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Infernal Breath

Infernal Breath

Wrath Cost: — Dominance Cost: — Lucky Hit Chance: —% Summon a demonic head for — seconds that breathes fire on enemies dealing — damage per hit. Vanguard: Casting Infernal Breath summons an additional demonic head that orbits you and spews flames, dealing — damage per hit.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
2214419
Yerelleştirme SNO
2214418
Kaynak etiketleri
Skill_DemonologySkill_Primary_SummoningSkill_HellfireSkill_Greater_DemonSkill_Warlock_InfernalBreathSearch_DamageSearch_ResourceDominanceSearch_Fire

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Warlock_Demonic_Breath.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Warlock_Demonic_Breath.stl.json
Kaynak SNO
2214419

Sabit kaynak kaydını aç ↗

SHA256: 3276377e250c8c3632fa2c45d524d14eefc36ab14a7c8d1f147eee0fc38e3010

{if:SF_47}{c_label}Wrath Cost:{/c_label} {c_warlockWrath}{SF_50}{/c}
{else}{c_label}Dominance Cost:{/c_label} {c_warlockDominance}{Resource Cost}{/c}
{/if}{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}Summon a demonic head for {c_number}{SF_4}{/c} seconds that breathes fire on enemies dealing {c_number}{payload:FIRE_BREATH}{/c} damage per hit.{if:SF_23}

{c_important}Vanguard:{/c} 
Casting {c_important}Infernal Breath{/c} summons an additional demonic head that orbits you and spews flames, dealing {c_number}{payload:VAN_FIRE_BREATH_TOOLTIP}{/c} damage per hit.{/if}
340 ham ifade · Henüz çözümlenmedi

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0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

SF_16

$.arResourceCosts.0.tMinRequired

SF_13 ? SF_22 : SF_24

$.arResourceCosts.0.tInitialCost

SF_13 ? 0 : SF_24

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SF_13 ? SF_14 : 0

$.arResourceCosts.1.tMinRequired

SF_47 ? SF_48 : 0

$.arResourceCosts.1.tInitialCost

SF_47 ? SF_48 : 0

$.arResourceCosts.1.tChannellingCost

SF_47 ? SF_49 : 0

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

0

$.tMovementPowerData.unk_b1f0f4e

0

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0

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0

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1

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0

$.arCCInfo.1.tBreaksCC

0

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1

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0

$.arCCInfo.2.tBreaksCC

0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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1

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0

$.arCCInfo.6.tBreaksCC

0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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SF_1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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3

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_1

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SF_1 + 0.1

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_0

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

$.arBuffs.5.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.5.tCrowdControl.tChillAmount

0

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1

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0

$.arBuffs.5.tDamageShield.tFlatLevel

0

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1.1

$.arBuffs.6.tMaxExtendDuration

0

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1

$.arBuffs.6.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.6.tDOT.tDamage.tFlatLevel

0

$.arBuffs.6.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.6.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.6.tDamageShield.tFlatLevel

0

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SF_30

$.arBuffs.7.tMaxExtendDuration

30

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1

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0

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0

$.arBuffs.7.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.7.tCrowdControl.tStaggerMultiplier

1

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0

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0

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1

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0

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1

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0

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0

$.arBuffs.8.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

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0

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SF_36

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SF_2

$.arBuffs.9.tMaxStackCount

1

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0

$.arBuffs.9.tDOT.tDamage.tFlatLevel

0

$.arBuffs.9.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

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0

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1

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0

$.arBuffs.10.tMaxStackCount

SF_35

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0

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0

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100

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0

$.arBuffs.10.tCrowdControl.tChillAmount

0

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1

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0

$.arBuffs.10.tDamageShield.tFlatLevel

0

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SF_45

$.arBuffs.11.tMaxExtendDuration

0

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1

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0

$.arBuffs.11.tDOT.tDamage.tFlatLevel

0

$.arBuffs.11.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.11.tCrowdControl.tChillAmount

0

$.arBuffs.11.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.11.tDamageShield.tHitpointScalar

0

$.arBuffs.11.tDamageShield.tFlatLevel

0

$.arBuffs.12.tDuration

SF_2

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0

$.arBuffs.12.tMaxStackCount

1

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0

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0

$.arBuffs.12.tDOT.tCombatEffectOverride

100

$.arBuffs.12.tCrowdControl.tSlowAmount

0

$.arBuffs.12.tCrowdControl.tChillAmount

0

$.arBuffs.12.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.12.tDamageShield.tHitpointScalar

0

$.arBuffs.12.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

1

$.ptScriptFormulas.1.tFormula

SF_21 ? SF_33 : SF_4

$.ptScriptFormulas.2.tFormula

0.2

$.ptScriptFormulas.3.tFormula

0.3 * Table(34,sLevel)

