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Ruhdoğumlu · Savunma

Armored Hide

Armored Hide

Cooldown: — seconds Lucky Hit Chance: —% Passive: Gain — Resolve every — seconds. Active: Encase yourself, gaining — Block Chance for — seconds.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
1871764
Yerelleştirme SNO
1871763
Kaynak etiketleri
Skill_Spirit_ForestKeyword_GuardianSkill_Incarnate

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Spiritborn_Gorilla_Defensive1.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Spiritborn_Gorilla_Defensive1.stl.json
Kaynak SNO
1871764

Sabit kaynak kaydını aç ↗

SHA256: 06ef87aee2ffd28237bf2ef5ff1dea344c4e35e07d1907f21383ff758ca9a88e

{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}{c_label}Passive:{/c} Gain {c_number}{SF_14}{/c} {c_important}{u}Resolve{/u}{/c} every {c_number}[{SF_15}|1|]{/c} seconds.

{c_label}Active:{/c} Encase yourself, gaining {c_number}[{SF_16}*100|%+|]{/c} Block Chance for {c_number}{buffduration:TIMER}{/c} seconds.
232 ham ifade · Henüz çözümlenmedi

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0

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Attacks_Per_Second_Total

$.tCombatEffectChance

30

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0

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0

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0

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0

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1

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SF_0

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1

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1

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0

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0

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6

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0

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0

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0

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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0

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1

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1

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1

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1

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0

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1

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1

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0

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SF_1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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1

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1

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0

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100

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0

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0

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1

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0

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0

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SF_1

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0

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1

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0

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100

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0

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0

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1

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0

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SF_1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

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SF_1

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0

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SF_7

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0

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0

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100

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0

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0

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1

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0

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0

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SF_3

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0

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1

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0

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0

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100

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0

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0

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1

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SF_2

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0

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SF_1

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0

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1

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0

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0

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100

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0

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0

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1

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0

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0

$.ptScriptFormulas.0.tFormula

25

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(3+ SF_33 ? SF_34 : 0) * SF_21

$.ptScriptFormulas.2.tFormula

0.2

$.ptScriptFormulas.3.tFormula

SF_1

$.ptScriptFormulas.4.tFormula

0.4 * Table(37,sLevel)

$.ptScriptFormulas.5.tFormula

Thorns_Flat_Total

$.ptScriptFormulas.6.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 2"

$.ptScriptFormulas.7.tFormula

$.ptScriptFormulas.8.tFormula

PowerTag.Spiritborn_Gorilla_Passive."Script Formula 1"

$.ptScriptFormulas.9.tFormula

$.ptScriptFormulas.10.tFormula

0.15

$.ptScriptFormulas.11.tFormula

3 * Table(34,sLevel)

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2 * Table(34,sLevel)

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Thorns_Flat_Total

$.ptScriptFormulas.14.tFormula

1

$.ptScriptFormulas.15.tFormula

Max(.1, (5 * SF_20)) * Table(35,sLevel)

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0.4 * (2 - Table(35,sLevel))

$.ptScriptFormulas.17.tFormula

$.ptScriptFormulas.18.tFormula

50

$.ptScriptFormulas.19.tFormula

PowerTag.SystemsTuningGlobals."Script Formula 1"

$.ptScriptFormulas.20.tFormula

1 / (1 + Bonus_Percent_Per_Power_2#Spiritborn_Gorilla_Defensive1)

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1 + Bonus_Percent_Per_Power#Spiritborn_Gorilla_Defensive1

$.ptScriptFormulas.22.tFormula

1 + Bonus_Percent_Per_Power_3#Spiritborn_Gorilla_Defensive1

$.ptScriptFormulas.23.tFormula

$.ptScriptFormulas.24.tFormula

$.ptScriptFormulas.25.tFormula

$.ptScriptFormulas.26.tFormula

$.ptScriptFormulas.27.tFormula

4.5

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2

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1.25 * Table(34,sLevel)

$.ptScriptFormulas.30.tFormula

.02

$.ptScriptFormulas.31.tFormula

.25

$.ptScriptFormulas.32.tFormula

.2

$.ptScriptFormulas.33.tFormula

Mod.Side4

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1

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0

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0

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0

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0

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0

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0

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0

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0

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SF_29

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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100

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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0

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100

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0