Firewall
Firewall
Cooldown: — seconds Mana Cost: — Lucky Hit Chance: — Create a wall of fire, dealing — Burning damage over — seconds. Enemies continue Burning for — seconds after leaving the wall.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 111422
- Yerelleştirme SNO
- 1117793
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Sorcerer_Firewall.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Sorcerer_Firewall.stl.json
- Kaynak SNO
- 111422
SHA256: 618b7289ac9c28c0b5ad1e6bc1fc492e7c6d09f78e845483becf056f6e2bc5ce
{if:Mod.UpgradeB}{c_label}Cooldown: {/c}{c_resource}{Cooldown Time}{/c} seconds
{/if}{c_label}Mana Cost: {/c}{c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat_Effect_Chance_Script_Formula_Override:20}|%|]{/c}
{/if}Create a wall of fire, dealing {c_number}{dot:TOOLTIP_BURNING}{/c} Burning damage over {c_number}[SF_0|1|]{/c} seconds. Enemies continue Burning for {c_number}[SF_9|1|]{/c} seconds after leaving the wall. 332 ham ifade · Henüz çözümlenmedi
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0
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Attacks_Per_Second_Total
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0
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SF_3
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SF_3
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0
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0
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0
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0
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0
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1
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Mod.UpgradeB? SF_28 : 0
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1
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1
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0
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0
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6
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0
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SF_22
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SF_22
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0
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0
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1
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0
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0
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1
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0
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0
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1
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0
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0
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1
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0
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0
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1
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0
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0
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0
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0
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0
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0
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0
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0
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1
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0
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0
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0
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1
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0
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0
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0
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0
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SF_1
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0
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30
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SF_2
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0
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SF_21
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0
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0
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1
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0
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0
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0
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1
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SF_2
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0
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SF_21
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0
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0
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1
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0
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0
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SF_0
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0
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1
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0
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100
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0
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1
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0
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0
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SF_1
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0
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30
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SF_12
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0
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SF_21
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0
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0
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1
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0
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0
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SF_0
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0
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1
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SF_12
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0
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SF_21
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0
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1
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0
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0
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1
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0
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30
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0
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0
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100
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0
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0
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0
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1
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0
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100
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0
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1
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0
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0
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SF_1
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0
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30
