Incinerate
Incinerate
Mana Cost: — per second Lucky Hit Chance: — Channel a beam of fire, dealing — damage and an additional — Burning damage over — seconds. Incinerate's damage increases by — every second you channel it, up to —.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 292737
- Yerelleştirme SNO
- 1117085
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Sorcerer_Incinerate.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Sorcerer_Incinerate.stl.json
- Kaynak SNO
- 292737
SHA256: 5e3b81dc822369d385057049fbd7eb6cd18c9ffd0ea7e77c1d8e01bb6b163c47
{c_label}Mana Cost: {/c}{c_resource}[{Resource Cost}/SF_2] per second{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Channel a beam of fire, dealing {c_number}{payload:DAMAGE}{/c} damage and an additional {c_number}{dot:BURNING_DAMAGE}{/c} Burning damage over {c_number}{buffduration:BURNING_DAMAGE}{/c} seconds.
{c_important}Incinerate's{/c} damage increases by {c_number}[SF_19|%x|]{/c} every second you channel it, up to {c_number}[SF_17|%x|]{/c}. 338 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
1
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_39
$.arResourceCosts.0.tMinRequired
SF_3
$.arResourceCosts.0.tInitialCost
0
$.arResourceCosts.0.tChannellingCost
SF_3
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
0
$.tMovementPowerData.unk_b1f0f4e
0
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
1
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
SF_16
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
SF_0 / SF_16
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
SF_16
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
SF_11
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
SF_38
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
1
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
SF_32
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
0
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.arBuffs.4.tDuration
SF_20+0.5
$.arBuffs.4.tMaxExtendDuration
0
$.arBuffs.4.tMaxStackCount
SF_17
$.arBuffs.4.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
$.arBuffs.4.tCrowdControl.tChillAmount
0
$.arBuffs.4.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.4.tDamageShield.tHitpointScalar
0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
1
$.arBuffs.5.tMaxExtendDuration
0
$.arBuffs.5.tMaxStackCount
1
$.arBuffs.5.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
$.arBuffs.5.tCrowdControl.tChillAmount
0
$.arBuffs.5.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.5.tDamageShield.tHitpointScalar
0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.arBuffs.6.tDuration
1
$.arBuffs.6.tMaxExtendDuration
0
$.arBuffs.6.tMaxStackCount
1
$.arBuffs.6.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
$.arBuffs.6.tCrowdControl.tSlowAmount
0
$.arBuffs.6.tCrowdControl.tChillAmount
0
$.arBuffs.6.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.6.tDamageShield.tHitpointScalar
0
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.arBuffs.7.tDuration
SF_51
$.arBuffs.7.tMaxExtendDuration
0
$.arBuffs.7.tMaxStackCount
1
$.arBuffs.7.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.7.tDOT.tDamage.tFlatLevel
0
