Earthen Bulwark
Earthen Bulwark
Cooldown: — seconds Lucky Hit Chance: — Rocks surround you for — seconds, granting a Barrier that absorbs — of your Maximum Life (—) in damage.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 333421
- Yerelleştirme SNO
- 1116054
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Druid_EarthenBulwark.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Druid_EarthenBulwark.stl.json
- Kaynak SNO
- 333421
SHA256: 4185edf84ec00a427bcf544c714d2d59314c62f28a4950e33a925ce847e64404
{c_label}Cooldown: {/c}{c_resource}{Cooldown Time}{/c} seconds
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Rocks surround you for {c_number}{buffduration:BUFF_SHIELD}{/c} seconds, granting a {c_important}{u}Barrier{/u}{/c} that absorbs {c_number}[{SF_1}*100|%|]{/c} of your Maximum Life {c_number}({shield:BUFF_SHIELD}){/c} in damage. 178 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
SF_4
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
SF_0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
0
$.tMovementPowerData.unk_b1f0f4e
0
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
SF_24
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
SF_24
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
SF_24
$.arCCInfo.2.tUsableDuringCC
SF_24
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
SF_24
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
SF_24
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
SF_24
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
SF_24
$.arCCInfo.6.tUsableDuringCC
SF_24
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
SF_24
$.arCCInfo.7.tUsableDuringCC
SF_24
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
SF_24
$.arCCInfo.8.tUsableDuringCC
SF_24
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
SF_24
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
SF_24
$.arCCInfo.10.tUsableDuringCC
SF_24
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
SF_24
$.arCCInfo.11.tUsableDuringCC
SF_24
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
SF_24
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
SF_24
$.arCCInfo.13.tUsableDuringCC
SF_24
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
SF_3
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
SF_1
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
SF_22
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.arBuffs.2.tDuration
1
$.arBuffs.2.tMaxExtendDuration
0
$.arBuffs.2.tMaxStackCount
1
$.arBuffs.2.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.2.tDOT.tDamage.tFlatLevel
0
$.arBuffs.2.tDOT.tCombatEffectOverride
100
$.arBuffs.2.tCrowdControl.tSlowAmount
0
$.arBuffs.2.tCrowdControl.tChillAmount
0
$.arBuffs.2.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.2.tDamageShield.tHitpointScalar
0
$.arBuffs.2.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
16
$.ptScriptFormulas.1.tFormula
(Mod.Upgrade1 ? SF_6 : SF_2) + SF_9
$.ptScriptFormulas.2.tFormula
0.45
$.ptScriptFormulas.3.tFormula
(Mod.Upgrade1 ? SF_5 : 6) * SF_18
$.ptScriptFormulas.4.tFormula
30
$.ptScriptFormulas.5.tFormula
12
$.ptScriptFormulas.6.tFormula
0.6
$.ptScriptFormulas.7.tFormula
Affix_Flat_Value_1#legendary_druid_026
$.ptScriptFormulas.8.tFormula
Affix_Value_2#legendary_druid_026
$.ptScriptFormulas.9.tFormula
0.03 * sLevel
$.ptScriptFormulas.10.tFormula
$.ptScriptFormulas.11.tFormula
0.05
$.ptScriptFormulas.12.tFormula
0.1
$.ptScriptFormulas.13.tFormula
$.ptScriptFormulas.14.tFormula
$.ptScriptFormulas.15.tFormula
$.ptScriptFormulas.16.tFormula
$.ptScriptFormulas.17.tFormula
PlayerHealthMax()
$.ptScriptFormulas.18.tFormula
1 + Power_Duration_Bonus_Pct#Druid_EarthenBulwark
$.ptScriptFormulas.19.tFormula
0.07
$.ptScriptFormulas.20.tFormula
0.15
$.ptScriptFormulas.21.tFormula
2
$.ptScriptFormulas.22.tFormula
2
$.ptScriptFormulas.23.tFormula
$.ptScriptFormulas.24.tFormula
Mod.Upgrade 4 ? 1 : 0
$.ptScriptFormulas.25.tFormula
0.15
$.ptScriptFormulas.26.tFormula
2.75 * Table(34,sLevel)
$.ptScriptFormulas.27.tFormula
3.5
$.ptScriptFormulas.28.tFormula
3
$.ptScriptFormulas.29.tFormula
1
$.ptScriptFormulas.30.tFormula
5
$.ptScriptFormulas.31.tFormula
1.5 * Table(34,sLevel)
$.ptScriptFormulas.32.tFormula
1
$.ptScriptFormulas.33.tFormula
2
$.ptScriptFormulas.34.tFormula
1.5
$.arPayloads.0.tDamage.tHitpointScalar
SF_26
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.arPayloads.1.tDamage.tHitpointScalar
SF_14
$.arPayloads.1.tDamage.tFlatLevel
0
$.arPayloads.1.tDamageVariance
0
$.arPayloads.1.tVulnerableDurationSecondsOverride
0
$.arPayloads.1.unk_7c2668d
0
$.arPayloads.1.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.1.tFortifiedHealth.tFlatLevel
0
$.arPayloads.1.tApplyFreeze
0
$.arPayloads.1.tApplyChillAmount
0
$.arPayloads.1.tHeal.tHitpointScalar
0
$.arPayloads.1.tHeal.tFlatLevel
0
$.arPayloads.1.tCombatEffectOverride
100
$.arPayloads.2.tDamage.tHitpointScalar
0
$.arPayloads.2.tDamage.tFlatLevel
0
$.arPayloads.2.tDamageVariance
0
$.arPayloads.2.tVulnerableDurationSecondsOverride
0
$.arPayloads.2.unk_7c2668d
0
$.arPayloads.2.tFortifiedHealth.tHitpointScalar
SF_19 * SF_12
$.arPayloads.2.tFortifiedHealth.tFlatLevel
0
$.arPayloads.2.tApplyFreeze
0
$.arPayloads.2.tApplyChillAmount
0
$.arPayloads.2.tHeal.tHitpointScalar
0
$.arPayloads.2.tHeal.tFlatLevel
0
$.arPayloads.2.tCombatEffectOverride
100
$.arPayloads.3.tDamage.tHitpointScalar
SF_31
$.arPayloads.3.tDamage.tFlatLevel
0
$.arPayloads.3.tDamageVariance
0
$.arPayloads.3.tVulnerableDurationSecondsOverride
0
$.arPayloads.3.unk_7c2668d
0
$.arPayloads.3.tFortifiedHealth.tHitpointScalar
0
$.arPayloads.3.tFortifiedHealth.tFlatLevel
0
$.arPayloads.3.tApplyFreeze
0
$.arPayloads.3.tApplyChillAmount
0
$.arPayloads.3.tHeal.tHitpointScalar
0
$.arPayloads.3.tHeal.tFlatLevel
0
$.arPayloads.3.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0