$.arBuffs.5.tCrowdControl.tChillAmount
0
$.arBuffs.5.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.5.tDamageShield.tHitpointScalar
0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.arBuffs.6.tDuration
1
$.arBuffs.6.tMaxExtendDuration
0
$.arBuffs.6.tMaxStackCount
SF_3
$.arBuffs.6.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
$.arBuffs.6.tCrowdControl.tSlowAmount
0
$.arBuffs.6.tCrowdControl.tChillAmount
0
$.arBuffs.6.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.6.tDamageShield.tHitpointScalar
0
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
(0.8 * Table(34, sLevel))
$.ptScriptFormulas.1.tFormula
30
$.ptScriptFormulas.2.tFormula
(.41 * Table(34, sLevel)) * (1 + .1 * SkillRank(SNO.Power.Necromancer_Talent_SkeletonMage))
$.ptScriptFormulas.3.tFormula
Floor((3 + Necro_Bonus_Max_Mages + SF_13) * (SF_53 * SF_54 * SF_55))
$.ptScriptFormulas.4.tFormula
15
$.ptScriptFormulas.5.tFormula
0.01
$.ptScriptFormulas.6.tFormula
(0.8* Table(34, sLevel))
$.ptScriptFormulas.7.tFormula
10
$.ptScriptFormulas.8.tFormula
(0.8 * Table(34, sLevel))
$.ptScriptFormulas.9.tFormula
NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Sacrifice_Passive_UpgradeA) ? SF_25 : SF_31
$.ptScriptFormulas.10.tFormula
NecroArmy_Spec_For_Pet_Type#1==0
$.ptScriptFormulas.11.tFormula
NecroArmy_Spec_For_Pet_Type#1==1
$.ptScriptFormulas.12.tFormula
NecroArmy_Spec_For_Pet_Type#1==2
$.ptScriptFormulas.13.tFormula
Mod.VariantA ? SF_36 : 0
$.ptScriptFormulas.14.tFormula
PowerTag.Necromancer_Talent_Caster_T2_N1."Script Formula 0"
$.ptScriptFormulas.15.tFormula
PowerTag.Necromancer_Talent_Caster_T2_N1."Script Formula 1"
$.ptScriptFormulas.16.tFormula
0.15
$.ptScriptFormulas.17.tFormula
1 * Table(34, sLevel)
$.ptScriptFormulas.18.tFormula
6
$.ptScriptFormulas.19.tFormula
SF_17 / SF_18
$.ptScriptFormulas.20.tFormula
0.03 * Table(37, sLevel)
$.ptScriptFormulas.21.tFormula
4
$.ptScriptFormulas.22.tFormula
4
$.ptScriptFormulas.23.tFormula
4
$.ptScriptFormulas.24.tFormula
.15
$.ptScriptFormulas.25.tFormula
0.15
$.ptScriptFormulas.26.tFormula
0.75
$.ptScriptFormulas.27.tFormula
.4
$.ptScriptFormulas.28.tFormula
.03 * Table(34, sLevel)
$.ptScriptFormulas.29.tFormula
.3
$.ptScriptFormulas.30.tFormula
.1 * SkillRank(SNO.Power.Necromancer_Talent_SkeletonMage)
$.ptScriptFormulas.31.tFormula
0.15
$.ptScriptFormulas.32.tFormula
PowerTag.Necromancer_Talent_Caster_T2_N1."Script Formula 0"
$.ptScriptFormulas.33.tFormula
NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonWarrior_Reaper_Passive_Sacrifice) ? SF_34 : 1
$.ptScriptFormulas.34.tFormula
1 + PowerTag.Necromancer_SkeletonWarrior."Script Formula 35"
$.ptScriptFormulas.35.tFormula
SkillRank(SNO.Power.Necromancer_Talent_Caster_T5_N2)
$.ptScriptFormulas.36.tFormula
2
$.ptScriptFormulas.37.tFormula
0.005
$.ptScriptFormulas.38.tFormula
Min(1,1-Min(SF_37*(50-Level), 0.25))
$.ptScriptFormulas.39.tFormula
0.007
$.ptScriptFormulas.40.tFormula
Min(1,1-Min(SF_39*(50-Level), 0.35))
$.ptScriptFormulas.41.tFormula
0.03
$.ptScriptFormulas.42.tFormula
0.05
$.ptScriptFormulas.43.tFormula
0.3
$.ptScriptFormulas.44.tFormula
20
$.ptScriptFormulas.45.tFormula
0.05
$.ptScriptFormulas.46.tFormula
2 * Table(34, sLevel)
$.ptScriptFormulas.47.tFormula
0.1
$.ptScriptFormulas.48.tFormula
Resource_Cur#Essence
$.ptScriptFormulas.49.tFormula
0.5 * Table(34, sLevel)
$.ptScriptFormulas.50.tFormula
$.ptScriptFormulas.51.tFormula
0.03
$.ptScriptFormulas.52.tFormula
0.1
$.ptScriptFormulas.53.tFormula
NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Shadow_Passive_Sacrifice) ? SF_56 : 1
$.ptScriptFormulas.54.tFormula
NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Cold_Passive_Sacrifice) ? SF_56 : 1
$.ptScriptFormulas.55.tFormula
NecroPetPassiveIsActive(SNO.Power.Necromancer_SkeletonMage_Sacrifice_Passive_Sacrifice) ? SF_56 : 1
$.ptScriptFormulas.56.tFormula
0.5
$.ptScriptFormulas.57.tFormula
4
$.arPayloads.0.tDamage.tHitpointScalar
SF_0 * (1 + SF_30)
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_8 * (1 + SF_30)
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_6 * (1 + SF_30)
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPetSpawns.0.tMax
SF_3
$.arPetSpawns.0.tHealth.tHitpointScalar
SF_2
$.arPetSpawns.0.tHealth.tFlatLevel
0
$.arPetSpawns.1.tMax
SF_3
$.arPetSpawns.1.tHealth.tHitpointScalar
SF_2
$.arPetSpawns.1.tHealth.tFlatLevel
0
$.arPetSpawns.2.tMax
SF_3
$.arPetSpawns.2.tHealth.tHitpointScalar
SF_2
$.arPetSpawns.2.tHealth.tFlatLevel
0
$.arPetSpawns.3.tMax
SF_3
$.arPetSpawns.3.tHealth.tHitpointScalar
SF_2
$.arPetSpawns.3.tHealth.tFlatLevel
0
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0