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EŞYA ÖZELLİĞİ

Chest_Unique_Rogue_101

Casting Dark Shroud makes you Immune for — seconds, but your Evade Cooldown is increased by — seconds. Evading while Dark Shroud is active leaves behind an explosion that deals — Shadow damage and Pulls In enemies.

Kaynak SNO
1934439
Eşya gücü alt sınırı
1
Eşya gücü üst sınırı
2000
Statik değerler
2, 3

Roll ve uygunluk kaynağı

Havuz ağırlığı: 100. Bu değer nihai düşme yüzdesi değildir; uygunluk ve havuz seçimiyle birlikte değerlendirilmelidir.

Nitelikler, koşullar ve kaynak alanlar
{
  "tCost": {
    "value": "0",
    "compiled": "BgAAAAAAAAAAAAAA"
  },
  "dwFlags": 4,
  "nWeight": 100,
  "eCategory": 0,
  "arItemTags": [],
  "eAffixType": -1,
  "eMagicType": 2,
  "arAffixTags": [],
  "arPowerToModify": [
    {
      "name": "Rogue_DarkShroud",
      "__raw__": 786381,
      "__type__": "DT_SNO",
      "__group__": 29,
      "groupName": "Power",
      "__typeHash__": 2764331143,
      "__targetFileName__": "base/meta/Power/Rogue_DarkShroud.pow"
    }
  ],
  "gbidAffixFamily": null,
  "arSkillTagsToAdd": [
    {
      "name": "Skill_Mobility",
      "group": 56,
      "__raw__": 4109264583,
      "__type__": "DT_GBID",
      "__typeHash__": 1028170061
    }
  ],
  "bIsTemperedAffix": false,
  "arEnableCondition": [],
  "candidateItemTypes": [],
  "arMaxLegendaryRanks": [
    8,
    12,
    16,
    16,
    0,
    0
  ],
  "arSkillTagsToRemove": [],
  "itemTypeMatchMethod": "label intersection; runtime eligibility logic unresolved",
  "snoClassRequirement": {
    "name": "Rogue",
    "__raw__": 199275,
    "__type__": "DT_SNO",
    "__group__": 74,
    "groupName": "PlayerClass",
    "__typeHash__": 2764331143,
    "__targetFileName__": "base/meta/PlayerClass/Rogue.pcl"
  },
  "ptItemAffixAttributes": [
    {
      "__type__": "ItemAffixAttribute",
      "tAttribute": {
        "dwID": 0,
        "nParam": -1,
        "__type__": "AttributeSpecifier",
        "eAttribute": 1173,
        "gbidFormula": null,
        "__typeHash__": 3218190286,
        "szAttributeFormula": {
          "value": "FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),10, 3, 4)",
          "compiled": "AQAAAFMAAAAGAAAAAAAgQQYAAAAAAEBABgAAAAAAgEABAAAAZwAAAAAAAAA="
        },
        "__eAttribute_name__": "Affix_Value_1",
        "szFlatAttribLevelFormula": {
          "value": "0",
          "compiled": "BgAAAAAAAAAAAAAA"
        }
      },
      "__typeHash__": 501899601,
      "bLowerIsBetter": false,
      "bIgnoreAffixBonuses": false,
      "bIgnoreLegendaryScaling": false
    }
  ],
  "arConditionalSkillTags": [],
  "dwAllowedQualityLevels": 0,
  "fAllowedForPlayerClass": [
    0,
    0,
    0,
    1,
    0,
    0,
    0,
    0
  ]
}

Bağlı kayıtlar

Kaynak & ham formül bilgisi

Kaynak sürüm: 3.2.1.73552. Ham şablon hesaplanmamıştır; tek başına oyun mekaniğini doğrulamaz.

Kaynak dosyası
json/base/meta/Affix/Chest_Unique_Rogue_101.aff.json
Yerelleştirme dosyası
json/enUS_Text/meta/StringList/Affix_Chest_Unique_Rogue_101.stl.json
Kaynak SNO
1934439

Sabit kaynak kaydını aç ↗

SHA256: 5045a47dc7fef8987a30bedf8e0ccf73b4dae09847ff2f7141dbcd60862f12b7

{if:SF.IsMythic}{c_mythic}{/if}Casting {c_important}Dark Shroud{/c} makes you {c_important}{u}Immune{/u}{/c} for {c_number}[Affix."Static Value 0"]{/c} seconds, but your {c_important}Evade{/c} Cooldown is increased by {c_number}[Affix."Static Value 1"]{/c} seconds.

{c_important}Evading{/c} while {c_important}Dark Shroud{/c} is active leaves behind an explosion that deals {if:SF.IsMythic}{c_number}{else}{c_random}{/if}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} Shadow damage and Pulls In enemies.{if:SF.IsMythic}{/c_mythic}{/if}
3 ham ifade · Henüz çözümlenmedi

$.tCost

0

$.ptItemAffixAttributes.0.tAttribute.szAttributeFormula

FloatRangeWithIntervalUniqueAffixPityBonus(SharedRandomFloat(),10, 3, 4)

$.ptItemAffixAttributes.0.tAttribute.szFlatAttribLevelFormula

0