Rampage
Rampage
Wrath Cost: — Dominance Cost: — Lucky Hit Chance: —% Summon a rampaging brute for — seconds that smashes wildly, dealing — damage with a — chance per hit to Eviscerate enemies for — damage. Vanguard: Casting Rampage summons an additional brute for — seconds that follows you and swipes at enemies, dealing — damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 2221282
- Yerelleştirme SNO
- 2221281
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Warlock_DemonicSlash.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Warlock_DemonicSlash.stl.json
- Kaynak SNO
- 2221282
SHA256: edef876b5567a20ddcf0594b34e2d31130ce7988481c34edb2efa275a691f8bf
{if:SF_51}{c_label}Wrath Cost:{/c_label} {c_warlockWrath}{SF_53}{/c}
{else}{c_label}Dominance Cost:{/c_label} {c_warlockDominance}{Resource Cost}{/c}
{/if}{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}Summon a rampaging brute for {c_number}{SF_1}{/c} seconds that smashes wildly, dealing {c_number}{payload:MELEE_PAYLOAD}{/c} damage with a {c_number}[{SF_16}|%|]{/c} chance per hit to {c_important}{u}Eviscerate{/u}{/c} enemies for {c_number}{dot:EVISCERATE_TOOLTIP}{/c} damage.{if:SF_37}
{c_important}Vanguard:{/c}
Casting {c_important}Rampage{/c} summons an additional brute for {c_number}{SF_36}{/c} seconds that follows you and swipes at enemies, dealing {c_number}{payload:VAN_CLEAVE_PAYLOAD}{/c} damage.{/if} 333 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_15
$.arResourceCosts.0.tMinRequired
SF_12 ? SF_9 : SF_20
$.arResourceCosts.0.tInitialCost
SF_12 ? SF_9 : SF_20
$.arResourceCosts.0.tChannellingCost
0
$.arResourceCosts.1.tMinRequired
SF_51 ? SF_52 : 0
$.arResourceCosts.1.tInitialCost
SF_51 ? SF_52 : 0
$.arResourceCosts.1.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
(SF_12) ? SF_11 : 6
$.unk_e7fc6fa
0
$.tAttackRadius
(SF_12 + SF_21) ? SF_11 : 5
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(SF_12 + SF_21) ? SF_11 : 5
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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1
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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0
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SF_1
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0
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1
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0
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0
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0
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0
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1
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0
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0
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SF_1
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SF_1 + 0.1
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1
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0
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0
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100
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0
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0
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1
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0
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0
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3
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
$.arBuffs.4.tDuration
1
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0
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1
$.arBuffs.4.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
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0
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1
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0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
SF_36
$.arBuffs.5.tMaxExtendDuration
30
$.arBuffs.5.tMaxStackCount
1
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0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
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0
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0
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1
$.arBuffs.5.tDamageShield.tHitpointScalar
0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.arBuffs.6.tDuration
SF_45
$.arBuffs.6.tMaxExtendDuration
SF_2
$.arBuffs.6.tMaxStackCount
1
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0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
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0
$.arBuffs.6.tCrowdControl.tChillAmount
0
$.arBuffs.6.tCrowdControl.tStaggerMultiplier
1
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0
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.arBuffs.7.tDuration
SF_17
$.arBuffs.7.tMaxExtendDuration
0
$.arBuffs.7.tMaxStackCount
1
$.arBuffs.7.tDOT.tDamage.tHitpointScalar
SF_18 / SF_17
$.arBuffs.7.tDOT.tDamage.tFlatLevel
0
$.arBuffs.7.tDOT.tCombatEffectOverride
100
$.arBuffs.7.tCrowdControl.tSlowAmount
0
$.arBuffs.7.tCrowdControl.tChillAmount
0
$.arBuffs.7.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.7.tDamageShield.tHitpointScalar
0
$.arBuffs.7.tDamageShield.tFlatLevel
0
$.arBuffs.8.tDuration
SF_24
$.arBuffs.8.tMaxExtendDuration
0
$.arBuffs.8.tMaxStackCount
1
$.arBuffs.8.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.8.tDOT.tDamage.tFlatLevel
0
$.arBuffs.8.tDOT.tCombatEffectOverride
100
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0
