Command Valloch
Command Valloch
Dominance Cost: — Passive: Valloch increases your Maximum Overpower by — and Maximum Wrath by —. Active: Command Valloch to siphon its power to overfill your Overpower by — and increase Wrath Regeneration by — for — seconds. While its power is siphoned, Occult Abyss Skills apply — additional stack of Hex to enemies. Fortify for — of your Maximum Life, and, while its power is siphoned, Valloch pays — of Life Costs instead of you.
Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.
- Tür
- Aktif
- Kaynak sürüm
- 3.2.1.73552
- Yetenek SNO
- 2469892
- Yerelleştirme SNO
- 2469891
Kaynak etiketleri
Bağlı kayıtlar
Kaynak & ham formül bilgisi
Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.
- Kaynak dosyası
- json/base/meta/Power/Warlock_Command_Ritualist_Demon.pow.json
- Yerelleştirme dosyası
- json/enUS_Text/meta/StringList/Power_Warlock_Command_Ritualist_Demon.stl.json
- Kaynak SNO
- 2469892
SHA256: 43026ba6dd60c6516c56078e8ab3c65c5471b431a4a38e2a549c450b5dc04000
{c_label}Dominance Cost:{/c_label} {c_warlockDominance}{Resource Cost}{/c}
{c_label}Passive:{/c} Valloch increases your Maximum {c_important}{u}Overpower{/u}{/c} by {c_number}{SF_2}{/c} and Maximum Wrath by {c_number}{SF_3}{/c}.
{c_label}Active{/c}: Command Valloch to siphon its power to overfill your {c_important}{u}Overpower{/u}{/c} by {c_number}{SF_4}{/c} and increase Wrath Regeneration by {c_number}[{SF_5}*100|+%|]{/c} for {c_number}{buffduration:SIPHON_BONUS}{/c} seconds.{if:SF_8} While its power is siphoned, {c_important}Occult Abyss{/c} Skills apply {c_number}{SF_9}{/c} additional stack of {c_important}{u}Hex{/u}{/c} to enemies.{/if}{if:SF_10} {c_important}{u}Fortify{/u}{/c} for {c_number}[{SF_11}*100|%|]{/c} of your Maximum Life, and, while its power is siphoned, Valloch pays {c_number}[{SF_12}*100|%|]{/c} of Life Costs instead of you.{/if} 116 ham ifade · Henüz çözümlenmedi
$.tAutoChannelledDuration
0
$.tAttackSpeed
Attacks_Per_Second_Total
$.tCombatEffectChance
$.arResourceCosts.0.tMinRequired
SF_1
$.arResourceCosts.0.tInitialCost
SF_1
$.arResourceCosts.0.tChannellingCost
0
$.tHealthCost
0
$.tChargeCost
0
$.tMaxCharges
0
$.tRechargeTime
0
$.tRechargeAmount
1
$.tCooldownTime
0
$.tResourceCostReductionCoefficient
1
$.tCooldownReductionCoefficient
1
$.tCastTargetNecroCorpsesOnly
0
$.unk_b9b985
0
$.unk_807540f
6
$.unk_e7fc6fa
0
$.tAttackRadius
0
$.tMovementPowerData.unk_b1f0f4e
0
$.tMovementPowerData.tPowerStartDistance
0
$.arCCInfo.0.tBreaksCC
0
$.arCCInfo.0.tUsableDuringCC
1
$.arCCInfo.0.tImmuneToCCDuring
0
$.arCCInfo.1.tBreaksCC
0
$.arCCInfo.1.tUsableDuringCC
1
$.arCCInfo.1.tImmuneToCCDuring
0
$.arCCInfo.2.tBreaksCC
0
$.arCCInfo.2.tUsableDuringCC
0
$.arCCInfo.2.tImmuneToCCDuring
0
$.arCCInfo.3.tBreaksCC
0
$.arCCInfo.3.tUsableDuringCC
1
$.arCCInfo.3.tImmuneToCCDuring
0
$.arCCInfo.4.tBreaksCC
0
$.arCCInfo.4.tUsableDuringCC
1
$.arCCInfo.4.tImmuneToCCDuring
0
$.arCCInfo.5.tBreaksCC
0
$.arCCInfo.5.tUsableDuringCC
1
$.arCCInfo.5.tImmuneToCCDuring
0
$.arCCInfo.6.tBreaksCC
0
$.arCCInfo.6.tUsableDuringCC
0
$.arCCInfo.6.tImmuneToCCDuring
0
$.arCCInfo.7.tBreaksCC
0
