Rallying Cry
Rallying Cry
Cooldown: — secondsFury Cost: — Bellow a rallying cry, increasing your Movement Speed by — for — seconds. Nearby allies gain half of Rallying Cry's effects.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 211938
- Yerelleştirme SNO
- 1117298
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Barbarian_RallyingCry.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Barbarian_RallyingCry.stl.json
- Kaynak SNO
- 211938
SHA256: 9f145efef6a69fca995f3ecfbfd425b2d88af460cb4a983dae9fa2d7bcdf7f0f
{if:Mod.UpgradeC}{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds{else}{c_label}Fury Cost:{/c_label} {c_resource}{Resource Cost}{/c_resource}{/if}
Bellow a rallying cry, increasing your Movement Speed by {c_number}[{SF_7}*100|%x|]{/c} for {c_number}[{SF_1|1|}]{/c} seconds.
Nearby allies gain half of {c_important}Rallying Cry's{/c} effects. 297 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
0
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Mod.UpgradeC? 0 : SF_46
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Mod.UpgradeC? 0 : SF_46
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0
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0
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0
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0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
Mod.UpgradeC? 25 : 0
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1
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1
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0
$.unk_b9b985
0
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6
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0
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0
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0
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0
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SF_9
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1
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0
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SF_9
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1
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0
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SF_9
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SF_9
$.arCCInfo.2.tImmuneToCCDuring
0
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SF_9
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1
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0
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SF_9
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1
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0
$.arCCInfo.5.tBreaksCC
SF_9
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SF_9
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
SF_9
$.arCCInfo.6.tUsableDuringCC
SF_9
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
SF_9
$.arCCInfo.7.tUsableDuringCC
SF_9
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
SF_9
$.arCCInfo.8.tUsableDuringCC
SF_9
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
SF_9
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
SF_9
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SF_9
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0
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SF_9
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SF_9
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0
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SF_9
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
SF_9
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SF_9
$.arCCInfo.13.tImmuneToCCDuring
0
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SF_1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_1
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0
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1
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0
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0
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100
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0
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0
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1
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0
$.arBuffs.1.tDamageShield.tFlatLevel
0
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SF_1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_1
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0
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1
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0
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0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
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1
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0
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0
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SF_1
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0
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1
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0
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0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
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0
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1
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0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
SF_1
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0
$.arBuffs.5.tMaxStackCount
1
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0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
$.arBuffs.5.tCrowdControl.tChillAmount
0
$.arBuffs.5.tCrowdControl.tStaggerMultiplier
1
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0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.arBuffs.6.tDuration
SF_1
$.arBuffs.6.tMaxExtendDuration
0
$.arBuffs.6.tMaxStackCount
1
$.arBuffs.6.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
$.arBuffs.6.tCrowdControl.tSlowAmount
0
$.arBuffs.6.tCrowdControl.tChillAmount
0
$.arBuffs.6.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.6.tDamageShield.tHitpointScalar
0
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.arBuffs.7.tDuration
SF_1
