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Kara Büyücü · Ulti

Apocalypse

Apocalypse

Stacks Cost: —, up to — Cooldown: — seconds Lucky Hit Chance: —% Create a massive sigil that detonates after — seconds dealing — damage to all enemies within. This ritual does not benefit from Cooldown Reduction.

Hesaplanmamış değerler X ile gösterilir. Ham formüller kaynak ayrıntılarında korunur.

Tür
Aktif
Kaynak sürüm
3.2.1.73552
Yetenek SNO
2221260
Yerelleştirme SNO
2221258
Kaynak etiketleri
Skill_OccultSkill_HellfireSkill_Warlock_ApocalypseSearch_CooldownSearch_DamageSearch_FireSearch_Copy_Ultimate

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Power/Warlock_Doombringer.pow.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Power_Warlock_Doombringer.stl.json
Kaynak SNO
2221260

Sabit kaynak kaydını aç ↗

SHA256: 728547467379bf1c237254c908e0628fe3c31131545ea848bf2e27d4fdbf74a0

{if:SF_11}{c_label}Stacks Cost:{/c_label} {c_resource}{SF_13}{/c_resource}, up to {c_resource}{SF_17}{/c_resource} {else}{c_label}Cooldown:{/c_label} {c_resource}{Cooldown Time}{/c_resource} seconds{/if}
{if:ADVANCED_TOOLTIP}{c_label}Lucky Hit Chance: {/c}{c_resource}{Combat Effect Chance}%{/c}
{/if}Create a massive sigil that detonates after {c_number}[{SF_3}|1|]{/c} seconds dealing {c_number}{payload:CAST_IMPACT_3}{/c} damage to all enemies within. 

This ritual does not benefit from Cooldown Reduction.
328 ham ifade · Henüz çözümlenmedi

$.tAutoChannelledDuration

0

$.tAttackSpeed

Attacks_Per_Second_Total

$.tCombatEffectChance

SF_4

$.tHealthCost

0

$.tChargeCost

0

$.tMaxCharges

0

$.tRechargeTime

0

$.tRechargeAmount

1

$.tCooldownTime

SF_1

$.tResourceCostReductionCoefficient

1

$.tCooldownReductionCoefficient

0

$.tCastTargetNecroCorpsesOnly

0

$.unk_b9b985

0

$.unk_807540f

6

$.unk_e7fc6fa

0

$.tAttackRadius

SF_11 ? 15 : 0

$.tMovementPowerData.unk_b1f0f4e

SF_11 ? 15 : 0

$.tMovementPowerData.tPowerStartDistance

0

$.arCCInfo.0.tBreaksCC

0

$.arCCInfo.0.tUsableDuringCC

1

$.arCCInfo.0.tImmuneToCCDuring

0

$.arCCInfo.1.tBreaksCC

0

$.arCCInfo.1.tUsableDuringCC

1

$.arCCInfo.1.tImmuneToCCDuring

0

$.arCCInfo.2.tBreaksCC

0

$.arCCInfo.2.tUsableDuringCC

0

$.arCCInfo.2.tImmuneToCCDuring

0

$.arCCInfo.3.tBreaksCC

0

$.arCCInfo.3.tUsableDuringCC

1

$.arCCInfo.3.tImmuneToCCDuring

0

$.arCCInfo.4.tBreaksCC

0

$.arCCInfo.4.tUsableDuringCC

1

$.arCCInfo.4.tImmuneToCCDuring

0

$.arCCInfo.5.tBreaksCC

0

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1

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0

$.arCCInfo.6.tBreaksCC

0

$.arCCInfo.6.tUsableDuringCC

0

$.arCCInfo.6.tImmuneToCCDuring

0

$.arCCInfo.7.tBreaksCC

0

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0

$.arCCInfo.7.tImmuneToCCDuring

0

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0

$.arCCInfo.8.tUsableDuringCC

0

$.arCCInfo.8.tImmuneToCCDuring

0

$.arCCInfo.9.tBreaksCC

0

$.arCCInfo.9.tUsableDuringCC

1

$.arCCInfo.9.tImmuneToCCDuring

0

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0

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0

$.arCCInfo.10.tImmuneToCCDuring

0

$.arCCInfo.11.tBreaksCC

0

$.arCCInfo.11.tUsableDuringCC

0

$.arCCInfo.11.tImmuneToCCDuring

0

$.arCCInfo.12.tBreaksCC

0

$.arCCInfo.12.tUsableDuringCC

1

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0

$.arCCInfo.13.tBreaksCC

0

$.arCCInfo.13.tUsableDuringCC

0

$.arCCInfo.13.tImmuneToCCDuring

0

$.arBuffs.0.tDuration

SF_3+1

$.arBuffs.0.tMaxExtendDuration

0

$.arBuffs.0.tMaxStackCount

1

$.arBuffs.0.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.0.tDOT.tDamage.tFlatLevel

