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Bone Splinters

Bone Splinters

Essence Cost: — Generate Essence: — Lucky Hit Chance: — Fire — splinters of bone, dealing — damage each.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
500962
Yerelleştirme SNO
1118401
Kaynak etiketleri
Skill_Bone

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Necromancer_BoneSplinters.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Necromancer_BoneSplinters.stl.json
Kaynak SNO
500962

Sabit kaynak kaydını aç ↗

SHA256: 36627f5e8cf79b204e1f7ae25c219204695b616afc9cfda73f41e5f1ee09a8c8

{if:SF_27}{c_label}Essence Cost: {/c}{c_resource}{Resource Cost}{/c}
{/if}{c_label}Generate Essence:{/c} {c_resource}{SF_5}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat Effect Chance}|%|]{/c}
{/if}Fire {c_number}{SF_7}{/c} splinters of bone, dealing {c_number}{payload:DAMAGE}{/c} damage each.
228 ham ifade · Henüz çözümlenmedi

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0

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Attacks_Per_Second_Total

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SF_19

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SF_27 ? SF_28 : 0

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SF_27 ? SF_28 : 0

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0

$.tHealthCost

0

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0

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0

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0

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1

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0

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1

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1

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0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

$.arCCInfo.7.tUsableDuringCC

0

$.arCCInfo.7.tImmuneToCCDuring

0

$.arCCInfo.8.tBreaksCC

0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

1

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0

$.arBuffs.0.tMaxStackCount

1

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0

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0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

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0

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0

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1

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0

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0

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0.2

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0

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99

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

$.arBuffs.2.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.2.tDOT.tDamage.tFlatLevel

0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

0

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0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

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0

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0

$.arBuffs.3.tDuration

SF_30

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0

$.arBuffs.3.tMaxStackCount

99

$.arBuffs.3.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.3.tDOT.tDamage.tFlatLevel

0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.3.tCrowdControl.tChillAmount

0

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1

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0

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0

$.arBuffs.4.tDuration

3

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0

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1

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0

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0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.4.tDamageShield.tFlatLevel

0

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1

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0

$.arBuffs.5.tMaxStackCount

SF_14

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0

$.arBuffs.5.tDOT.tDamage.tFlatLevel

0

$.arBuffs.5.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.5.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.5.tDamageShield.tHitpointScalar

0

$.arBuffs.5.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 0"

$.ptScriptFormulas.1.tFormula

17

$.ptScriptFormulas.2.tFormula

SF_0 / SF_1

$.ptScriptFormulas.3.tFormula

SF_17 * Table(34, sLevel)

$.ptScriptFormulas.4.tFormula

SF_3

$.ptScriptFormulas.5.tFormula

10

$.ptScriptFormulas.6.tFormula

5

$.ptScriptFormulas.7.tFormula

3

$.ptScriptFormulas.8.tFormula

1

$.ptScriptFormulas.9.tFormula

30

$.ptScriptFormulas.10.tFormula

1

$.ptScriptFormulas.11.tFormula

Mod.Upgrade2

$.ptScriptFormulas.12.tFormula

Mod.Upgrade1

$.ptScriptFormulas.13.tFormula

4

$.ptScriptFormulas.14.tFormula

1

$.ptScriptFormulas.15.tFormula

SF_3

$.ptScriptFormulas.16.tFormula

$.ptScriptFormulas.17.tFormula

0.3

$.ptScriptFormulas.18.tFormula

SF_17 * Table(34, 3) * 100

$.ptScriptFormulas.19.tFormula

30

$.ptScriptFormulas.20.tFormula

$.ptScriptFormulas.21.tFormula

$.ptScriptFormulas.22.tFormula

$.ptScriptFormulas.23.tFormula

0

$.ptScriptFormulas.24.tFormula

Affix_Value_1#legendary_necro_125 / 100

$.ptScriptFormulas.25.tFormula

Affix.legendary_necro_125."Static Value 1"

$.ptScriptFormulas.26.tFormula

Percent_Bonus_Projectiles_Per_Power#Necromancer_BoneSplinters + Percent_Bonus_Projectiles_All

$.ptScriptFormulas.27.tFormula

AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0

$.ptScriptFormulas.28.tFormula

Affix.S05_BSK_Generic_004."Static Value 1"

$.ptScriptFormulas.29.tFormula

Affix.Boots_Unique_Necro_101."Static Value 0"

$.ptScriptFormulas.30.tFormula

Affix.Boots_Unique_Necro_101."Static Value 1"

$.ptScriptFormulas.31.tFormula

.02 * Table(34, sLevel)

$.ptScriptFormulas.32.tFormula

.15

$.ptScriptFormulas.33.tFormula

0.45 * Table(34, sLevel)

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1

$.ptScriptFormulas.35.tFormula

SF_3 * 0.25

$.ptScriptFormulas.36.tFormula

Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Basic

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SF_3

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

SF_33

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

$.arPayloads.1.tCombatEffectOverride

100

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SF_4

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0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

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0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

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0

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0

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0

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0

$.arPayloads.2.tCombatEffectOverride

100

$.arPayloads.3.tDamage.tHitpointScalar

SF_15

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

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0

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0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

100

$.arPayloads.4.tDamage.tHitpointScalar

SF_35

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0