$.arBuffs.8.tCrowdControl.tChillAmount
0
$.arBuffs.8.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.8.tDamageShield.tHitpointScalar
0
$.arBuffs.8.tDamageShield.tFlatLevel
0
$.arBuffs.9.tDuration
SF_2
$.arBuffs.9.tMaxExtendDuration
0
$.arBuffs.9.tMaxStackCount
1
$.arBuffs.9.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.9.tDOT.tDamage.tFlatLevel
0
$.arBuffs.9.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
$.arBuffs.9.tDamageShield.tFlatLevel
0
$.arBuffs.10.tDuration
5
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0
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1
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0
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0
$.arBuffs.10.tDOT.tCombatEffectOverride
100
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0
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0
$.arBuffs.10.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.10.tDamageShield.tHitpointScalar
0
$.arBuffs.10.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
SF_21 ? 1 : 4
$.ptScriptFormulas.1.tFormula
10
$.ptScriptFormulas.2.tFormula
0.64 * Table(34,sLevel)
$.ptScriptFormulas.3.tFormula
150
$.ptScriptFormulas.4.tFormula
2.5
$.ptScriptFormulas.5.tFormula
SF_12 ? SF_13 : 15
$.ptScriptFormulas.6.tFormula
$.ptScriptFormulas.7.tFormula
$.ptScriptFormulas.8.tFormula
-45
$.ptScriptFormulas.9.tFormula
SF_51 ? 0 : SF_5
$.ptScriptFormulas.10.tFormula
3
$.ptScriptFormulas.11.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 1"
$.ptScriptFormulas.12.tFormula
Mod.DemonForm
$.ptScriptFormulas.13.tFormula
10
$.ptScriptFormulas.14.tFormula
2
$.ptScriptFormulas.15.tFormula
30
$.ptScriptFormulas.16.tFormula
5
$.ptScriptFormulas.17.tFormula
PowerTag.Warlock_EvisceratedDebuff."Script Formula 1"
$.ptScriptFormulas.18.tFormula
SF_2 * 4 * PowerTag.Warlock_EvisceratedDebuff."Script Formula 6"
$.ptScriptFormulas.19.tFormula
SF_21 ? 1 : 0
$.ptScriptFormulas.20.tFormula
SF_51 ? 0 : SF_5
$.ptScriptFormulas.21.tFormula
Mod.Recast
$.ptScriptFormulas.22.tFormula
1
$.ptScriptFormulas.23.tFormula
Mod.UpgradeA
$.ptScriptFormulas.24.tFormula
3
$.ptScriptFormulas.25.tFormula
SF_2 * 3
$.ptScriptFormulas.26.tFormula
2
$.ptScriptFormulas.27.tFormula
0.3
$.ptScriptFormulas.28.tFormula
0.5
$.ptScriptFormulas.29.tFormula
10
$.ptScriptFormulas.30.tFormula
15
$.ptScriptFormulas.31.tFormula
SF_2 * 4.53125
$.ptScriptFormulas.32.tFormula
120
$.ptScriptFormulas.33.tFormula
2.5
$.ptScriptFormulas.34.tFormula
2 * SF_2 * PowerTag.Warlock_ClassMechanic_Vanguard."Script Formula 10"
$.ptScriptFormulas.35.tFormula
2 * SF_2 * PowerTag.Warlock_ClassMechanic_Vanguard."Script Formula 10"
$.ptScriptFormulas.36.tFormula
10
$.ptScriptFormulas.37.tFormula
Warlock_Shard_Type == 1
$.ptScriptFormulas.38.tFormula
$.ptScriptFormulas.39.tFormula
$.ptScriptFormulas.40.tFormula
0.2
$.ptScriptFormulas.41.tFormula
3
$.ptScriptFormulas.42.tFormula
20
$.ptScriptFormulas.43.tFormula
1
$.ptScriptFormulas.44.tFormula
100
$.ptScriptFormulas.45.tFormula
5 * SF_48
$.ptScriptFormulas.46.tFormula
0.02
$.ptScriptFormulas.47.tFormula
$.ptScriptFormulas.48.tFormula
1+(Affix.1HFocus_Unique_Warlock_001."Static Value 0"*AffixIsEquipped(SNO.Affix.1HFocus_Unique_Warlock_001))
$.ptScriptFormulas.49.tFormula
$.ptScriptFormulas.50.tFormula
AffixIsEquipped(SNO.Affix.2HSword_Unique_Warlock_001)
$.ptScriptFormulas.51.tFormula
SF_12 * SF_50
$.ptScriptFormulas.52.tFormula
45
$.ptScriptFormulas.53.tFormula
SF_52 * (1-Power_Resource_Cost_Reduction_Percent#Warlock_DemonicSlash)
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SF_2
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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100
$.arPayloads.1.tDamage.tHitpointScalar
SF_25
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0
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0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_31
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
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0
$.arPayloads.2.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_2
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
0
$.arPayloads.4.tDamage.tHitpointScalar
SF_34
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
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0
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0
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0
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0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.arPayloads.5.tDamage.tHitpointScalar
SF_35
$.arPayloads.5.tDamage.tFlatLevel
0
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0
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0
$.arPayloads.5.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
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0
$.arPayloads.6.tDamage.tFlatLevel
0
$.arPayloads.6.tDamageVariance
0
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0
$.arPayloads.6.unk_7c2668d
0
$.arPayloads.6.tFortifiedHealth.tHitpointScalar
SF_46
$.arPayloads.6.tFortifiedHealth.tFlatLevel
0
$.arPayloads.6.tApplyFreeze
0
$.arPayloads.6.tApplyChillAmount
0
$.arPayloads.6.tHeal.tHitpointScalar
0
$.arPayloads.6.tHeal.tFlatLevel
0
$.arPayloads.6.tCombatEffectOverride
0
$.arPetSpawns.0.tMax
SF_0
$.arPetSpawns.0.tHealth.tHitpointScalar
0
$.arPetSpawns.0.tHealth.tFlatLevel
0
$.arPetSpawns.1.tMax
1
$.arPetSpawns.1.tHealth.tHitpointScalar
0
$.arPetSpawns.1.tHealth.tFlatLevel
0
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
60