Lunging Strike
Lunging Strike
Fury Cost: — Generate Fury: — Cooldown: — seconds Lucky Hit Chance: — Lunge forward and strike an enemy, dealing — damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 206504
- Yerelleştirme SNO
- 1115629
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Barbarian_LungingStrike.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Barbarian_LungingStrike.stl.json
- Kaynak SNO
- 206504
SHA256: 28b85e54dd46ad38725248ffdb4d44098ca49cea9550bbd5ac3d2c693c7afcb6
{if:SF_21}{c_label}Fury Cost: {/c}{c_resource}{Resource Cost}{/c}
{/if}{c_label}Generate Fury:{/c_label} {c_resource}{SF_3}{/c_resource}
{if:Mod.UpgradeB}{c_label}Cooldown:{/c} {c_resource}{Cooldown Time}{/c} seconds
{/if}{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Lunge forward and strike an enemy, dealing {c_number}{payload:DAMAGE}{/c} damage. 156 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total * 1.25
$.tCombatEffectChance
SF_18
$.arResourceCosts.0.tMinRequired
SF_21 ? SF_22 : 0
$.arResourceCosts.0.tInitialCost
SF_21 ? SF_22 : 0
$.arResourceCosts.0.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
SF_28
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
Mod.UpgradeB ? 0 : SF_2
$.tMovementPowerData.unk_b1f0f4e
Mod.UpgradeB ? 0 : SF_2
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
1
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
1
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
SF_1 * Table(34,sLevel)
$.ptScriptFormulas.1.tFormula
0.9
$.ptScriptFormulas.2.tFormula
Mod.Upgrade1 ? (SF_13 + SF_6) : SF_13
$.ptScriptFormulas.3.tFormula
12
$.ptScriptFormulas.4.tFormula
1
$.ptScriptFormulas.5.tFormula
Affix_Value_2#legendary_generic_043 / 100
$.ptScriptFormulas.6.tFormula
2
$.ptScriptFormulas.7.tFormula
SF_1 * 100 * Table(34, 3)
$.ptScriptFormulas.8.tFormula
1
$.ptScriptFormulas.9.tFormula
3
$.ptScriptFormulas.10.tFormula
0.02
$.ptScriptFormulas.11.tFormula
$.ptScriptFormulas.12.tFormula
0.05
$.ptScriptFormulas.13.tFormula
6.5
$.ptScriptFormulas.14.tFormula
5
$.ptScriptFormulas.15.tFormula
0.05
$.ptScriptFormulas.16.tFormula
0.02 * (1+SF_20)
$.ptScriptFormulas.17.tFormula
0.4 * Table(34,sLevel)
$.ptScriptFormulas.18.tFormula
50
$.ptScriptFormulas.19.tFormula
$.ptScriptFormulas.20.tFormula
Percent_Bonus_Projectiles_Per_Power#Barbarian_LungingStrike
$.ptScriptFormulas.21.tFormula
AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0
$.ptScriptFormulas.22.tFormula
Affix.S05_BSK_Generic_004."Static Value 1"
$.ptScriptFormulas.23.tFormula
Chance_For_Double_Damage_Per_Power#Barbarian_LungingStrike
$.ptScriptFormulas.24.tFormula
3
$.ptScriptFormulas.25.tFormula
150
$.ptScriptFormulas.26.tFormula
1.5
$.ptScriptFormulas.27.tFormula
SF_0 * 0.25
$.ptScriptFormulas.28.tFormula
Mod.UpgradeB ? SF_29 : 0
$.ptScriptFormulas.29.tFormula
2
$.ptScriptFormulas.30.tFormula
Mod.UpgradeB ? 2 : 0
$.ptScriptFormulas.31.tFormula
0.75
$.ptScriptFormulas.32.tFormula
Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_LungingStrike / 2))
$.arPayloads.0.tDamage.tHitpointScalar
SF_0
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_27
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
0
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0