$.arBuffs.7.tDOT.tCombatEffectOverride
100
$.arBuffs.7.tCrowdControl.tSlowAmount
0
$.arBuffs.7.tCrowdControl.tChillAmount
0
$.arBuffs.7.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.7.tDamageShield.tHitpointScalar
0
$.arBuffs.7.tDamageShield.tFlatLevel
0
$.arBuffs.8.tDuration
1
$.arBuffs.8.tMaxExtendDuration
0
$.arBuffs.8.tMaxStackCount
1
$.arBuffs.8.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.8.tDOT.tDamage.tFlatLevel
0
$.arBuffs.8.tDOT.tCombatEffectOverride
100
$.arBuffs.8.tCrowdControl.tSlowAmount
0
$.arBuffs.8.tCrowdControl.tChillAmount
0
$.arBuffs.8.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.8.tDamageShield.tHitpointScalar
0
$.arBuffs.8.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
SF_6
$.ptScriptFormulas.1.tFormula
SF_0 * 0.2
$.ptScriptFormulas.2.tFormula
1 / (PowerFinalizedAttackSpeed * 3)
$.ptScriptFormulas.3.tFormula
SF_4 * SF_2
$.ptScriptFormulas.4.tFormula
25
$.ptScriptFormulas.5.tFormula
(SF_0 * 0.8) / SF_16
$.ptScriptFormulas.6.tFormula
0.7 * Table(34,sLevel)
$.ptScriptFormulas.7.tFormula
Pet_Owner_ANN ? 7 : ((Mod.UpgradeB ? 7 : 15) * SF_36)
$.ptScriptFormulas.8.tFormula
(Mod.UpgradeB ? 1 : 0.5) * SF_50
$.ptScriptFormulas.9.tFormula
SF_6 * 1.7
$.ptScriptFormulas.10.tFormula
SF_9 * 0.2
$.ptScriptFormulas.11.tFormula
(SF_9 * 0.8) / SF_16
$.ptScriptFormulas.12.tFormula
SF_2*(1/SF_1)
$.ptScriptFormulas.13.tFormula
200
$.ptScriptFormulas.14.tFormula
2
$.ptScriptFormulas.15.tFormula
0.25
$.ptScriptFormulas.16.tFormula
4
$.ptScriptFormulas.17.tFormula
Mod.UpgradeA ? SF_13 : 100
$.ptScriptFormulas.18.tFormula
3
$.ptScriptFormulas.19.tFormula
50
$.ptScriptFormulas.20.tFormula
Mod.Upgrade1? SF_15 : 0
$.ptScriptFormulas.21.tFormula
0.5
$.ptScriptFormulas.22.tFormula
0.02
$.ptScriptFormulas.23.tFormula
0.20
$.ptScriptFormulas.24.tFormula
PowerTag.Sorcerer_Enchantment_Incinerate."Script Formula 2"
$.ptScriptFormulas.25.tFormula
Chance_For_Double_Damage_Per_Power#Sorcerer_Incinerate
$.ptScriptFormulas.26.tFormula
PowerTag.Sorcerer_Enchantment_Incinerate."Script Formula 1"
$.ptScriptFormulas.27.tFormula
0.35
$.ptScriptFormulas.28.tFormula
0.30
$.ptScriptFormulas.29.tFormula
0.50
$.ptScriptFormulas.30.tFormula
SF_6
$.ptScriptFormulas.31.tFormula
SF_30 * 0.2
$.ptScriptFormulas.32.tFormula
(SF_30 * 0.8) / SF_38
$.ptScriptFormulas.33.tFormula
SF_6 * 2
$.ptScriptFormulas.34.tFormula
4 * SF_50
$.ptScriptFormulas.35.tFormula
5
$.ptScriptFormulas.36.tFormula
Pet_Owner_ANN ? 0.4 : 1
$.ptScriptFormulas.37.tFormula
0.5
$.ptScriptFormulas.38.tFormula
SF_16 * SF_37
$.ptScriptFormulas.39.tFormula
16
$.ptScriptFormulas.40.tFormula
(1-POW(1-SF_39/100,1/2))*100
$.ptScriptFormulas.41.tFormula
2
$.ptScriptFormulas.42.tFormula
Mod.UpgradeC? 0 : AoE_Size_Bonus_Per_Skill_Tag#Skill_Fire
$.ptScriptFormulas.43.tFormula
SF_33 * 1
$.ptScriptFormulas.44.tFormula
40
$.ptScriptFormulas.45.tFormula
$.ptScriptFormulas.46.tFormula
7 * SF_36
$.ptScriptFormulas.47.tFormula
120 * SF_50
$.ptScriptFormulas.48.tFormula
0.8
$.ptScriptFormulas.49.tFormula
$.ptScriptFormulas.50.tFormula
Min(2, 1 + AoE_Size_Bonus_Per_Power#Sorcerer_Incinerate + SF_42)
$.ptScriptFormulas.51.tFormula
2 * (1 / (PowerFinalizedAttackSpeed))
$.ptScriptFormulas.52.tFormula
Affix_Value_1#1HWand_Unique_Sorc_100