$.arCCInfo.7.tUsableDuringCC
0
$.arCCInfo.7.tImmuneToCCDuring
0
$.arCCInfo.8.tBreaksCC
0
$.arCCInfo.8.tUsableDuringCC
0
$.arCCInfo.8.tImmuneToCCDuring
0
$.arCCInfo.9.tBreaksCC
0
$.arCCInfo.9.tUsableDuringCC
1
$.arCCInfo.9.tImmuneToCCDuring
0
$.arCCInfo.10.tBreaksCC
0
$.arCCInfo.10.tUsableDuringCC
0
$.arCCInfo.10.tImmuneToCCDuring
0
$.arCCInfo.11.tBreaksCC
0
$.arCCInfo.11.tUsableDuringCC
0
$.arCCInfo.11.tImmuneToCCDuring
0
$.arCCInfo.12.tBreaksCC
0
$.arCCInfo.12.tUsableDuringCC
1
$.arCCInfo.12.tImmuneToCCDuring
0
$.arCCInfo.13.tBreaksCC
0
$.arCCInfo.13.tUsableDuringCC
0
$.arCCInfo.13.tImmuneToCCDuring
0
$.arBuffs.0.tDuration
SF_6
$.arBuffs.0.tMaxExtendDuration
0
$.arBuffs.0.tMaxStackCount
1
$.arBuffs.0.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.0.tDOT.tDamage.tFlatLevel
0
$.arBuffs.0.tDOT.tCombatEffectOverride
100
$.arBuffs.0.tCrowdControl.tSlowAmount
0
$.arBuffs.0.tCrowdControl.tChillAmount
0
$.arBuffs.0.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.0.tDamageShield.tHitpointScalar
0
$.arBuffs.0.tDamageShield.tFlatLevel
0
$.arBuffs.1.tDuration
SF_6
$.arBuffs.1.tMaxExtendDuration
0
$.arBuffs.1.tMaxStackCount
1
$.arBuffs.1.tDOT.tDamage.tHitpointScalar
0
$.arBuffs.1.tDOT.tDamage.tFlatLevel
0
$.arBuffs.1.tDOT.tCombatEffectOverride
100
$.arBuffs.1.tCrowdControl.tSlowAmount
0
$.arBuffs.1.tCrowdControl.tChillAmount
0
$.arBuffs.1.tCrowdControl.tStaggerMultiplier
1
$.arBuffs.1.tDamageShield.tHitpointScalar
0
$.arBuffs.1.tDamageShield.tFlatLevel
0
$.ptScriptFormulas.0.tFormula
1
$.ptScriptFormulas.1.tFormula
25
$.ptScriptFormulas.2.tFormula
2 * SF_14
$.ptScriptFormulas.3.tFormula
40 * SF_14
$.ptScriptFormulas.4.tFormula
1 * SF_14
$.ptScriptFormulas.5.tFormula
1 * Table(34,sLevel) * SF_14
$.ptScriptFormulas.6.tFormula
10
$.ptScriptFormulas.7.tFormula
PowerTag.Overpower_Power."Script Formula 3"
$.ptScriptFormulas.8.tFormula
(((Warlock_Shard_Type == 3) + (Warlock_Fragment_Index == 0)) == 2) ? 1 : 0
$.ptScriptFormulas.9.tFormula
PowerTag.Warlock_ClassMechanic_Ritualist_A."Script Formula 6"
$.ptScriptFormulas.10.tFormula
(((Warlock_Shard_Type == 3) + (Warlock_Fragment_Index == 1)) == 2) ? 1 : 0
$.ptScriptFormulas.11.tFormula
PowerTag.Warlock_ClassMechanic_Ritualist_B."Script Formula 5"
$.ptScriptFormulas.12.tFormula
PowerTag.Warlock_ClassMechanic_Ritualist_B."Script Formula 7"
$.ptScriptFormulas.13.tFormula
SF_10 ? SF_12 : 0
$.ptScriptFormulas.14.tFormula
1 + Warlock_Pet_Potency#Warlock_Summon_RitualistPet
$.ptScriptFormulas.15.tFormula
PowerTag.Warlock_Summon_Mastermind_Demon."Script Formula 1"
$.ptScriptFormulas.16.tFormula
0.005 * (1 + Warlock_SummonConversationChanceIncrease)
$.arPayloads.0.tDamage.tHitpointScalar
0
$.arPayloads.0.tDamage.tFlatLevel
0
$.arPayloads.0.tDamageVariance
0
$.arPayloads.0.tVulnerableDurationSecondsOverride
0
$.arPayloads.0.unk_7c2668d
0
$.arPayloads.0.tFortifiedHealth.tHitpointScalar
SF_11
$.arPayloads.0.tFortifiedHealth.tFlatLevel
0
$.arPayloads.0.tApplyFreeze
0
$.arPayloads.0.tApplyChillAmount
0
$.arPayloads.0.tHeal.tHitpointScalar
0
$.arPayloads.0.tHeal.tFlatLevel
0
$.arPayloads.0.tCombatEffectOverride
100
$.unk_143fe9f
10
$.tRecastTimeoutSeconds
0