$.ptScriptFormulas.4.tFormula

7

$.ptScriptFormulas.5.tFormula

SF_41 ? 0 : 1

$.ptScriptFormulas.6.tFormula

$.ptScriptFormulas.7.tFormula

$.ptScriptFormulas.8.tFormula

SF_21 ? 0.35 : 0

$.ptScriptFormulas.9.tFormula

$.ptScriptFormulas.10.tFormula

1.2

$.ptScriptFormulas.11.tFormula

$.ptScriptFormulas.12.tFormula

2

$.ptScriptFormulas.13.tFormula

Mod."Demonform"

$.ptScriptFormulas.14.tFormula

SF_22 * SF_20

$.ptScriptFormulas.15.tFormula

0.5

$.ptScriptFormulas.16.tFormula

2

$.ptScriptFormulas.17.tFormula

SF_21 ? 500 : 8

$.ptScriptFormulas.18.tFormula

9

$.ptScriptFormulas.19.tFormula

7

$.ptScriptFormulas.20.tFormula

0.1

$.ptScriptFormulas.21.tFormula

Mod.UpgradeC

$.ptScriptFormulas.22.tFormula

SF_47 ? 0 : (10 * (1+(SF_38*SF_40)))

$.ptScriptFormulas.23.tFormula

Warlock_Shard_Type == 1

$.ptScriptFormulas.24.tFormula

SF_47 ? 0 : (10 * (1+(SF_38*SF_40)))

$.ptScriptFormulas.25.tFormula

SF_21 ? 1 : 0

$.ptScriptFormulas.26.tFormula

SF_3 * 6.66

$.ptScriptFormulas.27.tFormula

5

$.ptScriptFormulas.28.tFormula

0.2

$.ptScriptFormulas.29.tFormula

SF_3 * 6.66

$.ptScriptFormulas.30.tFormula

10

$.ptScriptFormulas.31.tFormula

PowerTag.Warlock_ClassMechanic_Vanguard."Script Formula 10"

$.ptScriptFormulas.32.tFormula

3

$.ptScriptFormulas.33.tFormula

15

$.ptScriptFormulas.34.tFormula

0.01

$.ptScriptFormulas.35.tFormula

25

$.ptScriptFormulas.36.tFormula

5 * SF_44

$.ptScriptFormulas.37.tFormula

1

$.ptScriptFormulas.38.tFormula

1

$.ptScriptFormulas.39.tFormula

1.4

$.ptScriptFormulas.40.tFormula

Mod.Upgrade3

$.ptScriptFormulas.41.tFormula

Mod.Upgrade4

$.ptScriptFormulas.42.tFormula

20

$.ptScriptFormulas.43.tFormula

3

$.ptScriptFormulas.44.tFormula

1+(Affix.1HFocus_Unique_Warlock_001."Static Value 0"*AffixIsEquipped(SNO.Affix.1HFocus_Unique_Warlock_001))

$.ptScriptFormulas.45.tFormula

10

$.ptScriptFormulas.46.tFormula

AffixIsEquipped(SNO.Affix.2HSword_Unique_Warlock_001)

$.ptScriptFormulas.47.tFormula

SF_13 * SF_46

$.ptScriptFormulas.48.tFormula

30 * (1+(SF_38*SF_40))

$.ptScriptFormulas.49.tFormula

SF_48 * SF_20

$.ptScriptFormulas.50.tFormula

SF_49 * (1-Power_Resource_Cost_Reduction_Percent#Warlock_Demonic_Breath)

$.arPayloads.0.tDamage.tHitpointScalar

SF_3

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

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0

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0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_3 * SF_12

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_3 * SF_31

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.arPayloads.3.tDamage.tHitpointScalar

0

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

0

$.arPayloads.4.tDamage.tHitpointScalar

SF_29

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

100

$.arPayloads.5.tDamage.tHitpointScalar

SF_26

$.arPayloads.5.tDamage.tFlatLevel

0

$.arPayloads.5.tDamageVariance

0

$.arPayloads.5.tVulnerableDurationSecondsOverride

0

$.arPayloads.5.unk_7c2668d

0

$.arPayloads.5.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.5.tFortifiedHealth.tFlatLevel

0

$.arPayloads.5.tApplyFreeze

0

$.arPayloads.5.tApplyChillAmount

0

$.arPayloads.5.tHeal.tHitpointScalar

0

$.arPayloads.5.tHeal.tFlatLevel

0

$.arPayloads.5.tCombatEffectOverride

100

$.arPetSpawns.0.tMax

SF_21 ? 1 : 5

$.arPetSpawns.0.tHealth.tHitpointScalar

0

$.arPetSpawns.0.tHealth.tFlatLevel

0

$.arPetSpawns.1.tMax

1

$.arPetSpawns.1.tHealth.tHitpointScalar

0

$.arPetSpawns.1.tHealth.tFlatLevel

0

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

60