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SF_2
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0
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SF_21
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0
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0
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1
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0
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0
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SF_0
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0
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1
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SF_2
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0
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SF_21
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0
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0
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1
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0
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0
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SF_0
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0
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1
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SF_16
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0
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100
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0
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0
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1
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0
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0
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SF_0
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0
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30
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
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100
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0
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0
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1
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0
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0
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1
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0
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1
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0
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0
$.arBuffs.12.tDOT.tCombatEffectOverride
100
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0
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0
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1
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0
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0
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SF_1
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0
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10
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SF_2
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0
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SF_21
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0
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0
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1
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0
$.arBuffs.13.tDamageShield.tFlatLevel
0
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1
$.arBuffs.14.tMaxExtendDuration
0
$.arBuffs.14.tMaxStackCount
1
$.arBuffs.14.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.14.tDOT.tDamage.tFlatLevel
0
$.arBuffs.14.tDOT.tCombatEffectOverride
100
$.arBuffs.14.tCrowdControl.tSlowAmount
0
$.arBuffs.14.tCrowdControl.tChillAmount
0
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1
$.arBuffs.14.tDamageShield.tHitpointScalar
0
$.arBuffs.14.tDamageShield.tFlatLevel
0
$.arBuffs.15.tDuration
1
$.arBuffs.15.tMaxExtendDuration
0
$.arBuffs.15.tMaxStackCount
SF_35
$.arBuffs.15.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.15.tDOT.tDamage.tFlatLevel
0
$.arBuffs.15.tDOT.tCombatEffectOverride
100
$.arBuffs.15.tCrowdControl.tSlowAmount
0
$.arBuffs.15.tCrowdControl.tChillAmount
0
$.arBuffs.15.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.15.tDamageShield.tHitpointScalar
0
$.arBuffs.15.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
(Mod.UpgradeA? SF_10 : SF_7) * (1 + SF_31)
$.ptScriptFormulas.1.tFormula
3 * Table(34,sLevel) * (1 + Mod.Upgrade2? SF_29 : 0)
$.ptScriptFormulas.2.tFormula
SF_1 / SF_7
$.ptScriptFormulas.3.tFormula
Mod.UpgradeC? SF_19 : 40
$.ptScriptFormulas.4.tFormula
(6 * SF_25)
$.ptScriptFormulas.5.tFormula
(1 * SF_25)
$.ptScriptFormulas.6.tFormula
6
$.ptScriptFormulas.7.tFormula
3.5
$.ptScriptFormulas.8.tFormula
PowerTag.Sorcerer_Enchantment_Firewall."Script Formula 1"
$.ptScriptFormulas.9.tFormula
SF_0 * 0.5
$.ptScriptFormulas.10.tFormula
SF_7 * 2
$.ptScriptFormulas.11.tFormula
0.5
$.ptScriptFormulas.12.tFormula
SF_2
$.ptScriptFormulas.13.tFormula
1.25 * (1 + SF_25)
$.ptScriptFormulas.14.tFormula
14
$.ptScriptFormulas.15.tFormula
1
$.ptScriptFormulas.16.tFormula
SF_2 * 0.5
$.ptScriptFormulas.17.tFormula
SF_1
$.ptScriptFormulas.18.tFormula
25
$.ptScriptFormulas.19.tFormula
30
$.ptScriptFormulas.20.tFormula
30
$.ptScriptFormulas.21.tFormula
(1-POW(1-SF_20/100,1/(SF_0*2)))*100
$.ptScriptFormulas.22.tFormula
PowerTag.SystemsTuningGlobals."Script Formula 1"
$.ptScriptFormulas.23.tFormula
Affix_Value_1#Gloves_Unique_Sorc_101 / 100
$.ptScriptFormulas.24.tFormula
Affix.Gloves_Unique_Sorc_101."Static Value 0"
$.ptScriptFormulas.25.tFormula
(1 + Min(0.5, (AoE_Size_Bonus_Per_Power#Sorcerer_Firewall / 2) + (AoE_Size_Bonus_Per_Skill_Tag#Skill_Primary_Mastery / 2) + Mod.UpgradeA? (SF_11 / 2) : 0 + SF_37)) * SF_38
$.ptScriptFormulas.26.tFormula
Chance_For_Double_Damage_Per_Power#Sorcerer_Firewall
$.ptScriptFormulas.27.tFormula
1
$.ptScriptFormulas.28.tFormula
12
$.ptScriptFormulas.29.tFormula
0.75
$.ptScriptFormulas.30.tFormula
0.25
$.ptScriptFormulas.31.tFormula
Power_Effect_Duration_Per_Power#Sorcerer_Firewall + (Mod.Upgrade2? (-SF_30) : 0)
$.ptScriptFormulas.32.tFormula
2
$.ptScriptFormulas.33.tFormula
0.003
$.ptScriptFormulas.34.tFormula
0.15
$.ptScriptFormulas.35.tFormula
100
$.ptScriptFormulas.36.tFormula
300
$.ptScriptFormulas.37.tFormula
Mod.UpgradeC? 0 : (AoE_Size_Bonus_Per_Skill_Tag#Skill_Fire/2)
$.ptScriptFormulas.38.tFormula
SF_39 ? (1 + Affix.Helm_Unique_Sorc_102_x2."Static Value 0") : 1
$.ptScriptFormulas.39.tFormula
AffixIsEquipped(SNO.Affix.Helm_Unique_Sorc_102_x2)
$.ptScriptFormulas.40.tFormula
3 * Table(34,40) * (1 + Mod.Upgrade2? SF_29 : 0)
$.ptScriptFormulas.41.tFormula
SF_40 / SF_7
$.ptScriptFormulas.42.tFormula
SF_41
$.arPayloads.0.tDamage.tHitpointScalar
SF_17
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
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0
$.arPayloads.0.unk_7c2668d
0
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0
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0
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0
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0
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0
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0
$.arPayloads.0.tCombatEffectOverride
100
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0
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0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
SF_32
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
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0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
0
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
SF_33
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
0
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
SF_34
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0