Profane Sentinel
Profane Sentinel
Wrath Cost: — Dominance Cost: — Lucky Hit Chance: —% Summon a demonic eye for — seconds that focuses upon enemies with a beam that makes them Vulnerable and periodically blasts them, dealing — damage. Recast to direct the eye's targeting. Vanguard: Casting Profane Sentinel summons an additional eye for — seconds that follows you and blasts enemies, dealing — damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 2289261
- Yerelleştirme SNO
- 2289260
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Warlock_Demonic_Drain.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Warlock_Demonic_Drain.stl.json
- Kaynak SNO
- 2289261
SHA256: ad67b9c077873b9f45394b0f930b816ed8b67445789ee88dd39db83d990cb8ed
{if:SF_38}{c_label}Wrath Cost:{/c_label} {c_warlockWrath}{SF_40}{/c}
{else}{c_label}Dominance Cost:{/c_label} {c_warlockDominance}{Resource Cost}{/c}
{/if}{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}Summon a demonic eye for {c_number}{SF_2}{/c} seconds that focuses upon enemies with a beam that makes them {c_important}{u}Vulnerable{/u}{/c} and periodically blasts them, dealing {c_number}{payload:IMPACT}{/c} damage. Recast to direct the eye's targeting.{if:SF_20}
{c_important}Vanguard:{/c}
Casting {c_important}Profane Sentinel{/c} summons an additional eye for {c_number}{SF_21}{/c} seconds that follows you and blasts enemies, dealing {c_number}{payload:IMPACT}{/c} damage.{/if} 346 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_18
$.arResourceCosts.0.tMinRequired
SF_38 ? 0 : SF_6
$.arResourceCosts.0.tInitialCost
SF_38 ? 0 : SF_6
$.arResourceCosts.0.tChannellingCost
0
$.arResourceCosts.1.tMinRequired
SF_38 ? SF_39 : 0
$.arResourceCosts.1.tInitialCost
SF_38 ? SF_39 : 0
$.arResourceCosts.1.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
SF_1
$.tMovementPowerData.unk_b1f0f4e
SF_1
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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1
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
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0
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SF_2
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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SF_2
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
$.arBuffs.3.tMaxStackCount
SF_14
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0
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0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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0.5
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0
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1
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0
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0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
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0
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1
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0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
1
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0
$.arBuffs.5.tMaxStackCount
1
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0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
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0
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1
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0
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0
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SF_2
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0
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1
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0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
$.arBuffs.6.tCrowdControl.tSlowAmount
0
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0
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1
$.arBuffs.6.tDamageShield.tHitpointScalar
0
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.arBuffs.7.tDuration
SF_21
$.arBuffs.7.tMaxExtendDuration
30
$.arBuffs.7.tMaxStackCount
1
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0
$.arBuffs.7.tDOT.tDamage.tFlatLevel
0
$.arBuffs.7.tDOT.tCombatEffectOverride
100
$.arBuffs.7.tCrowdControl.tSlowAmount
0
$.arBuffs.7.tCrowdControl.tChillAmount
0
$.arBuffs.7.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.7.tDamageShield.tHitpointScalar
0
$.arBuffs.7.tDamageShield.tFlatLevel
0
$.arBuffs.8.tDuration
0.5
$.arBuffs.8.tMaxExtendDuration
0
$.arBuffs.8.tMaxStackCount
1
$.arBuffs.8.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.8.tDOT.tDamage.tFlatLevel
0
$.arBuffs.8.tDOT.tCombatEffectOverride
100
$.arBuffs.8.tCrowdControl.tSlowAmount
0
$.arBuffs.8.tCrowdControl.tChillAmount
0
$.arBuffs.8.tCrowdControl.tStaggerMultiplier
1
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0
$.arBuffs.8.tDamageShield.tFlatLevel
0
$.arBuffs.9.tDuration
SF_27
$.arBuffs.9.tMaxExtendDuration
SF_2
$.arBuffs.9.tMaxStackCount
1
$.arBuffs.9.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.9.tDOT.tDamage.tFlatLevel
0
$.arBuffs.9.tDOT.tCombatEffectOverride
100
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0
$.arBuffs.9.tCrowdControl.tChillAmount
0
$.arBuffs.9.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.9.tDamageShield.tHitpointScalar
0
$.arBuffs.9.tDamageShield.tFlatLevel
0
$.arBuffs.10.tDuration
SF_2
$.arBuffs.10.tMaxExtendDuration
0
$.arBuffs.10.tMaxStackCount
1
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0
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0
$.arBuffs.10.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
$.arBuffs.11.tDOT.tCombatEffectOverride
100
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0
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0
$.arBuffs.11.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.11.tDamageShield.tHitpointScalar
0
$.arBuffs.11.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
1.5 * (1+(SF_32*SF_31))
$.ptScriptFormulas.1.tFormula
SF_5
$.ptScriptFormulas.2.tFormula
15
$.ptScriptFormulas.3.tFormula
1.5 * (1-(SF_30*SF_28))