0

$.arBuffs.0.tDOT.tCombatEffectOverride

100

$.arBuffs.0.tCrowdControl.tSlowAmount

0

$.arBuffs.0.tCrowdControl.tChillAmount

0

$.arBuffs.0.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.0.tDamageShield.tFlatLevel

0

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SF_9

$.arBuffs.1.tMaxExtendDuration

0

$.arBuffs.1.tMaxStackCount

1

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0

$.arBuffs.1.tDOT.tDamage.tFlatLevel

0

$.arBuffs.1.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.1.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.1.tDamageShield.tFlatLevel

0

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SF_10

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0

$.arBuffs.2.tMaxStackCount

1

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0

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0

$.arBuffs.2.tDOT.tCombatEffectOverride

100

$.arBuffs.2.tCrowdControl.tSlowAmount

0

$.arBuffs.2.tCrowdControl.tChillAmount

0

$.arBuffs.2.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.2.tDamageShield.tFlatLevel

0

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SF_3

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0

$.arBuffs.3.tMaxStackCount

1

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0

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0

$.arBuffs.3.tDOT.tCombatEffectOverride

100

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0

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0

$.arBuffs.3.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.3.tDamageShield.tHitpointScalar

0

$.arBuffs.3.tDamageShield.tFlatLevel

0

$.arBuffs.4.tDuration

1

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0

$.arBuffs.4.tMaxStackCount

SF_17

$.arBuffs.4.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.4.tDOT.tDamage.tFlatLevel

0

$.arBuffs.4.tDOT.tCombatEffectOverride

100

$.arBuffs.4.tCrowdControl.tSlowAmount

0

$.arBuffs.4.tCrowdControl.tChillAmount

0

$.arBuffs.4.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.4.tDamageShield.tHitpointScalar

0

$.arBuffs.4.tDamageShield.tFlatLevel

0

$.arBuffs.5.tDuration

60

$.arBuffs.5.tMaxExtendDuration

0

$.arBuffs.5.tMaxStackCount

1

$.arBuffs.5.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.5.tDOT.tDamage.tFlatLevel

0

$.arBuffs.5.tDOT.tCombatEffectOverride

100

$.arBuffs.5.tCrowdControl.tSlowAmount

0

$.arBuffs.5.tCrowdControl.tChillAmount

0

$.arBuffs.5.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.5.tDamageShield.tHitpointScalar

0

$.arBuffs.5.tDamageShield.tFlatLevel

0

$.arBuffs.6.tDuration

SF_19

$.arBuffs.6.tMaxExtendDuration

0

$.arBuffs.6.tMaxStackCount

1

$.arBuffs.6.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.6.tDOT.tDamage.tFlatLevel

0

$.arBuffs.6.tDOT.tCombatEffectOverride

100

$.arBuffs.6.tCrowdControl.tSlowAmount

0

$.arBuffs.6.tCrowdControl.tChillAmount

0

$.arBuffs.6.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.6.tDamageShield.tHitpointScalar

0

$.arBuffs.6.tDamageShield.tFlatLevel

0

$.arBuffs.7.tDuration

1

$.arBuffs.7.tMaxExtendDuration

0

$.arBuffs.7.tMaxStackCount

1

$.arBuffs.7.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.7.tDOT.tDamage.tFlatLevel

0

$.arBuffs.7.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.7.tCrowdControl.tChillAmount

0

$.arBuffs.7.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.7.tDamageShield.tFlatLevel

0

$.arBuffs.8.tDuration

1

$.arBuffs.8.tMaxExtendDuration

0

$.arBuffs.8.tMaxStackCount

1

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0

$.arBuffs.8.tDOT.tDamage.tFlatLevel

0

$.arBuffs.8.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.8.tCrowdControl.tChillAmount

0

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1

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0

$.arBuffs.8.tDamageShield.tFlatLevel

0

$.arBuffs.9.tDuration

1

$.arBuffs.9.tMaxExtendDuration

0

$.arBuffs.9.tMaxStackCount

1

$.arBuffs.9.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.9.tDOT.tDamage.tFlatLevel

