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Barbar · Temel

Flay

Flay

Fury Cost: — Generate Fury: — Lucky Hit Chance: — Flay the enemy, dealing — damage and inflicting — Bleeding damage over — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
210431
Yerelleştirme SNO
1118867
Kaynak etiketleri
Search_BleedSkill_SlashingSkill_Martial

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Barbarian_Maim.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Barbarian_Maim.stl.json
Kaynak SNO
210431

Sabit kaynak kaydını aç ↗

SHA256: 07810bbc2fcd9ddc52a32b4d3df26c28f4ea7daa5f6d0a1793f452a7780e073f

{if:SF_23}{c_label}Fury Cost: {/c}{c_resource}{Resource Cost}{/c}
{/if}{c_label}Generate Fury:{/c_label} {c_resource}{SF_2}{/c_resource}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat_Effect_Chance_Script_Formula_Override:14}|%|]{/c}
{/if}Flay the enemy, dealing {c_number}{payload:DAMAGE}{/c} damage and inflicting {c_number}{dot:BLEEDING}{/c} Bleeding damage over {c_number}{buffduration:BLEEDING}{/c} seconds.
212 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total*1.25

$.tCombatEffectChance

SF_15

$.arResourceCosts.0.tMinRequired

SF_23 ? SF_24 : 0

$.arResourceCosts.0.tInitialCost

SF_23 ? SF_24 : 0

$.arResourceCosts.0.tChannellingCost

0

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

0

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

1

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

1

$.tMovementPowerData.unk_b1f0f4e

1

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

$.arCCInfo.5.tUsableDuringCC

1

$.arCCInfo.5.tImmuneToCCDuring

0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

$.arCCInfo.10.tBreaksCC

0

$.arCCInfo.10.tUsableDuringCC

0

$.arCCInfo.10.tImmuneToCCDuring

0

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

0

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

$.arCCInfo.12.tImmuneToCCDuring

0

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

SF_3

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

SF_6

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

SF_16

$.arBuffs.0.tCrowdControl.tSlowAmount

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.0.tDamageShield.tHitpointScalar

0

$.arBuffs.0.tDamageShield.tFlatLevel

0

$.arBuffs.1.tDuration

SF_17

$.arBuffs.1.tMaxExtendDuration

0

$.arBuffs.1.tMaxStackCount

SF_12

$.arBuffs.1.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.1.tDOT.tDamage.tFlatLevel

0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

$.arBuffs.1.tCrowdControl.tSlowAmount

0

$.arBuffs.1.tCrowdControl.tChillAmount

0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.1.tDamageShield.tHitpointScalar

0

$.arBuffs.1.tDamageShield.tFlatLevel

0

$.arBuffs.2.tDuration

SF_3

$.arBuffs.2.tMaxExtendDuration

0

$.arBuffs.2.tMaxStackCount

1

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

SF_30

$.arBuffs.2.tCrowdControl.tChillAmount

0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.2.tDamageShield.tHitpointScalar

0

$.arBuffs.2.tDamageShield.tFlatLevel

0

$.arBuffs.3.tDuration

SF_3

$.arBuffs.3.tMaxExtendDuration

0

$.arBuffs.3.tMaxStackCount

1

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

SF_38

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

SF_41

$.arBuffs.3.tCrowdControl.tSlowAmount

0

$.arBuffs.3.tCrowdControl.tChillAmount

0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

SF_3

$.arBuffs.4.tMaxExtendDuration

0

$.arBuffs.4.tMaxStackCount

1

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

SF_1 * Table(34,sLevel)

$.ptScriptFormulas.1.tFormula

0.055

$.ptScriptFormulas.2.tFormula

15

$.ptScriptFormulas.3.tFormula

SF_7 - SF_37 + SF_36

$.ptScriptFormulas.4.tFormula

SF_1 * 100 * Table(34, 3)

$.ptScriptFormulas.5.tFormula

1.15 * Table(34,sLevel)

$.ptScriptFormulas.6.tFormula

SF_5/SF_3 * ((SF_7 + SF_36)/SF_7)

$.ptScriptFormulas.7.tFormula

5

$.ptScriptFormulas.8.tFormula

Affix_Value_2#legendary_generic_043 / 100

$.ptScriptFormulas.9.tFormula

$.ptScriptFormulas.10.tFormula

$.ptScriptFormulas.11.tFormula

$.ptScriptFormulas.12.tFormula

2

$.ptScriptFormulas.13.tFormula

0

$.ptScriptFormulas.14.tFormula

50

$.ptScriptFormulas.15.tFormula

(1-POW(1-SF_14/100,1/2))*100

$.ptScriptFormulas.16.tFormula

(1-POW(1-SF_15/100,1/(SF_3*2)))*100

$.ptScriptFormulas.17.tFormula

6

$.ptScriptFormulas.18.tFormula

.01

$.ptScriptFormulas.19.tFormula

.04

$.ptScriptFormulas.20.tFormula

.1

$.ptScriptFormulas.21.tFormula

ToPlayerDmgNum(SF_20)

$.ptScriptFormulas.22.tFormula

5

$.ptScriptFormulas.23.tFormula

AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0

$.ptScriptFormulas.24.tFormula

Affix.S05_BSK_Generic_004."Static Value 1"

$.ptScriptFormulas.25.tFormula

3

$.ptScriptFormulas.26.tFormula

150

$.ptScriptFormulas.27.tFormula

2

$.ptScriptFormulas.28.tFormula

2 * SF_43

$.ptScriptFormulas.29.tFormula

8

$.ptScriptFormulas.30.tFormula

0.2

$.ptScriptFormulas.31.tFormula

9

$.ptScriptFormulas.32.tFormula

1

$.ptScriptFormulas.33.tFormula

5

$.ptScriptFormulas.34.tFormula

5

$.ptScriptFormulas.35.tFormula

0.01 * SF_32

$.ptScriptFormulas.36.tFormula

(Mod.Upgrade2 * SF_33)

$.ptScriptFormulas.37.tFormula

(Mod.UpgradeA * SF_27)

$.ptScriptFormulas.38.tFormula

SF_6 * 0.25

$.ptScriptFormulas.39.tFormula

SF_7 - SF_37 + SF_36

$.ptScriptFormulas.40.tFormula

SF_38/SF_3 * ((SF_7 + SF_36)/SF_7)

$.ptScriptFormulas.41.tFormula

SF_16 * 1

$.ptScriptFormulas.42.tFormula

1

$.ptScriptFormulas.43.tFormula

Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Barbarian_Maim / 2))

$.arPayloads.0.tDamage.tHitpointScalar

SF_0

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

0

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPayloads.2.tDamage.tHitpointScalar

SF_5

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

100

$.arPayloads.3.tDamage.tHitpointScalar

0

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

SF_35

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0