$.ptScriptFormulas.4.tFormula
80
$.ptScriptFormulas.5.tFormula
15
$.ptScriptFormulas.6.tFormula
SF_11 ? SF_25 : 10
$.ptScriptFormulas.7.tFormula
SF_8 ? 0 : 0.25
$.ptScriptFormulas.8.tFormula
Mod.UpgradeB
$.ptScriptFormulas.9.tFormula
Mod.UpgradeA
$.ptScriptFormulas.10.tFormula
2
$.ptScriptFormulas.11.tFormula
Mod."Demonform"
$.ptScriptFormulas.12.tFormula
1.8 * Table(34,sLevel)
$.ptScriptFormulas.13.tFormula
0.3
$.ptScriptFormulas.14.tFormula
SF_9 ? 100 :1
$.ptScriptFormulas.15.tFormula
0.075
$.ptScriptFormulas.16.tFormula
SF_15 / 0.3
$.ptScriptFormulas.17.tFormula
SF_8 ? 0 : 1
$.ptScriptFormulas.18.tFormula
22
$.ptScriptFormulas.19.tFormula
SF_12 * PowerTag.Warlock_ClassMechanic_Vanguard."Script Formula 10"
$.ptScriptFormulas.20.tFormula
Warlock_Shard_Type == 1
$.ptScriptFormulas.21.tFormula
10
$.ptScriptFormulas.22.tFormula
SF_12 * 0.7
$.ptScriptFormulas.23.tFormula
SF_12 * 2.3
$.ptScriptFormulas.24.tFormula
3
$.ptScriptFormulas.25.tFormula
5
$.ptScriptFormulas.26.tFormula
0.3
$.ptScriptFormulas.27.tFormula
5 * SF_35
$.ptScriptFormulas.28.tFormula
Mod.Upgrade3
$.ptScriptFormulas.29.tFormula
0.25
$.ptScriptFormulas.30.tFormula
0.5
$.ptScriptFormulas.31.tFormula
Mod.Upgrade4
$.ptScriptFormulas.32.tFormula
2
$.ptScriptFormulas.33.tFormula
1
$.ptScriptFormulas.34.tFormula
$.ptScriptFormulas.35.tFormula
1+(Affix.1HFocus_Unique_Warlock_001."Static Value 0"*AffixIsEquipped(SNO.Affix.1HFocus_Unique_Warlock_001))
$.ptScriptFormulas.36.tFormula
$.ptScriptFormulas.37.tFormula
AffixIsEquipped(SNO.Affix.2HSword_Unique_Warlock_001)
$.ptScriptFormulas.38.tFormula
SF_11 * SF_37
$.ptScriptFormulas.39.tFormula
30
$.ptScriptFormulas.40.tFormula
SF_39 * (1-Power_Resource_Cost_Reduction_Percent#Warlock_Demonic_Drain)
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0
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0
$.arPayloads.0.tDamageVariance
0
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0
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0
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0
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0
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0
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0
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0
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0
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0
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SF_12
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0
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0
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0.5
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0
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0
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0
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0
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0
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0
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0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_22
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0.5
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
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0
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0
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0
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0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_23
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0.5
$.arPayloads.3.unk_7c2668d
0
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0
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0
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0
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0
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0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.arPayloads.4.tDamage.tHitpointScalar
SF_19
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0.5
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.4.tFortifiedHealth.tFlatLevel
0
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0
$.arPayloads.4.tApplyChillAmount
0
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0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.arPayloads.5.tDamage.tHitpointScalar
0
$.arPayloads.5.tDamage.tFlatLevel
0
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0
$.arPayloads.5.tVulnerableDurationSecondsOverride
0.5
$.arPayloads.5.unk_7c2668d
0
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0
$.arPayloads.5.tFortifiedHealth.tFlatLevel
0
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0
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0
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0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
$.arPayloads.6.tDamage.tHitpointScalar
0
$.arPayloads.6.tDamage.tFlatLevel
0
$.arPayloads.6.tDamageVariance
0
$.arPayloads.6.tVulnerableDurationSecondsOverride
0.5
$.arPayloads.6.unk_7c2668d
0
$.arPayloads.6.tFortifiedHealth.tHitpointScalar
0
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0
$.arPayloads.6.tApplyFreeze
0
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0
$.arPayloads.6.tHeal.tHitpointScalar
0
$.arPayloads.6.tHeal.tFlatLevel
0
$.arPayloads.6.tCombatEffectOverride
100
$.arPayloads.7.tDamage.tHitpointScalar
0
$.arPayloads.7.tDamage.tFlatLevel
0
$.arPayloads.7.tDamageVariance
0
$.arPayloads.7.tVulnerableDurationSecondsOverride
SF_27
$.arPayloads.7.unk_7c2668d
0
$.arPayloads.7.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.7.tFortifiedHealth.tFlatLevel
0
$.arPayloads.7.tApplyFreeze
0
$.arPayloads.7.tApplyChillAmount
0
$.arPayloads.7.tHeal.tHitpointScalar
0
$.arPayloads.7.tHeal.tFlatLevel
0
$.arPayloads.7.tCombatEffectOverride
100
$.arPetSpawns.0.tMax
SF_8 ? 5 : 1
$.arPetSpawns.0.tHealth.tHitpointScalar
0
$.arPetSpawns.0.tHealth.tFlatLevel
0
$.arPetSpawns.1.tMax
1
$.arPetSpawns.1.tHealth.tHitpointScalar
0
$.arPetSpawns.1.tHealth.tFlatLevel
0
$.arPetSpawns.2.tMax
1
$.arPetSpawns.2.tHealth.tHitpointScalar
0
$.arPetSpawns.2.tHealth.tFlatLevel
0
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
60