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Hemorrhage

Hemorrhage

Essence Cost: — Generate Essence: — Lucky Hit Chance: — Burst an enemy's blood, dealing — damage. Hemorrhage has a — chance to form a Blood Orb.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
484661
Yerelleştirme SNO
1116230
Kaynak etiketleri
Skill_BloodKeyword_Blood_Orb

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Necromancer_Hemorrhage.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Necromancer_Hemorrhage.stl.json
Kaynak SNO
484661

Sabit kaynak kaydını aç ↗

SHA256: 8b740dccbab1584ecf4458e615f94bc8b912cf4ea0deb0ab57e9533f59919107

{if:SF_20}{c_label}Essence Cost: {/c}{c_resource}{Resource Cost}{/c}
{/if}{c_label}Generate Essence:{/c_label} {c_resource}{SF_6}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Burst an enemy's blood, dealing {c_number}{payload:DAMAGE}{/c} damage. {c_important}Hemorrhage{/c} has a {c_number}[{SF_5}*100|%|]{/c} chance to form a {c_important}{u}Blood Orb{/u}{/c}.
167 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

1 + (Mod.Upgrade1 ? SF_11 : 0)

$.tCombatEffectChance

SF_15

$.arResourceCosts.0.tMinRequired

SF_20 ? SF_21 : 0

$.arResourceCosts.0.tInitialCost

SF_20 ? SF_21 : 0

$.arResourceCosts.0.tChannellingCost

0

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

SF_0

$.tMovementPowerData.unk_b1f0f4e

SF_0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

$.arCCInfo.10.tBreaksCC

0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

0

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

0

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

$.arCCInfo.12.tImmuneToCCDuring

0

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

SF_23

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

$.arBuffs.0.tCrowdControl.tSlowAmount

0

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.0.tDamageShield.tHitpointScalar

0

$.arBuffs.0.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

8

$.ptScriptFormulas.1.tFormula

0.80

$.ptScriptFormulas.2.tFormula

SF_1 * Table(34, 3) * 100

$.ptScriptFormulas.3.tFormula

SF_1 * Table(34, sLevel)

$.ptScriptFormulas.4.tFormula

1

$.ptScriptFormulas.5.tFormula

0.2 * (1 + SF_19)

$.ptScriptFormulas.6.tFormula

13

$.ptScriptFormulas.7.tFormula

PowerTag.Necromancer_ArmyOfTheDead."Script Formula 0"

$.ptScriptFormulas.8.tFormula

4

$.ptScriptFormulas.9.tFormula

0.1

$.ptScriptFormulas.10.tFormula

SF_3 * 0.5

$.ptScriptFormulas.11.tFormula

0.2

$.ptScriptFormulas.12.tFormula

SF_3

$.ptScriptFormulas.13.tFormula

0.3

$.ptScriptFormulas.14.tFormula

SF_3

$.ptScriptFormulas.15.tFormula

50

$.ptScriptFormulas.16.tFormula

2.5 * SF_18

$.ptScriptFormulas.17.tFormula

6

$.ptScriptFormulas.18.tFormula

Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Hemorrhage / 2))

$.ptScriptFormulas.19.tFormula

Blood_Orb_Bonus_Chance_Per_Power#Necromancer_Hemorrhage

$.ptScriptFormulas.20.tFormula

AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0

$.ptScriptFormulas.21.tFormula

Affix.S05_BSK_Generic_004."Static Value 1"

$.ptScriptFormulas.22.tFormula

Chance_To_Hit_Twice_Per_Power#Necromancer_Hemorrhage

$.ptScriptFormulas.23.tFormula

3

$.ptScriptFormulas.24.tFormula

3

$.ptScriptFormulas.25.tFormula

$.ptScriptFormulas.26.tFormula

$.ptScriptFormulas.27.tFormula

0.5

$.ptScriptFormulas.28.tFormula

$.ptScriptFormulas.29.tFormula

$.ptScriptFormulas.30.tFormula

Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Basic

$.arPayloads.0.tDamage.tHitpointScalar

SF_3

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_10

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_12

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.arPayloads.3.tDamage.tHitpointScalar

SF_14

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

100

$.arPayloads.4.tDamage.tHitpointScalar

SF_7

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0