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Frost Nova

Frost Nova

Cooldown: — seconds Charges: — Charge Cooldown: — seconds Unleash a torrent of frost, Freezing enemies around you for — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
291215
Yerelleştirme SNO
1119272
Kaynak etiketleri
Skill_ColdKeyword_FreezeSearch_Cold

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Sorcerer_FrostNova.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Sorcerer_FrostNova.stl.json
Kaynak SNO
291215

Sabit kaynak kaydını aç ↗

SHA256: 507f50469b98a7d19fc61009776a20b47f348615afb09bc2cda8ddc438a26f5b

{if:SF_4}{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c} seconds
{/if}{if:SF_3}{c_label}Charges:{/c} {c_resource}{SF_2}{/c}
{c_label}Charge Cooldown:{/c_label} {c_resource}{Recharge Time}{/c} seconds
{/if}Unleash a torrent of frost, {c_important}{u}Freezing{/u}{/c} enemies around you for {c_number}{buffduration:FREEZE}{/c} seconds.
224 ham ifade · Henüz çözümlenmedi

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0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

0

$.tHealthCost

0

$.tChargeCost

SF_17 ? 1 : 0

$.tMaxCharges

SF_17 ? SF_2 : 0

$.tRechargeTime

SF_17 ? SF_1 : 0

$.tRechargeAmount

1

$.tCooldownTime

(SF_17 ? 0.25 : SF_1)

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

Mod.UpgradeB? SF_7 : 0

$.tMovementPowerData.unk_b1f0f4e

Mod.UpgradeB? SF_7 : 0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

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0

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0

$.arCCInfo.1.tUsableDuringCC

1

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0

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0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

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0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

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0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

0

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0

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0

$.arCCInfo.11.tImmuneToCCDuring

0

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0

$.arCCInfo.12.tUsableDuringCC

1

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0

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0

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0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

SF_11

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0

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1

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0

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0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.0.tCrowdControl.tChillAmount

100

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.0.tDamageShield.tFlatLevel

0

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SF_11

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0

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1

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0

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0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.1.tDamageShield.tFlatLevel

0

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1

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0

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1

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0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.2.tCrowdControl.tChillAmount

SF_30

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

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0

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0

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SF_29

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0

$.arBuffs.3.tMaxStackCount

10

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

SF_33

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0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.3.tCrowdControl.tChillAmount

SF_33

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

SF_29

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0

$.arBuffs.4.tMaxStackCount

10

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

SF_33

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0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

SF_33

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.arBuffs.5.tDuration

SF_29

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0

$.arBuffs.5.tMaxStackCount

1

$.arBuffs.5.tDOT.tDamage.tHitpointScalar

SF_33

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0

$.arBuffs.5.tDOT.tCombatEffectOverride

100

$.arBuffs.5.tCrowdControl.tSlowAmount

0

$.arBuffs.5.tCrowdControl.tChillAmount

SF_33

$.arBuffs.5.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.5.tDamageShield.tFlatLevel

0

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1

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0

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1

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0

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0

$.arBuffs.6.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.6.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.6.tDamageShield.tHitpointScalar

0

$.arBuffs.6.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

SF_6 * SF_27

$.ptScriptFormulas.1.tFormula

15 + SF_45

$.ptScriptFormulas.2.tFormula

SF_5 + 1

$.ptScriptFormulas.3.tFormula

SF_17 ? 1 : 0

$.ptScriptFormulas.4.tFormula

SF_5? 0 : 1

$.ptScriptFormulas.5.tFormula

SF_43 + GetBonusMaxChargesForPower(SNO.Power.Sorcerer_FrostNova)

$.ptScriptFormulas.6.tFormula

4

$.ptScriptFormulas.7.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 0"

$.ptScriptFormulas.8.tFormula

0.5

$.ptScriptFormulas.9.tFormula

Mod.Upgrade1 ? (SF_8/2) : 0

$.ptScriptFormulas.10.tFormula

5

$.ptScriptFormulas.11.tFormula

2  * Table(34,sLevel)

$.ptScriptFormulas.12.tFormula

4

$.ptScriptFormulas.13.tFormula

5

$.ptScriptFormulas.14.tFormula

$.ptScriptFormulas.15.tFormula

SF_6 * 2

$.ptScriptFormulas.16.tFormula

$.ptScriptFormulas.17.tFormula

SF_18 ? 1 : (SF_19 ? SF_5 : 0)

$.ptScriptFormulas.18.tFormula

AffixIsEquipped(SNO.Affix.legendary_sorc_017_x2)

$.ptScriptFormulas.19.tFormula

Mod.Upgrade4

$.ptScriptFormulas.20.tFormula

0.5

$.ptScriptFormulas.21.tFormula

$.ptScriptFormulas.22.tFormula

$.ptScriptFormulas.23.tFormula

5

$.ptScriptFormulas.24.tFormula

$.ptScriptFormulas.25.tFormula

$.ptScriptFormulas.26.tFormula

$.ptScriptFormulas.27.tFormula

Min(1.5, 1 + SF_9 + (AoE_Size_Bonus_Per_Power#Sorcerer_FrostNova / 2))

$.ptScriptFormulas.28.tFormula

$.ptScriptFormulas.29.tFormula

4

$.ptScriptFormulas.30.tFormula

20

$.ptScriptFormulas.31.tFormula

0.5

$.ptScriptFormulas.32.tFormula

1.75 * Table(34,sLevel)

$.ptScriptFormulas.33.tFormula

SF_32 / SF_29

$.ptScriptFormulas.34.tFormula

$.ptScriptFormulas.35.tFormula

1.0

$.ptScriptFormulas.36.tFormula

0.2

$.ptScriptFormulas.37.tFormula

$.ptScriptFormulas.38.tFormula

5

$.ptScriptFormulas.39.tFormula

50

$.ptScriptFormulas.40.tFormula

2

$.ptScriptFormulas.41.tFormula

Mod.Upgrade3 ? (SF_40) : 0

$.ptScriptFormulas.42.tFormula

1

$.ptScriptFormulas.43.tFormula

Mod.Upgrade4 ? (SF_42) : 0

$.ptScriptFormulas.44.tFormula

6

$.ptScriptFormulas.45.tFormula

Mod.Upgrade4 ? (SF_44) : 0

$.ptScriptFormulas.46.tFormula

0.4

$.ptScriptFormulas.47.tFormula

0.2

$.ptScriptFormulas.48.tFormula

5

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0.1

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0

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0

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0

$.arPayloads.0.unk_7c2668d

0

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0

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0

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0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

0

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

SF_12

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_34

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0