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Ravager

Ravager

Cooldown: — seconds Lucky Hit Chance: —% Passive: Minimum Ferocity increased by —. Active: Unleash a savage roar, causing each of your attacks to trigger an additional — damage strike per enemy for — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
1862773
Yerelleştirme SNO
1862772
Kaynak etiketleri
Skill_Spirit_PlainsSkill_IncarnateKeyword_Hunter

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Spiritborn_Jaguar_Focus.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Spiritborn_Jaguar_Focus.stl.json
Kaynak SNO
1862773

Sabit kaynak kaydını aç ↗

SHA256: 646b8fc19e738a65cbdd572be64cde3bb784a823241b13a942eb927357549cb1

{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}{c_label}Passive:{/c} Minimum {c_important}{u}Ferocity{/u}{/c} increased by {c_number}[{SF_7}|+|]{/c}.

{c_label}Active:{/c} Unleash a savage roar, causing each of your attacks to trigger an additional {c_number}{payload:IMPACT}{/c} damage strike per enemy for {c_number}{buffduration:BUFF_MAIN}{/c} seconds.
191 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

30

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

SF_0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

0

$.tMovementPowerData.unk_b1f0f4e

0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

1

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

1

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

1

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

1

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

0

$.arCCInfo.4.tImmuneToCCDuring

1

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

1

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

1

$.arCCInfo.6.tImmuneToCCDuring

1

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

1

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

1

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

1

$.arCCInfo.10.tBreaksCC

0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

1

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

1

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

$.arCCInfo.12.tImmuneToCCDuring

1

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

1

$.arBuffs.0.tDuration

SF_1

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

$.arBuffs.0.tCrowdControl.tSlowAmount

0

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.0.tDamageShield.tHitpointScalar

0

$.arBuffs.0.tDamageShield.tFlatLevel

0

$.arBuffs.1.tDuration

SF_1

$.arBuffs.1.tMaxExtendDuration

0

$.arBuffs.1.tMaxStackCount

1

$.arBuffs.1.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.1.tDOT.tDamage.tFlatLevel

0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

$.arBuffs.1.tCrowdControl.tSlowAmount

0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.1.tDamageShield.tHitpointScalar

0

$.arBuffs.1.tDamageShield.tFlatLevel

0

$.arBuffs.2.tDuration

$.arBuffs.2.tMaxExtendDuration

0

$.arBuffs.2.tMaxStackCount

1

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

0

$.arBuffs.2.tCrowdControl.tChillAmount

0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.2.tDamageShield.tHitpointScalar

0

$.arBuffs.2.tDamageShield.tFlatLevel

0

$.arBuffs.3.tDuration

99

$.arBuffs.3.tMaxExtendDuration

0

$.arBuffs.3.tMaxStackCount

6

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

$.arBuffs.3.tCrowdControl.tSlowAmount

0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

SF_30

$.arBuffs.4.tMaxExtendDuration

0

$.arBuffs.4.tMaxStackCount

1

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

25

$.ptScriptFormulas.1.tFormula

6 +(SF_5 ? SF_4 : 0)

$.ptScriptFormulas.2.tFormula

0.5 * Table(34, sLevel) * (SF_25 ? (1+SF_24) : 1)

$.ptScriptFormulas.3.tFormula

0.5

$.ptScriptFormulas.4.tFormula

2

$.ptScriptFormulas.5.tFormula

Mod.Side1

$.ptScriptFormulas.6.tFormula

Mod.Side2

$.ptScriptFormulas.7.tFormula

1 + floor(sLevel/10)

$.ptScriptFormulas.8.tFormula

1.75

$.ptScriptFormulas.9.tFormula

7

$.ptScriptFormulas.10.tFormula

Mod.UpgradeA

$.ptScriptFormulas.11.tFormula

PowerTag.Spiritborn_Jaguar_Core."Script Formula 7"

$.ptScriptFormulas.12.tFormula

PowerTag.Spiritborn_Gorilla_Core."Script Formula 5"

$.ptScriptFormulas.13.tFormula

PowerTag.Spiritborn_Centipede_Core."Script Formula 5"

$.ptScriptFormulas.14.tFormula

PowerTag.Spiritborn_Eagle_Core."Script Formula 4"

$.ptScriptFormulas.15.tFormula

PowerTag.Spiritborn_Gorilla_Potency."Script Formula 2"

$.ptScriptFormulas.16.tFormula

PowerTag.Spiritborn_Centipede_Potency."Script Formula 7"

$.ptScriptFormulas.17.tFormula

PowerTag.Spiritborn_Gorilla_Potency."Script Formula 7"

$.ptScriptFormulas.18.tFormula

PowerTag.Spiritborn_Centipede_Potency."Script Formula 23"

$.ptScriptFormulas.19.tFormula

0.25 * Table(34, sLevel)

$.ptScriptFormulas.20.tFormula

0.8

$.ptScriptFormulas.21.tFormula

0.5

$.ptScriptFormulas.22.tFormula

Bonus_Percent_Per_Power_2#Spiritborn_Jaguar_Focus

$.ptScriptFormulas.23.tFormula

1 + Bonus_Percent_Per_Power#Spiritborn_Jaguar_Focus

$.ptScriptFormulas.24.tFormula

0.2

$.ptScriptFormulas.25.tFormula

Mod.Side3

$.ptScriptFormulas.26.tFormula

$.ptScriptFormulas.27.tFormula

$.ptScriptFormulas.28.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 2"

$.ptScriptFormulas.29.tFormula

Mod.UpgradeC

$.ptScriptFormulas.30.tFormula

6

$.ptScriptFormulas.31.tFormula

0.8 * Table(34, sLevel) * (SF_25 ? (1+SF_24) : 1)

$.ptScriptFormulas.32.tFormula

4

$.ptScriptFormulas.33.tFormula

2

$.ptScriptFormulas.34.tFormula

.5

$.ptScriptFormulas.35.tFormula

0.8 * Table(34, sLevel) * (SF_25 ? (1+SF_24) : 1)

$.ptScriptFormulas.36.tFormula

1

$.ptScriptFormulas.37.tFormula

3

$.arPayloads.0.tDamage.tHitpointScalar

SF_2

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_35

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_31

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0