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Blizzard

Blizzard

Mana Cost: — Lucky Hit Chance: — Call forth a frigid blizzard that deals — Frostbite damage and continually Chills enemies for — over — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
291403
Yerelleştirme SNO
1119601
Kaynak etiketleri
Skill_ColdKeyword_ChillSearch_DoTSearch_FrostbiteSkill_Primary_CoreSearch_Copy_Core

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Sorcerer_Blizzard.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Sorcerer_Blizzard.stl.json
Kaynak SNO
291403

Sabit kaynak kaydını aç ↗

SHA256: 44ffc7bb80ef63f4c080c7753dad408e036a8ab70d5c3f3b7eb6955a1e13ac88

{c_label}Mana Cost:{/c} {c_resource}{Resource Cost}{/c}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}[{Combat_Effect_Chance_Script_Formula_Override:22}|%|]{/c}
{/if}Call forth a frigid blizzard that deals {c_number}{dot:TOOLTIP_BLIZZARD_DOT}{/c} Frostbite damage and continually {c_important}{u}Chills{/u}{/c} enemies for {c_number}[{SF_9} * SF_10|%|]{/c} over {c_number}{SF_10}{/c} seconds.
381 ham ifade · Henüz çözümlenmedi

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0

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Attacks_Per_Second_Total*1.25

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0

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SF_18

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SF_18

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0

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0

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0

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0

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0

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1

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0

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1

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1

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0

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0

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6

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0

$.tAttackRadius

SF_26

$.tMovementPowerData.unk_b1f0f4e

SF_26

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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1

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0

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0

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1

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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0

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0

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0

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0

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1

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0

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0

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0

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0

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SF_4 - .75

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_4 - .75

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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1

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0

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1

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0

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0

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100

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0

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SF_3

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1

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0

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0

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SF_4

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0

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32

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SF_1

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0

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SF_23

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0

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0

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1

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0

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0

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SF_4 SF_4 * (1+SF_57)

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0

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32

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SF_1

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0

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SF_23

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0

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0

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1

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0

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0

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SF_4

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0

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5

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SF_1 * SF_10

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0

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100

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0

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0

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1

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0

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0

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SF_4

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0

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32

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SF_1

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0

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SF_23

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0

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0

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1

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0

$.arBuffs.6.tDamageShield.tFlatLevel

0

$.arBuffs.7.tDuration

SF_4 * (1+SF_57)

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0

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1

$.arBuffs.7.tDOT.tDamage.tHitpointScalar

SF_1

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0

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SF_23

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0

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0

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1

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0

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0

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SF_4

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0

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5

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SF_0

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0

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100

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0

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0

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1

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0

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0

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SF_4

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_4

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0

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1

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0

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100

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0

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0

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1

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0

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0

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SF_29 - 0.75

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_4

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0

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10

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0

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0

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100

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0

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0

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1

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0

$.arBuffs.12.tDamageShield.tFlatLevel

0

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SF_4 * SF_57

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0

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1

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0

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0

$.arBuffs.13.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.13.tCrowdControl.tChillAmount

0

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1

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0

$.arBuffs.13.tDamageShield.tFlatLevel

0

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SF_4

$.arBuffs.14.tMaxExtendDuration

0

$.arBuffs.14.tMaxStackCount

32

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SF_33 / SF_34

$.arBuffs.14.tDOT.tDamage.tFlatLevel

0

$.arBuffs.14.tDOT.tCombatEffectOverride

SF_23

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0

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0

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1

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0

$.arBuffs.14.tDamageShield.tFlatLevel

0

$.arBuffs.15.tDuration

SF_4 * (1+SF_57)

