Frozen Orb
Frozen Orb
Mana Cost: — Lucky Hit Chance: — Unleash an whirling orb that deals — Frostbite damage over — seconds and Chills for —. After — seconds— second Frozen Orb will explode, dealing — damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 291347
- Yerelleştirme SNO
- 1119480
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Sorcerer_FrozenOrb.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Sorcerer_FrozenOrb.stl.json
- Kaynak SNO
- 291347
SHA256: 4ac011559991442fbcc9910b9edace963e996f35ebac43cb4e45c5d7fc0846ef
{c_label}Mana Cost:{/c} {c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Unleash an whirling orb that deals {c_number}{dot:FROSTBITE}{/c} Frostbite damage over {c_number}[SF_14]{/c} seconds and {c_important}{u}Chills{/u}{/c} for {c_number}[SF_2|%|]{/c}. After {if:Mod.Upgrade3}{c_number}[SF_5|1|]{/c} seconds{else}{c_number}[SF_5]{/c} second{/if} {c_important}Frozen Orb{/c} will explode, dealing {c_number}{payload:IMPACT_DAMAGE}{/c} damage. 400 ham ifade · Henüz çözümlenmedi
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SF_16-SF_12
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1.6
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25
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7
$.ptScriptFormulas.4.tFormula
4
$.ptScriptFormulas.5.tFormula
SF_9 + (Mod.Upgrade4 ? SF_61 : 0)
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SF_7 * Table(34,sLevel) * (SF_45 ? (1 + (SF_44 * sLevel)) : 1)
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0.65
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3
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1.0
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SF_1 * 100 * Table(34,3)
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2
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(SF_16 * 0.3)
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1/60
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3
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SF_1 * Table(34,sLevel) * (SF_45 ? (1 + (SF_44 * sLevel)) : 1)
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0.3
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0.25
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0.2
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0.05
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3
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40 * (SF_45 ? (1 + (SF_43 * sLevel)) : 1)
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0.5
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Affix_Value_1#S10_Amulet_Unique_Sorc_101 / 100
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40
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.45
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1 + Affix_Value_1#legendary_sorc_035 / 100
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Affix.legendary_sorc_035."Static Value 0"
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0.5
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4
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1
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Affix.Amulet_Unique_Sorc_101."Static Value 0" / 100
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Percent_Bonus_Projectiles_Per_Power#Sorcerer_FrozenOrb
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Sorc_FrozenOrb_ConjurationCDR
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0.7
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2
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PowerTag.S10_ChaosPerk_Sorc_Rare_001."Script Formula 2"
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PowerTag.S10_ChaosPerk_Sorc_Rare_001."Script Formula 1"
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((GetCollectiblePowerEquippedSlotIndex(SNO.CollectiblePower.S10_ChaosPerk_Sorc_Rare_001)) > -1) ? 1 : 0
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0.5
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1
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SF_0 * 0.8
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7
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0.5
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4
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SF_0 * .5
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0.2
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50
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0.75
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1.0
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Mod.Upgrade1 ? (1+ SF_56) : 1
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0.3
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3
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Mod.UpgradeC
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1
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SF_0 * 1.3
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SF_12 * 1.3
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Mod.Upgrade4 > 0
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(SF_0 * SF_30) * (1 + Mod.Upgrade2 ? SF_58 : 0)
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0
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0
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0
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0
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100
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0
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0
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0
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0
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0
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0
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0
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100
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SF_6 * (SF_30)
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0
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0
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0
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0
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0
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0
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100
$.arPayloads.3.tDamage.tHitpointScalar
SF_62 * (SF_30)
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.arPayloads.4.tDamage.tHitpointScalar
SF_52
$.arPayloads.4.tDamage.tFlatLevel
0
$.arPayloads.4.tDamageVariance
0
$.arPayloads.4.tVulnerableDurationSecondsOverride
0
$.arPayloads.4.unk_7c2668d
0
$.arPayloads.4.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.4.tFortifiedHealth.tFlatLevel
0
$.arPayloads.4.tApplyFreeze
0
$.arPayloads.4.tApplyChillAmount
0
$.arPayloads.4.tHeal.tHitpointScalar
0
$.arPayloads.4.tHeal.tFlatLevel
0
$.arPayloads.4.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0