$.arBuffs.7.tMaxExtendDuration
0
$.arBuffs.7.tMaxStackCount
1
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0
$.arBuffs.7.tDOT.tDamage.tFlatLevel
0
$.arBuffs.7.tDOT.tCombatEffectOverride
100
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0
$.arBuffs.7.tCrowdControl.tChillAmount
0
$.arBuffs.7.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.7.tDamageShield.tHitpointScalar
0
$.arBuffs.7.tDamageShield.tFlatLevel
0
$.arBuffs.8.tDuration
SF_53
$.arBuffs.8.tMaxExtendDuration
0
$.arBuffs.8.tMaxStackCount
1
$.arBuffs.8.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.8.tDOT.tDamage.tFlatLevel
0
$.arBuffs.8.tDOT.tCombatEffectOverride
100
$.arBuffs.8.tCrowdControl.tSlowAmount
0
$.arBuffs.8.tCrowdControl.tChillAmount
0
$.arBuffs.8.tCrowdControl.tStaggerMultiplier
1
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0
$.arBuffs.8.tDamageShield.tFlatLevel
0
$.arBuffs.9.tDuration
SF_37
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0
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1
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0
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0
$.arBuffs.9.tDOT.tCombatEffectOverride
100
$.arBuffs.9.tCrowdControl.tSlowAmount
SF_36
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$.arBuffs.9.tCrowdControl.tStaggerMultiplier
1
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0
$.arBuffs.9.tDamageShield.tFlatLevel
0
$.arBuffs.10.tDuration
SF_1
$.arBuffs.10.tMaxExtendDuration
0
$.arBuffs.10.tMaxStackCount
1
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0
$.arBuffs.10.tDOT.tDamage.tFlatLevel
0
$.arBuffs.10.tDOT.tCombatEffectOverride
100
$.arBuffs.10.tCrowdControl.tSlowAmount
0
$.arBuffs.10.tCrowdControl.tChillAmount
0
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1
$.arBuffs.10.tDamageShield.tHitpointScalar
0
$.arBuffs.10.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
1 * Table(34,sLevel)
$.ptScriptFormulas.1.tFormula
(Mod.Upgrade2 ? SF_48 : SF_58) * (1 + SF_2)
$.ptScriptFormulas.2.tFormula
Skill_Effect_Duration_Per_SkillTag#Skill_Shout
$.ptScriptFormulas.3.tFormula
Affix_Value_1#legendary_barb_007
$.ptScriptFormulas.4.tFormula
(SF_11 + SF_49) * (1+SF_12) * (1 + SF_19) * (1 + SF_55)
$.ptScriptFormulas.5.tFormula
SF_8
$.ptScriptFormulas.6.tFormula
SF_1
$.ptScriptFormulas.7.tFormula
(SF_11 * Table(37,sLevel) + (SF_49)) * (1+SF_12) * (1 + SF_19) * (1 + SF_55)
$.ptScriptFormulas.8.tFormula
0.4 * Table(37,sLevel)
$.ptScriptFormulas.9.tFormula
Mod.SkillRank ? 1 : 0
$.ptScriptFormulas.10.tFormula
SF_8 * (1+SF_12) * (1 + SF_19) * (1 + SF_55)
$.ptScriptFormulas.11.tFormula
0.2
$.ptScriptFormulas.12.tFormula
ParagonNodeIsPurchased(SNO.ParagonNode.Barbarian_Legendary_005) ? PowerTag.Paragon_Barb_Legendary_005."Script Formula 0" : 0
$.ptScriptFormulas.13.tFormula
20 * (1 + SF_19)
$.ptScriptFormulas.14.tFormula
.1 * (1 + SF_19)
$.ptScriptFormulas.15.tFormula
.02 * (1 + SF_19)
$.ptScriptFormulas.16.tFormula
14
$.ptScriptFormulas.17.tFormula
SF_7 + (Mod.UpgradeA ? ((SF_5 )) : 0)
$.ptScriptFormulas.18.tFormula
(SF_7 + SF_5)
$.ptScriptFormulas.19.tFormula
SF_20 ? PowerTag.S10_ChaosPerk_Barb_Legendary_001."Script Formula 1" : 0
$.ptScriptFormulas.20.tFormula
((GetCollectiblePowerEquippedSlotIndex(SNO.CollectiblePower.S10_ChaosPerk_Barb_Legendary_001)) > -1) ? 1 : 0
$.ptScriptFormulas.21.tFormula
10
$.ptScriptFormulas.22.tFormula
24
$.ptScriptFormulas.23.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 0"
$.ptScriptFormulas.24.tFormula
SF_22/SF_23
$.ptScriptFormulas.25.tFormula
3 * SF_0 / SF_21
$.ptScriptFormulas.26.tFormula
3
$.ptScriptFormulas.27.tFormula
4 * SF_0
$.ptScriptFormulas.28.tFormula
SF_27/SF_26
$.ptScriptFormulas.29.tFormula
SF_1
$.ptScriptFormulas.30.tFormula
360
$.ptScriptFormulas.31.tFormula
$.ptScriptFormulas.32.tFormula
$.ptScriptFormulas.33.tFormula
$.ptScriptFormulas.34.tFormula
0.1
$.ptScriptFormulas.35.tFormula
0.3
$.ptScriptFormulas.36.tFormula
(0.6 + (0.01 * sLevel)) * (1 + SF_55)
$.ptScriptFormulas.37.tFormula
0.1
$.ptScriptFormulas.38.tFormula
0.05
$.ptScriptFormulas.39.tFormula
SF_1 * 1.5
$.ptScriptFormulas.40.tFormula
25
$.ptScriptFormulas.41.tFormula
2
$.ptScriptFormulas.42.tFormula
0.2
$.ptScriptFormulas.43.tFormula
SF_56 * (1+SF_12) * (1 + SF_19)
$.ptScriptFormulas.44.tFormula
3
$.ptScriptFormulas.45.tFormula
0.5
$.ptScriptFormulas.46.tFormula
Mod.UpgradeB? (35 - SF_47) : 35
$.ptScriptFormulas.47.tFormula
10
$.ptScriptFormulas.48.tFormula
SF_58 + SF_52
$.ptScriptFormulas.49.tFormula
Mod.UpgradeA? SF_50 : 0
$.ptScriptFormulas.50.tFormula
0.1
$.ptScriptFormulas.51.tFormula
0.05
$.ptScriptFormulas.52.tFormula
3
$.ptScriptFormulas.53.tFormula
SF_1
$.ptScriptFormulas.54.tFormula
4
$.ptScriptFormulas.55.tFormula
Mod.Upgrade4? SF_42 : 0
$.ptScriptFormulas.56.tFormula
0.15
$.ptScriptFormulas.57.tFormula
1.0 * (Table(34,sLevel))
$.ptScriptFormulas.58.tFormula
4
$.ptScriptFormulas.59.tFormula
PowerTag.Barbarian_CalloftheAncients."Script Formula 42"
$.ptScriptFormulas.60.tFormula
PowerTag.Barbarian_CalloftheAncients."Script Formula 52"
$.ptScriptFormulas.61.tFormula
1+ SF_59 + SF_60
$.ptScriptFormulas.62.tFormula
SF_61 > 1
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SF_25
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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100
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0
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0
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0
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0
$.arPayloads.1.unk_7c2668d
0
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SF_43
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0
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0
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0
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0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
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0
$.arPayloads.2.tDamage.tFlatLevel
0
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0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
SF_43 * SF_45
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_57
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0