$.arBuffs.15.tMaxExtendDuration

0

$.arBuffs.15.tMaxStackCount

1

$.arBuffs.15.tDOT.tDamage.tHitpointScalar

SF_33 / SF_34

$.arBuffs.15.tDOT.tDamage.tFlatLevel

0

$.arBuffs.15.tDOT.tCombatEffectOverride

SF_23

$.arBuffs.15.tCrowdControl.tSlowAmount

0

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0

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1

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0

$.arBuffs.15.tDamageShield.tFlatLevel

0

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SF_4

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0

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1

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0

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0

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100

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0

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0

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1

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0

$.arBuffs.16.tDamageShield.tFlatLevel

0

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SF_4

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0

$.arBuffs.17.tMaxStackCount

5

$.arBuffs.17.tDOT.tDamage.tHitpointScalar

SF_33 * SF_34

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0

$.arBuffs.17.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.17.tCrowdControl.tStaggerMultiplier

1

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0

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0

$.arBuffs.18.tDuration

SF_4

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0

$.arBuffs.18.tMaxStackCount

SF_47

$.arBuffs.18.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.18.tDOT.tDamage.tFlatLevel

0

$.arBuffs.18.tDOT.tCombatEffectOverride

100

$.arBuffs.18.tCrowdControl.tSlowAmount

0

$.arBuffs.18.tCrowdControl.tChillAmount

0

$.arBuffs.18.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.18.tDamageShield.tHitpointScalar

0

$.arBuffs.18.tDamageShield.tFlatLevel

0

$.arBuffs.19.tDuration

SF_54

$.arBuffs.19.tMaxExtendDuration

0

$.arBuffs.19.tMaxStackCount

SF_47

$.arBuffs.19.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.19.tDOT.tDamage.tFlatLevel

0

$.arBuffs.19.tDOT.tCombatEffectOverride

100

$.arBuffs.19.tCrowdControl.tSlowAmount

0

$.arBuffs.19.tCrowdControl.tChillAmount

0

$.arBuffs.19.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.19.tDamageShield.tHitpointScalar

0

$.arBuffs.19.tDamageShield.tFlatLevel

0

$.arBuffs.20.tDuration

SF_36 * (1+SF_57)

$.arBuffs.20.tMaxExtendDuration

0

$.arBuffs.20.tMaxStackCount

1

$.arBuffs.20.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.20.tDOT.tDamage.tFlatLevel

0

$.arBuffs.20.tDOT.tCombatEffectOverride

100

$.arBuffs.20.tCrowdControl.tSlowAmount

0

$.arBuffs.20.tCrowdControl.tChillAmount

0

$.arBuffs.20.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.20.tDamageShield.tHitpointScalar

0

$.arBuffs.20.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

3.5 * Table(34,sLevel)

$.ptScriptFormulas.1.tFormula

SF_0/SF_2

$.ptScriptFormulas.2.tFormula

4

$.ptScriptFormulas.3.tFormula

SF_9 * SF_6

$.ptScriptFormulas.4.tFormula

(Mod.UpgradeC? SF_34 : SF_10)  + 1/60

$.ptScriptFormulas.5.tFormula

SF_8 * SF_11 * SF_28

$.ptScriptFormulas.6.tFormula

0.25

$.ptScriptFormulas.7.tFormula

SF_4/SF_6

$.ptScriptFormulas.8.tFormula

4.5

$.ptScriptFormulas.9.tFormula

25

$.ptScriptFormulas.10.tFormula

(Mod.UpgradeA? SF_12 : (SF_2* SF_48))

$.ptScriptFormulas.11.tFormula

ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_004_Intelligence_Main) ? (1 + PowerTag.ParagonGlyph_004."Script Formula 0") : 1

$.ptScriptFormulas.12.tFormula

6 * SF_48

$.ptScriptFormulas.13.tFormula

1

$.ptScriptFormulas.14.tFormula

4

$.ptScriptFormulas.15.tFormula

(SF_1 / (SF_14 + 1)) * 0.7

$.ptScriptFormulas.16.tFormula

1.5

$.ptScriptFormulas.17.tFormula

(Mod.UpgradeC ? SF_35 : 40) * Table(34,sLevel) * (SF_39 ? (1 + (SF_37 * sLevel)) : 1)

$.ptScriptFormulas.18.tFormula

Mod.UpgradeC ? SF_35 : 40

$.ptScriptFormulas.19.tFormula

SF_4 + (Mod.UpgradeA ? SF_14 : 0)

