Frost Nova
Frost Nova
Cooldown: — seconds Charges: — Charge Cooldown: — seconds Unleash a torrent of frost, Freezing enemies around you for — seconds.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 291215
- Yerelleştirme SNO
- 1119272
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Sorcerer_FrostNova.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Sorcerer_FrostNova.stl.json
- Kaynak SNO
- 291215
SHA256: 507f50469b98a7d19fc61009776a20b47f348615afb09bc2cda8ddc438a26f5b
{if:SF_4}{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c} seconds
{/if}{if:SF_3}{c_label}Charges:{/c} {c_resource}{SF_2}{/c}
{c_label}Charge Cooldown:{/c_label} {c_resource}{Recharge Time}{/c} seconds
{/if}Unleash a torrent of frost, {c_important}{u}Freezing{/u}{/c} enemies around you for {c_number}{buffduration:FREEZE}{/c} seconds. 224 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
0
$.tHealthCost
0
$.tChargeCost
SF_17 ? 1 : 0
$.tMaxCharges
SF_17 ? SF_2 : 0
$.tRechargeTime
SF_17 ? SF_1 : 0
$.tRechargeAmount
1
$.tCooldownTime
(SF_17 ? 0.25 : SF_1)
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
Mod.UpgradeB? SF_7 : 0
$.tMovementPowerData.unk_b1f0f4e
Mod.UpgradeB? SF_7 : 0
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
SF_11
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
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0
$.arBuffs.0.tCrowdControl.tChillAmount
100
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
SF_11
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
1
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
SF_30
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.arBuffs.3.tDuration
SF_29
$.arBuffs.3.tMaxExtendDuration
0
$.arBuffs.3.tMaxStackCount
10
$.arBuffs.3.tDOT.tDamage.tHitpointScalar
SF_33
$.arBuffs.3.tDOT.tDamage.tFlatLevel
0
$.arBuffs.3.tDOT.tCombatEffectOverride
100
$.arBuffs.3.tCrowdControl.tSlowAmount
0
$.arBuffs.3.tCrowdControl.tChillAmount
SF_33
$.arBuffs.3.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.3.tDamageShield.tHitpointScalar
0
$.arBuffs.3.tDamageShield.tFlatLevel
0
$.arBuffs.4.tDuration
SF_29
$.arBuffs.4.tMaxExtendDuration
0
$.arBuffs.4.tMaxStackCount
10
$.arBuffs.4.tDOT.tDamage.tHitpointScalar
SF_33
$.arBuffs.4.tDOT.tDamage.tFlatLevel
0
$.arBuffs.4.tDOT.tCombatEffectOverride
100
$.arBuffs.4.tCrowdControl.tSlowAmount
0
$.arBuffs.4.tCrowdControl.tChillAmount
SF_33
$.arBuffs.4.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.4.tDamageShield.tHitpointScalar
0
$.arBuffs.4.tDamageShield.tFlatLevel
0
$.arBuffs.5.tDuration
SF_29
$.arBuffs.5.tMaxExtendDuration
0
$.arBuffs.5.tMaxStackCount
1
$.arBuffs.5.tDOT.tDamage.tHitpointScalar
SF_33
$.arBuffs.5.tDOT.tDamage.tFlatLevel
0
$.arBuffs.5.tDOT.tCombatEffectOverride
100
$.arBuffs.5.tCrowdControl.tSlowAmount
0
$.arBuffs.5.tCrowdControl.tChillAmount
SF_33
$.arBuffs.5.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.5.tDamageShield.tHitpointScalar
0
$.arBuffs.5.tDamageShield.tFlatLevel
0
$.arBuffs.6.tDuration
1
$.arBuffs.6.tMaxExtendDuration
0
$.arBuffs.6.tMaxStackCount
1
$.arBuffs.6.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.6.tDOT.tDamage.tFlatLevel
0
$.arBuffs.6.tDOT.tCombatEffectOverride
100
$.arBuffs.6.tCrowdControl.tSlowAmount
0
$.arBuffs.6.tCrowdControl.tChillAmount
0
$.arBuffs.6.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.6.tDamageShield.tHitpointScalar
0
$.arBuffs.6.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
SF_6 * SF_27
$.ptScriptFormulas.1.tFormula
15 + SF_45
$.ptScriptFormulas.2.tFormula
SF_5 + 1
$.ptScriptFormulas.3.tFormula
SF_17 ? 1 : 0
$.ptScriptFormulas.4.tFormula
SF_5? 0 : 1
$.ptScriptFormulas.5.tFormula
SF_43 + GetBonusMaxChargesForPower(SNO.Power.Sorcerer_FrostNova)
$.ptScriptFormulas.6.tFormula
4
$.ptScriptFormulas.7.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 0"
$.ptScriptFormulas.8.tFormula
0.5
$.ptScriptFormulas.9.tFormula
Mod.Upgrade1 ? (SF_8/2) : 0
$.ptScriptFormulas.10.tFormula
5
$.ptScriptFormulas.11.tFormula
2 * Table(34,sLevel)
$.ptScriptFormulas.12.tFormula
4
$.ptScriptFormulas.13.tFormula
5
$.ptScriptFormulas.14.tFormula
$.ptScriptFormulas.15.tFormula
SF_6 * 2
$.ptScriptFormulas.16.tFormula
$.ptScriptFormulas.17.tFormula
SF_18 ? 1 : (SF_19 ? SF_5 : 0)
$.ptScriptFormulas.18.tFormula
AffixIsEquipped(SNO.Affix.legendary_sorc_017_x2)
$.ptScriptFormulas.19.tFormula
Mod.Upgrade4
$.ptScriptFormulas.20.tFormula
0.5
$.ptScriptFormulas.21.tFormula
$.ptScriptFormulas.22.tFormula
$.ptScriptFormulas.23.tFormula
5
$.ptScriptFormulas.24.tFormula
$.ptScriptFormulas.25.tFormula
$.ptScriptFormulas.26.tFormula
$.ptScriptFormulas.27.tFormula
Min(1.5, 1 + SF_9 + (AoE_Size_Bonus_Per_Power#Sorcerer_FrostNova / 2))
$.ptScriptFormulas.28.tFormula
$.ptScriptFormulas.29.tFormula
4
$.ptScriptFormulas.30.tFormula
20
$.ptScriptFormulas.31.tFormula
0.5
$.ptScriptFormulas.32.tFormula
1.75 * Table(34,sLevel)
$.ptScriptFormulas.33.tFormula
SF_32 / SF_29
$.ptScriptFormulas.34.tFormula
$.ptScriptFormulas.35.tFormula
1.0
$.ptScriptFormulas.36.tFormula
0.2
$.ptScriptFormulas.37.tFormula
$.ptScriptFormulas.38.tFormula
5
$.ptScriptFormulas.39.tFormula
50
$.ptScriptFormulas.40.tFormula
2
$.ptScriptFormulas.41.tFormula
Mod.Upgrade3 ? (SF_40) : 0
$.ptScriptFormulas.42.tFormula
1
$.ptScriptFormulas.43.tFormula
Mod.Upgrade4 ? (SF_42) : 0
$.ptScriptFormulas.44.tFormula
6
$.ptScriptFormulas.45.tFormula
Mod.Upgrade4 ? (SF_44) : 0
$.ptScriptFormulas.46.tFormula
0.4
$.ptScriptFormulas.47.tFormula
0.2
$.ptScriptFormulas.48.tFormula
5
$.arPayloads.0.tDamage.tHitpointScalar
0.1
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
0
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
SF_12
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
SF_34
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0