0

$.arBuffs.9.tDOT.tCombatEffectOverride

100

$.arBuffs.9.tCrowdControl.tSlowAmount

0

$.arBuffs.9.tCrowdControl.tChillAmount

0

$.arBuffs.9.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.9.tDamageShield.tFlatLevel

0

$.arBuffs.10.tDuration

SF_24+0.3

$.arBuffs.10.tMaxExtendDuration

0

$.arBuffs.10.tMaxStackCount

1

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0

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0

$.arBuffs.10.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.10.tCrowdControl.tChillAmount

0

$.arBuffs.10.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.10.tDamageShield.tFlatLevel

0

$.arBuffs.11.tDuration

1

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0

$.arBuffs.11.tMaxStackCount

SF_24 / SF_23

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0

$.arBuffs.11.tDOT.tDamage.tFlatLevel

0

$.arBuffs.11.tDOT.tCombatEffectOverride

100

$.arBuffs.11.tCrowdControl.tSlowAmount

0

$.arBuffs.11.tCrowdControl.tChillAmount

0

$.arBuffs.11.tCrowdControl.tStaggerMultiplier

1

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0

$.arBuffs.11.tDamageShield.tFlatLevel

0

$.arBuffs.12.tDuration

SF_31

$.arBuffs.12.tMaxExtendDuration

0

$.arBuffs.12.tMaxStackCount

1

$.arBuffs.12.tDOT.tDamage.tHitpointScalar

0

$.arBuffs.12.tDOT.tDamage.tFlatLevel

0

$.arBuffs.12.tDOT.tCombatEffectOverride

100

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0

$.arBuffs.12.tCrowdControl.tChillAmount

0

$.arBuffs.12.tCrowdControl.tStaggerMultiplier

1

$.arBuffs.12.tDamageShield.tHitpointScalar

0

$.arBuffs.12.tDamageShield.tFlatLevel

0

$.ptScriptFormulas.0.tFormula

6.66 * Table(34,sLevel)

$.ptScriptFormulas.1.tFormula

SF_11 ? 0 : 66.6

$.ptScriptFormulas.2.tFormula

(SF_11 ? 18 : 8) * SF_37

$.ptScriptFormulas.3.tFormula

2

$.ptScriptFormulas.4.tFormula

50

$.ptScriptFormulas.5.tFormula

0.1 * Table(34,sLevel)

$.ptScriptFormulas.6.tFormula

0.1 * Table(34,sLevel)

$.ptScriptFormulas.7.tFormula

3 * SF_37

$.ptScriptFormulas.8.tFormula

5 * SF_37

$.ptScriptFormulas.9.tFormula

0.05

$.ptScriptFormulas.10.tFormula

0.8

$.ptScriptFormulas.11.tFormula

Mod.UpgradeB

$.ptScriptFormulas.12.tFormula

5

$.ptScriptFormulas.13.tFormula

20

$.ptScriptFormulas.14.tFormula

10 * SF_37

$.ptScriptFormulas.15.tFormula

0.4

$.ptScriptFormulas.16.tFormula

SF_0 * 0.05

$.ptScriptFormulas.17.tFormula

100

$.ptScriptFormulas.18.tFormula

15

$.ptScriptFormulas.19.tFormula

0.75

$.ptScriptFormulas.20.tFormula

SF_0 * Table(34,sLevel)

$.ptScriptFormulas.21.tFormula

1 * SF_37

$.ptScriptFormulas.22.tFormula

Mod.UpgradeA

$.ptScriptFormulas.23.tFormula

0.1

$.ptScriptFormulas.24.tFormula

6.66

$.ptScriptFormulas.25.tFormula

0.1

$.ptScriptFormulas.26.tFormula

SF_0

$.ptScriptFormulas.27.tFormula

$.ptScriptFormulas.28.tFormula

0.5

$.ptScriptFormulas.29.tFormula

SF_0 * SF_28

$.ptScriptFormulas.30.tFormula

0.25

$.ptScriptFormulas.31.tFormula

3

$.ptScriptFormulas.32.tFormula

0.2

$.ptScriptFormulas.33.tFormula

0.25

$.ptScriptFormulas.34.tFormula

SF_33 / SF_35

$.ptScriptFormulas.35.tFormula

8

$.ptScriptFormulas.36.tFormula

AoE_Size_Bonus_Per_Power#Warlock_Fissure + AoE_Size_Bonus_Per_Skill_Tag#Skill_Occult

$.ptScriptFormulas.37.tFormula

Min(1.5, 1 + (SF_36 / 2))