$.ptScriptFormulas.20.tFormula

PowerTag.Sorcerer_Enchantment_Blizzard."Script Formula 1"

$.ptScriptFormulas.21.tFormula

0.5

$.ptScriptFormulas.22.tFormula

33

$.ptScriptFormulas.23.tFormula

(1-POW(1-SF_22/100,1/(SF_19*2)))*100

$.ptScriptFormulas.24.tFormula

0.5

$.ptScriptFormulas.25.tFormula

(SF_0 * 0.7) / (SF_14 + 1)

$.ptScriptFormulas.26.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 1"

$.ptScriptFormulas.27.tFormula

0.25

$.ptScriptFormulas.28.tFormula

Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Sorcerer_Blizzard / 2))

$.ptScriptFormulas.29.tFormula

SF_20 + (Mod.UpgradeA ? SF_14 : 0)

$.ptScriptFormulas.30.tFormula

Chance_For_Double_Damage_Per_Power#Sorcerer_Blizzard

$.ptScriptFormulas.31.tFormula

SF_0 * 1.7

$.ptScriptFormulas.32.tFormula

SF_31 / (1/SF_27)

$.ptScriptFormulas.33.tFormula

SF_0 * 1.5

$.ptScriptFormulas.34.tFormula

1 * SF_48

$.ptScriptFormulas.35.tFormula

15

$.ptScriptFormulas.36.tFormula

0.25

$.ptScriptFormulas.37.tFormula

PowerTag.S10_ChaosPerk_Sorc_Rare_001."Script Formula 2"

$.ptScriptFormulas.38.tFormula

PowerTag.S10_ChaosPerk_Sorc_Rare_001."Script Formula 1"

$.ptScriptFormulas.39.tFormula

((GetCollectiblePowerEquippedSlotIndex(SNO.CollectiblePower.S10_ChaosPerk_Sorc_Rare_001)) > -1) ? 1 : 0

$.ptScriptFormulas.40.tFormula

0.005

$.ptScriptFormulas.41.tFormula

0.5

$.ptScriptFormulas.42.tFormula

4

$.ptScriptFormulas.43.tFormula

0.30

$.ptScriptFormulas.44.tFormula

0.5

$.ptScriptFormulas.45.tFormula

0.03

$.ptScriptFormulas.46.tFormula

2

$.ptScriptFormulas.47.tFormula

5

$.ptScriptFormulas.48.tFormula

Mod.Upgrade3? (SF_44 + 1) : 1

$.ptScriptFormulas.49.tFormula

35

$.ptScriptFormulas.50.tFormula

0.1

$.ptScriptFormulas.51.tFormula

1

$.ptScriptFormulas.52.tFormula

2

$.ptScriptFormulas.53.tFormula

1

$.ptScriptFormulas.54.tFormula

SF_52 + 0.2

$.ptScriptFormulas.55.tFormula

0.8

$.ptScriptFormulas.56.tFormula

Min(SF_55, SF_9 * 2)

$.ptScriptFormulas.57.tFormula

Affix_Value_1#Chest_Unique_Sorc_100_x2

$.arPayloads.0.tDamage.tHitpointScalar

SF_25

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

100

$.arPayloads.1.tDamage.tHitpointScalar

0

$.arPayloads.1.tDamage.tFlatLevel

0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

SF_4

$.arPayloads.1.unk_7c2668d

0

$.arPayloads.1.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.1.tFortifiedHealth.tFlatLevel

0

$.arPayloads.1.tApplyFreeze

0

$.arPayloads.1.tApplyChillAmount

0

$.arPayloads.1.tHeal.tHitpointScalar

0

$.arPayloads.1.tHeal.tFlatLevel

0

$.arPayloads.1.tCombatEffectOverride

100

$.arPetSpawns.0.tMax

32

$.arPetSpawns.0.tHealth.tHitpointScalar

0

$.arPetSpawns.0.tHealth.tFlatLevel

0

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0