Shred
Shred
Spirit Cost: — Lucky Hit Chance: — Shapeshift into a Werewolf and dash at the target, performing a trio of combo attacks:Shapeshift into a Werewolf and perform a trio of combo attacks: 1st Attack: Deal — damage. 2nd Attack: Deal — damage. 3rd Attack: Perform a larger finishing move dealing — damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 1256958
- Yerelleştirme SNO
- 1256957
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Druid_Shred_NEW.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Druid_Shred_NEW.stl.json
- Kaynak SNO
- 1256958
SHA256: 74d05d962a26168f518ee2d6074173cea1e28b1e096cc94469180383ffc17ffa
{c_label}Spirit Cost: {/c}{c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}{if:Mod.UpgradeA}Shapeshift into a Werewolf and dash at the target, performing a trio of combo attacks:{else}Shapeshift into a Werewolf and perform a trio of combo attacks:{/if}
{icon:bullet}{c_label}1st Attack:{/c} Deal {c_number}{payload:ATTACK_ONE}{/c} damage.
{icon:bullet}{c_label}2nd Attack:{/c} Deal {c_number}{payload:ATTACK_TWO}{/c} damage.
{icon:bullet}{c_label}3rd Attack:{/c} Perform a larger finishing move dealing {c_number}{payload:ATTACK_THREE}{/c} damage. 302 ham ifade · Henüz çözümlenmedi
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0
$.tAttackSpeed
Attacks_Per_Second_Total * (1+(Mod.Upgrade4? SF_16 : 0))
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SF_11
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SF_0
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SF_0
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0
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0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
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1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
SF_3
$.unk_e7fc6fa
0
$.tAttackRadius
SF_3
$.tMovementPowerData.unk_b1f0f4e
SF_3
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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1
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1.5
$.arBuffs.4.tMaxExtendDuration
0
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1
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0
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0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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1
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0
$.arBuffs.7.tMaxStackCount
1
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0
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0
$.arBuffs.7.tDOT.tCombatEffectOverride
100
$.arBuffs.7.tCrowdControl.tSlowAmount
0
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0
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1
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0
$.arBuffs.7.tDamageShield.tFlatLevel
0
$.arBuffs.8.tDuration
1
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0
$.arBuffs.8.tMaxStackCount
1
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0
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0
$.arBuffs.8.tDOT.tCombatEffectOverride
100
$.arBuffs.8.tCrowdControl.tSlowAmount
0
$.arBuffs.8.tCrowdControl.tChillAmount
0
$.arBuffs.8.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.8.tDamageShield.tHitpointScalar
0
$.arBuffs.8.tDamageShield.tFlatLevel
0
$.arBuffs.9.tDuration
2/60
$.arBuffs.9.tMaxExtendDuration
0
$.arBuffs.9.tMaxStackCount
99
$.arBuffs.9.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.9.tDOT.tDamage.tFlatLevel
0
$.arBuffs.9.tDOT.tCombatEffectOverride
100
$.arBuffs.9.tCrowdControl.tSlowAmount
0
$.arBuffs.9.tCrowdControl.tChillAmount
0
$.arBuffs.9.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.9.tDamageShield.tHitpointScalar
0
$.arBuffs.9.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
Mod.UpgradeB ? SF_37 : 35
$.ptScriptFormulas.1.tFormula
0.25
$.ptScriptFormulas.2.tFormula
1.25
$.ptScriptFormulas.3.tFormula
8
$.ptScriptFormulas.4.tFormula
$.ptScriptFormulas.5.tFormula
$.ptScriptFormulas.6.tFormula
$.ptScriptFormulas.7.tFormula
0.05
$.ptScriptFormulas.8.tFormula
0.03
$.ptScriptFormulas.9.tFormula
0.44
$.ptScriptFormulas.10.tFormula
SF_9 * Table(34,3) * 100
$.ptScriptFormulas.11.tFormula
20
$.ptScriptFormulas.12.tFormula
1 * Table(34,sLevel) * (Mod.Shapeshift_Default ? (1 + SF_7) : 1)
$.ptScriptFormulas.13.tFormula
1.5 * Table(34,sLevel) * (Mod.Shapeshift_Default ? (1 + SF_7) : 1)
$.ptScriptFormulas.14.tFormula
3 * Table(34,sLevel) * (Mod.Shapeshift_Default ? (1 + SF_7) : 1)
$.ptScriptFormulas.15.tFormula
4
$.ptScriptFormulas.16.tFormula
0.20
$.ptScriptFormulas.17.tFormula
$.ptScriptFormulas.18.tFormula
$.ptScriptFormulas.19.tFormula
1
$.ptScriptFormulas.20.tFormula
$.ptScriptFormulas.21.tFormula
$.ptScriptFormulas.22.tFormula
$.ptScriptFormulas.23.tFormula
1.1
$.ptScriptFormulas.24.tFormula
Chance_To_Hit_Twice_Per_Power#Druid_Shred_NEW
$.ptScriptFormulas.25.tFormula
$.ptScriptFormulas.26.tFormula
$.ptScriptFormulas.27.tFormula
$.ptScriptFormulas.28.tFormula
$.ptScriptFormulas.29.tFormula
Affix.1HAxe_Unique_Druid_100."Static Value 0"
$.ptScriptFormulas.30.tFormula
Affix.1HAxe_Unique_Druid_100."Static Value 1"
$.ptScriptFormulas.31.tFormula
1
$.ptScriptFormulas.32.tFormula
4
$.ptScriptFormulas.33.tFormula
SF_14 * (2.4)
$.ptScriptFormulas.34.tFormula
4
$.ptScriptFormulas.35.tFormula
0.5
$.ptScriptFormulas.36.tFormula
5
$.ptScriptFormulas.37.tFormula
25
$.ptScriptFormulas.38.tFormula
0.8
$.ptScriptFormulas.39.tFormula
1
$.ptScriptFormulas.40.tFormula
0.5
$.ptScriptFormulas.41.tFormula
1
$.ptScriptFormulas.42.tFormula
1
$.arPayloads.0.tDamage.tHitpointScalar
SF_12
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_13
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
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0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_14
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_12
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
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0
$.arPayloads.3.unk_7c2668d
0
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0
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0
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0
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0
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0
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0
$.arPayloads.3.tCombatEffectOverride
100
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SF_13
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.4.tCombatEffectOverride
100
$.arPayloads.5.tDamage.tHitpointScalar
SF_14
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
$.arPayloads.6.tDamage.tHitpointScalar
SF_33
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.6.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0