$.ptScriptFormulas.38.tFormula

2

$.arPayloads.0.tDamage.tHitpointScalar

SF_5

$.arPayloads.0.tDamage.tFlatLevel

0

$.arPayloads.0.tDamageVariance

0

$.arPayloads.0.tVulnerableDurationSecondsOverride

0

$.arPayloads.0.unk_7c2668d

0

$.arPayloads.0.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.0.tFortifiedHealth.tFlatLevel

0

$.arPayloads.0.tApplyFreeze

0

$.arPayloads.0.tApplyChillAmount

0

$.arPayloads.0.tHeal.tHitpointScalar

0

$.arPayloads.0.tHeal.tFlatLevel

0

$.arPayloads.0.tCombatEffectOverride

0

$.arPayloads.1.tDamage.tHitpointScalar

SF_6

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0

$.arPayloads.1.tDamageVariance

0

$.arPayloads.1.tVulnerableDurationSecondsOverride

0

$.arPayloads.1.unk_7c2668d

0

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0

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0

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0

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0

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0

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0

$.arPayloads.1.tCombatEffectOverride

0

$.arPayloads.2.tDamage.tHitpointScalar

SF_0

$.arPayloads.2.tDamage.tFlatLevel

0

$.arPayloads.2.tDamageVariance

0

$.arPayloads.2.tVulnerableDurationSecondsOverride

0

$.arPayloads.2.unk_7c2668d

0

$.arPayloads.2.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.2.tFortifiedHealth.tFlatLevel

0

$.arPayloads.2.tApplyFreeze

0

$.arPayloads.2.tApplyChillAmount

0

$.arPayloads.2.tHeal.tHitpointScalar

0

$.arPayloads.2.tHeal.tFlatLevel

0

$.arPayloads.2.tCombatEffectOverride

0

$.arPayloads.3.tDamage.tHitpointScalar

SF_16

$.arPayloads.3.tDamage.tFlatLevel

0

$.arPayloads.3.tDamageVariance

0

$.arPayloads.3.tVulnerableDurationSecondsOverride

0

$.arPayloads.3.unk_7c2668d

0

$.arPayloads.3.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.3.tFortifiedHealth.tFlatLevel

0

$.arPayloads.3.tApplyFreeze

0

$.arPayloads.3.tApplyChillAmount

0

$.arPayloads.3.tHeal.tHitpointScalar

0

$.arPayloads.3.tHeal.tFlatLevel

0

$.arPayloads.3.tCombatEffectOverride

100

$.arPayloads.4.tDamage.tHitpointScalar

SF_20

$.arPayloads.4.tDamage.tFlatLevel

0

$.arPayloads.4.tDamageVariance

0

$.arPayloads.4.tVulnerableDurationSecondsOverride

0

$.arPayloads.4.unk_7c2668d

0

$.arPayloads.4.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.4.tFortifiedHealth.tFlatLevel

0

$.arPayloads.4.tApplyFreeze

0

$.arPayloads.4.tApplyChillAmount

0

$.arPayloads.4.tHeal.tHitpointScalar

0

$.arPayloads.4.tHeal.tFlatLevel

0

$.arPayloads.4.tCombatEffectOverride

0

$.arPayloads.5.tDamage.tHitpointScalar

SF_26

$.arPayloads.5.tDamage.tFlatLevel

0

$.arPayloads.5.tDamageVariance

0

$.arPayloads.5.tVulnerableDurationSecondsOverride

0

$.arPayloads.5.unk_7c2668d

0

$.arPayloads.5.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.5.tFortifiedHealth.tFlatLevel

0

$.arPayloads.5.tApplyFreeze

0

$.arPayloads.5.tApplyChillAmount

0

$.arPayloads.5.tHeal.tHitpointScalar

0

$.arPayloads.5.tHeal.tFlatLevel

0

$.arPayloads.5.tCombatEffectOverride

100

$.arPayloads.6.tDamage.tHitpointScalar

SF_29

$.arPayloads.6.tDamage.tFlatLevel

0

$.arPayloads.6.tDamageVariance

0

$.arPayloads.6.tVulnerableDurationSecondsOverride

0

$.arPayloads.6.unk_7c2668d

0

$.arPayloads.6.tFortifiedHealth.tHitpointScalar

0

$.arPayloads.6.tFortifiedHealth.tFlatLevel

0

$.arPayloads.6.tApplyFreeze

0

$.arPayloads.6.tApplyChillAmount

0

$.arPayloads.6.tHeal.tHitpointScalar

0

$.arPayloads.6.tHeal.tFlatLevel

0

$.arPayloads.6.tCombatEffectOverride

0

$.unk_143fe9f

10

$.tRecastTimeoutSeconds

0