$.ptScriptFormulas.53.tFormula
SF_2
$.ptScriptFormulas.54.tFormula
4
$.ptScriptFormulas.55.tFormula
Affix.1HWand_Unique_Sorc_100."Static Value 0"
$.ptScriptFormulas.56.tFormula
$.ptScriptFormulas.57.tFormula
$.ptScriptFormulas.58.tFormula
$.ptScriptFormulas.59.tFormula
$.ptScriptFormulas.60.tFormula
PowerTag.S10_ChaosPerk_Sorc_Rare_001."Script Formula 2"
$.ptScriptFormulas.61.tFormula
PowerTag.S10_ChaosPerk_Sorc_Rare_001."Script Formula 1"
$.ptScriptFormulas.62.tFormula
((GetCollectiblePowerEquippedSlotIndex(SNO.CollectiblePower.S10_ChaosPerk_Sorc_Rare_001)) > -1) ? 1 : 0
$.arPayloads.0.tDamage.tHitpointScalar
SF_43
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_38
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_56
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_1
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.arPayloads.4.tDamage.tHitpointScalar
SF_10
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.4.tFortifiedHealth.tFlatLevel
0
$.arPayloads.4.tApplyFreeze
0
$.arPayloads.4.tApplyChillAmount
0
$.arPayloads.4.tHeal.tHitpointScalar
0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.arPayloads.5.tDamage.tHitpointScalar
SF_31
$.arPayloads.5.tDamage.tFlatLevel
0
$.arPayloads.5.tDamageVariance
0
$.arPayloads.5.tVulnerableDurationSecondsOverride
0
$.arPayloads.5.unk_7c2668d
0
$.arPayloads.5.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.5.tFortifiedHealth.tFlatLevel
0
$.arPayloads.5.tApplyFreeze
0
$.arPayloads.5.tApplyChillAmount
0
$.arPayloads.5.tHeal.tHitpointScalar
0
$.arPayloads.5.tHeal.tFlatLevel
0
$.arPayloads.5.tCombatEffectOverride
100
$.arPayloads.6.tDamage.tHitpointScalar
SF_33
$.arPayloads.6.tDamage.tFlatLevel
0
$.arPayloads.6.tDamageVariance
0
$.arPayloads.6.tVulnerableDurationSecondsOverride
0
$.arPayloads.6.unk_7c2668d
0
$.arPayloads.6.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.6.tFortifiedHealth.tFlatLevel
0
$.arPayloads.6.tApplyFreeze
0
$.arPayloads.6.tApplyChillAmount
0
$.arPayloads.6.tHeal.tHitpointScalar
0
$.arPayloads.6.tHeal.tFlatLevel
0
$.arPayloads.6.tCombatEffectOverride
100
$.arPayloads.7.tDamage.tHitpointScalar
SF_33
$.arPayloads.7.tDamage.tFlatLevel
0
$.arPayloads.7.tDamageVariance
0
$.arPayloads.7.tVulnerableDurationSecondsOverride
0
$.arPayloads.7.unk_7c2668d
0
$.arPayloads.7.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.7.tFortifiedHealth.tFlatLevel
0
$.arPayloads.7.tApplyFreeze
0
$.arPayloads.7.tApplyChillAmount
0
$.arPayloads.7.tHeal.tHitpointScalar
0
$.arPayloads.7.tHeal.tFlatLevel
0
$.arPayloads.7.tCombatEffectOverride
100
$.arPayloads.8.tDamage.tHitpointScalar
0
$.arPayloads.8.tDamage.tFlatLevel
0
$.arPayloads.8.tDamageVariance
0
$.arPayloads.8.tVulnerableDurationSecondsOverride
0
$.arPayloads.8.unk_7c2668d
0
$.arPayloads.8.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.8.tFortifiedHealth.tFlatLevel
0
$.arPayloads.8.tApplyFreeze
0
$.arPayloads.8.tApplyChillAmount
0
$.arPayloads.8.tHeal.tHitpointScalar
SF_22
$.arPayloads.8.tHeal.tFlatLevel
0
$.arPayloads.8.tCombatEffectOverride
100
$.arPetSpawns.0.tMax
3
$.arPetSpawns.0.tHealth.tHitpointScalar
1
$.arPetSpawns.0.tHealth.tFlatLevel
0
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0