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Command Ae'grom

Command Ae'grom

Charges: 2 Charge Cooldown: — seconds Cooldown: — seconds Lucky Hit Chance: —% Passive: Ae'grom cleaves with its arms, dealing — damage, and spawns a Vile Child Lesser Demon every — second.Ae'grom cleaves with its arms, dealing — damage Active: Command Ae'grom to explode all of your Lesser Demons, dealing — damage each.Command Ae'grom to spew — Vile Child Lesser Demons, dealing — damage when they land. Vile Children claw enemies, dealing —, and last for — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
2456540
Yerelleştirme SNO
2456539
Kaynak etiketleri
Skill_DemonologySkill_Primary_SummoningSkill_Greater_DemonSkill_Warlock_LegionDemonSkill_ShardCommand

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Warlock_Command_Legion_Demon.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Warlock_Command_Legion_Demon.stl.json
Kaynak SNO
2456540

Sabit kaynak kaydını aç ↗

SHA256: 1c720c33de341fabe75a9b8e174f3c6d3afcc206bb8d1271abe86b4c19f04c5e

{if:SF_25}{c_label}Charges:{/c} {c_resource}2{/c}
{c_label}Charge Cooldown:{/c_label} {c_resource}{Recharge Time}{/c} seconds
{else}{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds
{/if}{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}{c_label}Passive{/c}: {if:SF_16}Ae'grom cleaves with its arms, dealing {c_number}{payload:TOOLTIP_CLEAVE}{/c} damage, and spawns a Vile Child {c_important}Lesser Demon{/c} every {c_number}[SF_19|1|]{/c} second.{else}Ae'grom cleaves with its arms, dealing {c_number}{payload:TOOLTIP_CLEAVE}{/c} damage{/if}

{c_label}Active{/c}: {if:SF_16}Command Ae'grom to explode all of your {c_important}Lesser Demons{/c}, dealing {c_number}{payload:MOD_A_EXPLODE}{/c} damage each.{else}Command Ae'grom to spew {c_number}{SF_4}{/c} Vile Child {c_important}Lesser Demons{/c}, dealing {c_number}{payload:SPEW_IMPACT}{/c} damage when they land. Vile Children claw enemies, dealing {c_number}{payload:TOOLTIP_VILE_CHILD_CLAW}{/c}, and last for {c_number}{SF_8}{/c} seconds.{/if}
196 ham ifade · Henüz çözümlenmedi

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0

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Attacks_Per_Second_Total

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SF_6

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0

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SF_25 : 1 ? 0

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SF_25 : 2 ? 0

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SF_25 : SF_1 ? 0

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1

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SF_25 : 0 ? SF_1

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1

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1

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0

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0

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6

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0

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SF_9

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SF_9

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0

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0

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1

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0

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0

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1

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0

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0

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0

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1

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0

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1

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0

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0

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0

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1

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0

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0

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1

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0

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0

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0

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1

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1

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1

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1

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0

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100

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1

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0

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2

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_8

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_8

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

$.ptScriptFormulas.1.tFormula

10

$.ptScriptFormulas.2.tFormula

5  * (1+SF_25)

$.ptScriptFormulas.3.tFormula

0.75 * Table(34,sLevel)

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5

$.ptScriptFormulas.5.tFormula

0.65 * Table(34,sLevel)

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15

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0.15 * Table(34,sLevel)

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10

$.ptScriptFormulas.9.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 0"

$.ptScriptFormulas.10.tFormula

40

$.ptScriptFormulas.11.tFormula

6

$.ptScriptFormulas.12.tFormula

3

$.ptScriptFormulas.13.tFormula

0.1

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2

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5

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Warlock_Fragment_Index == 0

$.ptScriptFormulas.17.tFormula

1.5 * Table(34,sLevel)

$.ptScriptFormulas.18.tFormula

2

$.ptScriptFormulas.19.tFormula

PowerTag.Warlock_ClassMechanic_Legion_A."Script Formula 0"

$.ptScriptFormulas.20.tFormula

PowerTag.Warlock_ClassMechanic_Legion_A."Script Formula 1"

$.ptScriptFormulas.21.tFormula

PowerTag.Warlock_ClassMechanic_Legion_A."Script Formula 6"

$.ptScriptFormulas.22.tFormula

PowerTag.Warlock_ClassMechanic_Legion_A."Script Formula 2"

$.ptScriptFormulas.23.tFormula

1

$.ptScriptFormulas.24.tFormula

$.ptScriptFormulas.25.tFormula

AffixIsEquipped(SNO.Affix.Chest_Unique_Warlock_002)

$.ptScriptFormulas.26.tFormula

PowerTag.Warlock_Summon_Legion_Demon."Script Formula 0"

$.ptScriptFormulas.27.tFormula

0.005 * (1 + Warlock_SummonConversationChanceIncrease)

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SF_3

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0

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0

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0

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0

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0

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0

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100

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SF_7

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0

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0

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0

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0

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0

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0

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0

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0

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100

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SF_5

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0

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0

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0

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0

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100

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SF_17

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0

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0

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0

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0

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0

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0

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100

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SF_2

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0

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